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  1. Nareau

    Surprise or no surprise?

    Just to toss my 2 coppers in: I would either give the monsters a +4 circumstance bonus to initiative, or allow them to ready actions against the PC's (effectively allowing them to win initiative automatically). It's a good compromise between surprise and not-surprise. Spider
  2. Nareau

    Spiked Chain/reach + Sneak attack question

    Didn't soft cover used to involve a risk of hitting the cover itself? IE Your intended target has an AC of 16 Your friend is standing in the way, giving the target an effective AC of 20 against your attack Your friend has an AC of 18 You roll, and hit AC 18 You hit your friend. I no longer...
  3. Nareau

    What do you do when players don't show?

    If someone doesn't show, and doesn't give ample notice, I kindly let them know they better not do it again. If it happens more than once, I'll chew them out and possibly kick them from the game. Picking up a phone is really, really easy. Usually, I just have their character fall ill or decide...
  4. Nareau

    When do Outsiders actually DIE (for real)

    I remember Monte Cook addressing this on his messageboards a while ago. He basically suggested that if a creature "travelled" to the Prime (via some kind of portal, gate, etc) then they were bringing their physical body along with them. Kill that body, and the creature truly dies. But if the...
  5. Nareau

    Monk Prestige Class (Nembotikisika)

    Thanks for all the feedback. This is the first PrC that any of us have really worked on from scratch, so it's good to hear. I've got a list of monk abilities to match at each level, I'll post those tomorrow. But you're right--it does seem a little on the powerful side. I think the SR might...
  6. Nareau

    What is most YOUR concept of the fantasy ninja?

    One of my players came up with a very ninja-esque prestige class: http://www.enworld.org/showthread.php?t=129567 Spider
  7. Nareau

    Monk Prestige Class (Nembotikisika)

    One of the players in my game has written up a prestige class for his monk/rogue. It's more or less a "ninja" type class--lots of sneaking, scouting, and sneak-attacking. Please give me some feedback, good or bad. Monk of the Shattered Path Nembotikisika The Nembotikisika have a long...
  8. Nareau

    Crafting Craft Rules (DC 105?!?)

    And right about there is when I started feeling like I was doing my taxes. ;) Just kidding--this looks like a great system. Although I have to wonder--600gp for a suit of full-plate? Am I missing something? Shouldn't that be 1500gp? Spider
  9. Nareau

    Help on time related plot point

    I'm currently running my group (with different PC's) through the campaign world's past (700 years ago). A couple of questions: 1) Do you want the PC's (with their modern knowledge) to experience the events directly? Or would it be enough for the knowledge to be transmitted to them (like...
  10. Nareau

    Help me build an elven cleric 5 (PHB/SRD only)

    I dunno. I mean, by giving up those 3rd level spells, you're potentially giving up a +1 AC and 6d8+10hp worth of healing. Seems like the only benefit you'd actually see would be that extra feat (since you've already good a good weapon, heavy armor, and shield proficiency). Spider
  11. Nareau

    Identical "teleport in here" rooms -- ?

    I also think having visual cues be a part of it makes it more interesting. That way, you can play with teleport traps (make an identical room nearby at the bottom of the lake), infiltration (if you can smuggle the rune into the king's treaure room, you can teleport in there), etc. Of course...
  12. Nareau

    World of Warcraft rants

    Yeah, I cancelled my account after playing for about 3 months. It was incredibly fun at first, but just got to be boring after about level 40. It got to the point where I had to commit 2-4 hours of time to get anything done, and even then it was mostly just gathering rat spleens and stuff. I...
  13. Nareau

    What hooks have you given to your players that worked ?

    I can't believe nobody's mentioned the ultimate hook: "The world will end if you don't do this thing." I also have the players fill out a questionnaire for their PC's before each campaign. The questions essentially amount to: "What motivates you to adventure?" Spider
  14. Nareau

    Explosive runes as a weapon

    I thought of a similar tactic using Glyph of Warding on a bunch of little boxes. Rig the boxes to pop open on impact (after you pull the locking pin), and you've got some expensive little grenades. Spider
  15. Nareau

    Orwell's Animal Farm in D&D

    In a campaign I ran last year, there was an organization of intelligent animals. It consisted of the Baleful Polymorphed, Reincarnated, and Awakened creatures of the realm. They were part support group, part spies-for-the-druids. If you want the PC's to take them seriously, maybe you should...
  16. Nareau

    Identical "teleport in here" rooms -- ?

    In the PC game "Betrayal at Krondor" they use a similar mechanic. Basically, you have to visit a location and memorize its Rune before you can teleport there. Great mechanic for a video game, and one I'd expand on and allow in D&D. Of course, if you're aiming for a particular rune, and...
  17. Nareau

    Help me build an elven cleric 5 (PHB/SRD only)

    The best I could do on my lunch break. Good defensive fighter, plenty of options to buff yourself or your friends. Kinda munchkinny, but not grotesque. Father Mota H'Sarc Medium-size Humanoid Elf Clr5 Hit Dice: 5d8+5 (31hp) Initiative: +1 Speed: 30 ft. (6 squares) Armor Class: 24 (+1 Dex...
  18. Nareau

    Condesing the skills

    Like others, merge spot/listen into Perceive, and move silently/hide into Sneak. Merge Climb, Swim, Balance, Jump into Athletics. Base the checks off of Str or Dex as appropriate. Spider
  19. Nareau

    You last "Kill"

    As a DM: The entire party viewed a few possible futures--in one, the whole party was engulfed by lava as the earth cracked open beneath them. Spider
  20. Nareau

    What Does it Take to be a D&D DM?

    I know the BAD DM trap. The first module I ran was a lot of fun--the good guys succeeded, had a fun battle, and totally foiled the well-laid plans of the bad guys. Up until the moment when the bad guy sneaked away and succeeded anyways. As a DM, I really wanted the bad guy to win. I'd seen...
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