Search results

  1. R

    Feat Problems With PHB II

    My conclusion would be that the hypothetical Ranger player made some pretty weak feat choices. As few feats as Rangers get, if they put that many into shoring up Will saves they will be *very* weak in offensive combat. Your example uses *three* feats. Sure, Ranger X will never fail a Will...
  2. R

    Barbarian-Rogue Multiclass?

    iwatt- Regarding Feats, he should check out the PHBII if available (I am not sure about shipping schedules in Chile!) There are several that work *very* well with this type of character, like Acrobatic Strike, Bounding Assault, Combat Acrobat, Combat Tactician, and Cunning Evasion. Some of...
  3. R

    Shadowdancer's "Shadow Jump" Ability

    OK, thanks for all replies! Well, now understanding how Shadow Jump works, combined with the severe limitations on Shadow Companions from 3.0 to 3.5, I have now concluded that Shadowdancers are *way* weak. Fortunately, I have time to rebuild my character progression (he is only level 3)! :)
  4. R

    Shadowdancer's "Shadow Jump" Ability

    Now, this is weird. I did some googling, and found an example Shadowdancer character on the WOTC web site. While Mark's rules-fu above sounds solid, the character description here seems to contradict it entirely. (It is based on the 3.0 version of the class, but should still be relevant to...
  5. R

    Shadowdancer's "Shadow Jump" Ability

    Interesting. So, his main ability use is HiPS and flanking with his shadow companion. (It sounds like he is a Rogue/Shadowdancer, right?) The problem I have is that my build is quite different; to get Skirmish damage (which is my main damage output!) I have to keep mobile, so I would never...
  6. R

    The Weird Penalty of Core Classes

    You came up with my recommendation to the problem before I finished reading the thread. ;)
  7. R

    Shadowdancer's "Shadow Jump" Ability

    Mark- OK, thanks! That is how I read the descriptions as well (although I am less clear about whether it is movement or not, but as you say, that is moot because of the two other limitations you cited). So, given that, I have to presume that all the sundry Rogue/Shadowdancers are not using...
  8. R

    Shadowdancer's "Shadow Jump" Ability

    Hey, ENWorlders! I am currently playing a Scout (the class, not just the role- heh) in Age of Worms. I am building him as a classic Skirmisher (the role, *and* the class ability- heh), with Expeditious Dodge and Mobility heading towards Spring Attack and Shot on the Run. Here is my question...
  9. R

    Monk - what do you like and dislike?

    From a mechanical POV: I dislike the d8 hit points, but can live with them (similar to the Ranger or Scout, a fighter-type that is not a frontliner) but really dislike the lack of full BAB progression. Since the main ability of the Monk is Flurry, which imposes a penalty, and since Monks' STR...
  10. R

    Dragon #344

    Oh, sure! No issue can be perfect. I am not too angsty about it, really. I just thought I would post some feedback. Since I am mostly thrilled with Dragon (and for the most part Dungeon as well) I normally have nothing but good things to say (well, except for about "The Portent". Blech)...
  11. R

    Dragon #344

    Hmm... well, since I always sing my praise to you Paizo folks when I love your stuff, I should let you know when I think you fell down. I was very disappointed in this issue, especially since as an 'extra-special sauce' issue I thought it would be among the best. The disproportionate 'fluff'...
  12. R

    Does a publisher/author's interaction here influence your purchases?

    I will second this example. I was so pleased with John's wonderful gesture that I picked up Nyambe: Ancestral Vault the day following, and plan to get Northern Crown soon! In a sense, I feel like, since he gave me the Fantasy Bestiary (which is excellent, from what I read so far) it is as if I...
  13. R

    Flurry of Blows with a Thri-Kreen monk?

    Ah, I see what you mean. You are distinguishing between not being able to use natural weapons *in* a flurry, but agree with the example allow a natural weapon attack *after* the flurry as long as all attacks take both penalties. That is what I meant in my #2 summary above, but this is...
  14. R

    Flurry of Blows with a Thri-Kreen monk?

    Feadin, while there is lots of debate about the right/wrong answer here, this is not correct. Look at the current FAQ, specifically the Centaur Monk example.
  15. R

    Flurry of Blows with a Thri-Kreen monk?

    Omigod... I am amazed at how frequently this question is debated on ENWorld!! Seriously, use the Search function if you have it, or just Google "natural weapons monk" or the like to find old threads. The debate boils down to this: 1. RAW would suggest (some might say clearly states) that you...
  16. R

    Ninja Spy/Commando

    I currently play a Ninja. It certainly passes the fun test, and the play-balance test as well; if anything, it is a bit underpowered compared to a Rogue in combat. If your player is worried about the "oriental adventures" flavor of the Ninja, just ignore it: the class abilities really just say...
  17. R

    Ranger, Rogue or Scout?

    Personally, I love the TWF. But, mechanically, archery is generally a better option, especially with the relatively low hit points of R/R/S. Also, to get the Scout's Skirmish damage, lots of movement is required, which is somewhat limiting for archers but *very* limiting for TWFers. If you do...
  18. R

    Queston about Illumians

    Reading your question, I understand your confusion, but I read the passage this way: "On attaining 2nd [character] level in any class..." In other words, the sigil increases are tied to character levels, not class levels. There are some character examples in Races of Destiny which should...
  19. R

    D&D 3.x Give unto me your "Power Gamer's 3.5 Guide to Rogues"

    E-B- Thanks for your reply! Yes, it sounds like you understood exactly what I meant, and confirmed that you have similar environmental factors affect all characters, not just skill-users. In that context, I think it is totally fine. (And, while it may not *always* have the similar impact on...
  20. R

    D&D 3.x Give unto me your "Power Gamer's 3.5 Guide to Rogues"

    Interesting Hey, dudes. I find this discussion/debate about opposed checks and how many very interesting. I do not have much to add, but am genuinely curious: Elder-Basilisk and frankthedm, are both of your campaigns very tactical in nature, with lots of 'environmental factors' taken into...
Top