Search results

  1. R

    Some of my latest miniature work

    Murrdox- These are really excellent- I especially like the blending work on the exposed skin of the human fighter and half-orc monk. I see what you mean about the skin tones being a bit off on the half-orc, but I do really like your use of olive/pink tones. You understand real color theory on...
  2. R

    Master of Many Forms Build

    LOL Fair enough! As long as you realize what you are up against for 4 levels, it's all good. (You do have a staggering number of skill points to work with, so you will be incredible out of combat!)
  3. R

    Master of Many Forms Build

    I understand why you are avoiding putting points from your point-buy into your physical stats, but boy are playing through those first four levels going to *suck* as a Ranger. I hope that you plan to be a skill-monkey rogue substitute, because you are going to blow at both melee and ranged...
  4. R

    Tremorsense vs Ghost Step

    FWIW, I am very glad that this thread came up! All of these rules clarifications will make a *very* significant difference in the playability of my Ninja/Cleric (the "Holy Ninja", if you will). When I first built the character, I was skeptical about the weaknesses of Sudden Strike versus Sneak...
  5. R

    Other Ranger Fighting Styles

    Wildscape is written by Mike Mearls, and published by FFG (not FFE). If you are lucky, you might still be able to get it for $5; I am not sure if their clearance sale is still in effect. It is a great book. It has about 8 - 10 different Ranger styles, all reasonably balanced. I highly...
  6. R

    Tremorsense vs Ghost Step

    Thanks for the replies, guys! That is interesting... I will pass along the thread link to my DM. In fairness, he *might* have rolled against the concealment and I just forgot or did not notice it, but I am really sure that Scent was used for an Attack of Opportunity, which is specifically...
  7. R

    Chicago Gameday XII is over... share the memories!

    What the..!? I didn't know you were holding out on me! I demand my Synnibar! All my game books for a Synnibar! ...or something. Anyway, dudes, I have not signed up yet for anything because of lots of RL stuff- I do not want to sign up and then have to bail last-minute. So, I might enter...
  8. R

    Tremorsense vs Ghost Step

    Devout- I agree with you on the in-game rules debate being a waste of time and energy. That has been a problem with our group that I think we *finally* got past by agreeing to deal with stuff like that out-of-game later. That said, I am not sure I agree with your interpretation! :) If "A...
  9. R

    Which RPGNow products would you like to buy at your FLGS?

    Me, too! I think Living Legends is a great bet!
  10. R

    Need help! Creating a spare character: Axe Fighter theme

    Alzrius & Iku Rex- Would you guys mind please moving your argument to another thread? Some of us here are more interested in Nightfall's potential character build. Thanks! :)
  11. R

    Fighter with spells

    If you are willing to stray from straight core rules, you do have other class options that will better realize your character concept IMO. Complete Warrior: Hexblade (fighter with curses and limited arcane spells) Complete Divine: Favored Soul (spontaneous divine caster, decent melee fighter)...
  12. R

    Need help! Creating a spare character: Axe Fighter theme

    Sorry, I missed the "non-standard race" requirement! OK, in that case, go an unexpected direction (as if your current character is predictable...!). How about a stealth fighter Dark Hunter (from Fiend Folio and Dragon last October)? A two-axe Ranger with the natural hide/shadow abilities...
  13. R

    Need help! Creating a spare character: Axe Fighter theme

    I agree with the dwarf fighter idea that Legildur is suggesting. Instead of a (predicable, but reliable) heavy-armor dwarf, I would suggest a Ranger/Barbarian two-weapon stylist, using a Dwarven Waraxe with Hand Axe. Feats include several of the Complete Adventurer two-weapon fighting ones...
  14. R

    Heroic Dark Fantasy Campaign

    Your ideas for game source books is pretty good already; if I may add a couple more: * Darkness & Dread (Mike Mearls) by FFG is a *fantastic* book focused on this genre for d20. It has game mechanics ideas, but also advise on running dark fantasy. * Call of Cthulu d20 (Monte Cook) by WOTC is...
  15. R

    Alarming Character Combination

    We have a similar build in our party- something like Fighter/Swashbuckler/Dervish/Tempest. I do not remember all the details, but the lots of attacks with two scimitars sounds familiar! :) It is really effective in straight-up melee fights- especially with lots of mooks to run around and hit-...
  16. R

    Elvish Thinblade

    I bet if it was made by NINJA elves, it would do even more damage. :)
  17. R

    Unorthodox Paladins

    I have a few of the "Unorthodox" line of pdfs that I won in the ENnies GenCon reviewer auction. My feeling about all of them is pretty similar: there are some class balance issues, some typos- not excessive, and some funky verbiage. But, the flavor text is generally excellent, the ideas...
  18. R

    Sumo Wrestler

    I am glad that I could help! Here we go with the Drunk Monk... (PS - The "Altanian" bit is from Wilderlands Campaign Setting; I included the details for ease of reverse-engineering.) (PPS - I just noticed you are in Chicago- the next GameDay is coming up soon! Check the General Forum for...
  19. R

    Sumo Wrestler

    Heh! You got lucky; I have it clipped for my buddy's Grappling Monk to take in a couple of levels. Here it is: Stocky: +4 bonus to ability checks to resist being bull rushed or tripped when standing on the ground. (Dragon 324 p. 78) PS - Now that I think about it, if you want the full stats...
  20. R

    Sumo Wrestler

    There is a feat in a recent issue of Dragon called "Stocky" that does exactly that (+4 to resist bull rush, etc.).
Top