That's a new and interesting notion indeed. It goes one step farther than inherent bonuses, in that in addition to making th math work without magic items, you also get those Daily item powers without items. I like it.
I don't have my sheet with me, but...
Level one. Played twice (now he's level 2) in RPGA games. Found a +1 lightning greatbow (you probably can guess my level 1 feat) after the first adventure.
I only play warforged, so no exception here. Absolutely non-optimal. I paid dearly for the 18...
I'm guessing that it is a way to get Defilers, Preservers, Gladiators, and the others in the game without having them be actual classes.
It shouldn't be a Spellscar-style multiclass feat (which I had been expecting once I heard that Gladiators were "in" even though there would be no new...
BUT, it might be easier to convince your DM if the cohort did end up being level 3, rather than if it is level-2 and an actual asset... :P
Unless that's what you're after, I suppose.
To be fair:
20 Int at start (if you have a +2 Int race that is) is min-maxing, but not shocking
+1 at level 4
+4 headband of intellect (a bit early to get a +4 stat boost, but isn't unheard of, and certainly isn't player-generated cheese)
=25 Int at level 7
The leadership feat can be a very powerful feat that is taken advantage of by players whose characters have high Charisma and/or "Great Reknown" and other miscellaneous Leadership score bonuses most of the time.
I can see how a DM who has been burned in the past by a Sor or Pal with Leadership...
1e: Cavalier. I was better at optimizing than the rest of my munchkin high school friends (we didn't call it "optimizing" back then, and weren't even conciously aware that that was what we were doing, but there it was), and this was one of my keys. I seem to recall some sort of cheese I was...
I'm gonna have to say that your best hope of convincing your DM to give you the feat is this (as mentioned already):
Leadership is already controlled by Charisma.
Whip out the Leadership table, along with your own Charisma and the Paladin's Charisma. Work out and call attention to the...
2E
Not counting Baldur's Gate (which I reinstalled for the first time since it was new about two weeks ago) it was a few straggler Living City modules in the fall of 2000 that came out after 3E dropped but before the *shudder* campaign conversion. We didn't even play all of those, it was too...
I played one.
The enemy debuffs were potent and useful, and definitely felt different from other controllers.
I liked it very much, and will continue the character.
I suspect you're more after SCA stuff than LARP stuff.
I don't have anything to do with the SCA, but here is their website: Society for Creative Anachronism, Inc.
They might have something there to help you.
Of course, all they need is one barbarian or melee ranger added to the mix to go from worst party ever to best party ever. :P
(I played one LFR adventure with my barbarian, a cleric, and three warlords of different types. Best adventure ever.)
I've never noticed this, but only because I'm incredibly bossy and take the lead in the first 30 seconds, before anyone has a chance to dither about it. It starts even before dice and character sheets are brought out - the setup and "how's it going"s set the stage for my epic-level bossiness.