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  1. tonym

    Cavalier's code of conduct from Unearthed Arcana

    Humility? The way I see it, if a man was humble, he would not strive to be a paladin. Paladins are so far above the common man, paladins have more in common with their god than their own family. Pride, now that makes sense. "I must become a paladin, father. My god needs help, and I can...
  2. tonym

    What do the walls of am finite demi-plane look like?

    What exists at the end of an infinite plane? A wall of blackness encloses the plane, like a sphere. The wall is a dense, immaterial nothingness. Matter, energy and magic cannot effect the blackness, nor push beyond the surface, which is not a surfrace. Nothing can stick to the blackness...
  3. tonym

    If our Hobby has a problem, it is the difficulty of interpersonal communcation.

    There's only one way to do exactly that. Play in a very small group: just you and a DM. The DM should be really, really good, too. With that scenario in place, your creativity and imagination can truly run amok. YOU: On second thought, nevermind the Temple. I'm heading to the Druid's Grove...
  4. tonym

    If our Hobby has a problem, it is the difficulty of interpersonal communcation.

    Here is a quote defining phatic communion I yoinked off a website: "The fact that human beings tend to talk when they meet, often leads to a sense of discomfort, even hostility, when silence occurs in such a meeting. Because talk is often a first step in establishing a relationship it is...
  5. tonym

    LPJ - Haven: City of Bronze

    Geez. How rude. Tony M
  6. tonym

    LPJ - Haven: City of Bronze

    I enjoy GMSkarka's honest, in-your-face crazy attitude. He's the Robert Downey Jr. of the gaming community, IMO. Without him and his posts, I'd go into a diabetic coma from all the sugary niceness of publishers. Heck, 63% of messageboard niceness from publishers is marketing, anyhow...
  7. tonym

    If our Hobby has a problem, it is the difficulty of interpersonal communcation.

    Nifty phrase. In one of my classes at college, it was called phatic communion. Regarding your post...in a general sense, I agree. To answer your final question, about how to make communication easier between a DM and her players: Consider drinking a little beer or wine before or during the...
  8. tonym

    The Paladin killed someone...what to do?

    You must be a supremely skillful and charming person to believe you can make that array of humiliations palatable to a player. I'm not the most likable fellow, but I'm nicer than that. Good luck. Tony M
  9. tonym

    Killing innocents - a paladin thread in disguise ;-)

    You did what I probably would've done. This is how I see it: Sometimes in the pursuit of a noble goal, any person who is a tool of evil can be killed as if they were evil. This is one of those times, IMO. If you had not taken a stand, the ultimate consequences could have been dire, for you...
  10. tonym

    What *is* it about paladins that makes people nutty, anyway?

    Quoted for truth. Also, many DMs don't 'get' paladins. All the restrictions those DMs attach to the class are not in the PHB. For example, a paladin does not have to accept the surrender of an evil foe. That is the player's call. Paladins enjoy a lot more freedom of action than many DMs are...
  11. tonym

    The Paladin killed someone...what to do?

    Actually, one side can win the argument here. The DM is the judge. If the DM judges the paladin's behavior evil and strips away the paladin's powers, the Jim Hague side wins. If the DM doesn't, that means Heironmous agrees with me and our side wins. Miscellaneous repurcussions that are not...
  12. tonym

    The Paladin killed someone...what to do?

    Nuh uh. Tony M
  13. tonym

    The Paladin killed someone...what to do?

    Galfridus' recent post, which makes him seem like an awesome DM in my eyes, got me thinking in a new direction. This is my thinking now: The people who want to strip the paladin of his powers are correct...but only in regards to a low-level paladin. I think a more experienced paladin should...
  14. tonym

    The Paladin killed someone...what to do?

    Well, I know you're being funny, but in a sense you are correct. You are certainly barking up the right tree. Paladins have a lot of authority to make decisions on-the-spot. So what stops them from raping a woman? Killing an innocent child? Taking whatever equipment the need from anybody...
  15. tonym

    The Paladin killed someone...what to do?

    Exactly. The paladin did something that isn't exactly what Galahad would do, but his action isn't bad enough for Heironeous to step in and smack him around. However, the secular authorities are a totally different matter. They can put him on trial, execute him, whatever. Tony M
  16. tonym

    The Paladin killed someone...what to do?

    Are you saying a paladin is forbidden from killing a prisoner, and that he can only kill someone when a crime is taking place and there is a threat of danger? I say a paladin can totally, absolutely kill a prisoner. And he does not need a threat to be present to kill an evildoer. A paladin...
  17. tonym

    The Paladin killed someone...what to do?

    He's a paladin. I think the onus is on his accusers to prove he didn't, which they haven't done. Nonetheless, Dannyalactraz already proved the paladin acted within the bounds of his class. There was no murder. The paladin provided a legitimate execution of a criminal whose crime the paladin...
  18. tonym

    The Paladin killed someone...what to do?

    I must disagree. I think the paladin totally acted within the parameters of "an over-generalized paladin's code," as Demmero put it. He may be several steps removed from the Heironeous ideal, and the other paladins of Heironeous may sneer at him for his brutality, but he still seems like he...
  19. tonym

    The Paladin killed someone...what to do?

    Herreman the Wise, believe me, despite my belief that paladins should enjoy a lot of leeway when battling evil, I have never run any paladin as a murderous vigilante. My paladins are generally the classic lawful good, knight-in-shining-armor paladin--with a few significant quirks thrown-in to...
  20. tonym

    The Paladin killed someone...what to do?

    Good analogy. It sounds like the Original Poster sees paladins as you do, and the player of the paladin sees them as I do. Here's another analogy... It's the difference between seeing the paladin as a modern-day police officer authorized to kill people but answerable to one-hundred rules...
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