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  1. Wasteland Knight

    D&D General Help me figure out this NPC's evil plot in my campaign

    Excellent suggestions. Both involve the same reason - bloodline - but with radically different short term implications. I think the angle of inheritance would play out without a double cross. He has the girl, and what he promised the PCs for a reward is a pittance to what he would expect to...
  2. Wasteland Knight

    D&D General Help me figure out this NPC's evil plot in my campaign

    I like it. The major mark against this approach is I have a lot of campaign worked out, and I’m leery of adding in yet another faction. But I might go with the angle of Keltos is simply an old man who had too much pride and made some poor decisions. The PCs will be waiting for the other shoe to...
  3. Wasteland Knight

    D&D General Help me figure out this NPC's evil plot in my campaign

    I'm looking for ideas to flesh out the evil plot of an NPC in my game. A plot I didn't even realize was brewing until after events were set into motion :) Here's the backstory: I needed to get the party from City A to City B for the next adventure. The hook in City B was helping an orphanage...
  4. Wasteland Knight

    When the Rules Limit "Cool"

    since there was a quote of the flavor textinbtge OP, I assumed there was a specific spell tied to it. Is it possible this was more to do with a new player being confused by the rules?
  5. Wasteland Knight

    When the Rules Limit "Cool"

    So what spell was he actually casting? I went looking through the online PF2 SRD and I did not find any spell named “Terrifying Visage”?
  6. Wasteland Knight

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    1.To augment saving throws 2. In case the character had to fight sans armor. Armor needed to be removed to properly rest, and at times various in-campaign reasons would arise. You’ve presented a very specific set of circumstances as de rigeur at all tables when, in fact, it‘s reasonably...
  7. Wasteland Knight

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    I agree, but I’d expand that to say “balance” is primarily the responsibility of the GM, but every player also has a role to contribute. The great games I’ve been a part of, the fund that ran for years, all had this in common - every player who came to the table was interested in both...
  8. Wasteland Knight

    When the Rules Limit "Cool"

    Magnitude of flavor text vs. magnitude of effect is fairly open to interpretation. I like your final suggestion of keeping flavor text to a minimum far better. Flavor text in a game book is almost unnecessary, as player’s themselves can often do a better job with the flavor. One campaign where...
  9. Wasteland Knight

    When the Rules Limit "Cool"

    Explain to all players that flavor text is just that, flavor. The effectiveness of a spell or feat or any ability is based solely on mechanics.
  10. Wasteland Knight

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    Yes:LOL: I do remember a Paladin character who was close to, if not at, 10th level with a +5 Holy Avenger plus magic platemail, magic shield and a host of other goodies. That character was a beast against Evil opponents.
  11. Wasteland Knight

    D&D General How Was Your Last Session?

    I had Session 3 of a new campaign I’m running last night. PF1e based on Shackled City with some extras pulled from other APs. Until this game spontaneously coalesced via VTT, I had not played an RPG session for almost 5 years, nor had I run a session for almost 15 years. Last night was the...
  12. Wasteland Knight

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    Yes, only with a +5 Holy Avenger. I’m working from home and my “office” is next to my gaming shelves, so I pulled my PHB and DMG to check :LOL:
  13. Wasteland Knight

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    Pretty much. The ring, cloak and bracers listed were all highly desirable. IME, if party found all three the Bracers AC2 would probably end up with the MU but the Ring and Cloak would be siresf our to other party members. if there was a gaming group where all those items came to a MU before...
  14. Wasteland Knight

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    Monty Haul, is that you? Definitely not my experience of regularly seeing single digit AD&D characters with that kind of high end, very specific loot. IME more like Bracers AC 8, and a Ring +1 or +2.
  15. Wasteland Knight

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    That’s actually another good reason the level cap was rarely a point of discussion - we went through a LOT of characters. I remember a couple of times during various summer sessions when we planned on “epic” games of 1E (basically we had all arranged to bounce from house to house daily over a...
  16. Wasteland Knight

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    Honest question - how many times have you had a player hit the level cap on a demihuman character and then keep happily playing along with no possible chance to advance or gain hp? Because I find this scenario really, really hard to wrap my head around. I have plenty of firsthand experiences...
  17. Wasteland Knight

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    Ultimately, I don’t think nail biting over “balance” or “limitations” of a ruleset ultimately make it any more fun. Certainly any RPG rules need a certain level of consistency and internal logic, but I think the returns start diminishing once your a ways down the balance road If a persons main...
  18. Wasteland Knight

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    I’m not quite sure if the logic train here. I don’t understand how changes to the MU from 1st to 3rd are related to Clerics/Druids? Also, I disagree with what wgat I think I read as indication that D&D went from something “balanced” at 1st level to unbalanced in 3rd? I don’t think 1e, 2e or...
  19. Wasteland Knight

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    Good points, although the fun I had back then was real, but I do agree nostalgia can certainly tint the view back. I think the biggest element of fun, at least for the gaming groups where I was a participant, was the element of personal freedom. I still remember the first encounter of my...
  20. Wasteland Knight

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    My takeaway from playing 1E is nothing was remotely balanced yet we still had tons of fun. There’s a lesson there. I think efforts to smooth out and, to an extent, balance out, the D&D in 3E and beyond we’re great. But I honestly believe far too much attention has been focused in recent...
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