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  1. MerakSpielman

    Summon Monster

    Agreed. If you don't have the stats for the creature, sorry, you can't summon it right now. Likewise if you don't have the stats for a shape you feel like wildshaping or polymorphing into. Work out the stats ahead of time, or don't bother.
  2. MerakSpielman

    I played a great DnD game ... with only the 3 core books!

    Most of the time we stick with the Big Three, but when people want to bring in a particular thing from a splatbook for a particular character, I generally let them.
  3. MerakSpielman

    Tell me about your experiences with Elements of Magic

    I briefly had a play-by-post game based on the old version, just so we could try it out. You can see if the link in my sig still works and read it for yourself, if you like. It seemed to work fairly well, actually, but the game fizzled, as PbP games usually do.
  4. MerakSpielman

    A city full of NPC's ...who wants to help

    There's also a PDF at RPGnow titled "Everybody else." It has stat blocks for ordinary people of all professions. I got it and use it all the time.
  5. MerakSpielman

    Have you made your own planar theory?

    I'm running Kingdoms of Kalamar, and the default D&D multiverse didn't fit. There is 1 primary world, the rough equivelent of the "Prime Material" plane. There is a "Realm of Dreams" which is the rough equivelent of the Astral plane. They call it the Realm of Dreams because your body stays...
  6. MerakSpielman

    Are the free modules still around here somewhere?

    A shame, indeed. I wonder if anybody has those archived? It'd be a nice addition to the Downloads section. [melodramatic self pity]I'll just have to go and make the dungeon myself, then.[/melodramatic self pity]
  7. MerakSpielman

    Old Spoiler returns, 3 new bbcodes.

    Yes, if you edit the dice tags they won't work. This is to prevent cheating. You get one roll and can't change the roll or the results. [dice]
  8. MerakSpielman

    Are the free modules still around here somewhere?

    I remember a page here on ENworld listing a ton of free adventures/modules. I bookmarked it, and the link was: http://www.enworld.org/modules.php?op=modload&name=Web_Links&file=index&req=viewlink&cid=12 Is this page still here, under a new URL maybe?
  9. MerakSpielman

    Silence Spell Saving Throw

    I like to use odd combos to make weak monsters more of a challange. Ten orcs don't seem like much of a threat to a 10th level party, but give them one caster with a wand of Silence and lots of tanglefoot bags and missile weapons.... suddenly it's much harder. Likewise the trolls with Protection...
  10. MerakSpielman

    Making Cash.. WooWoo!

    Just to catch your DM off-guard, you could sell experience points. Find local magical item crafters and offer to let them use your character's XP to craft their next items. Should fetch a fair price!
  11. MerakSpielman

    Is the concept of "planes of existence" taken from physics? Religion? Elsewhere?

    All the real-world influence on the D&D planes of existence is why I made a new system specifically for the campaign world I'm using - one that fits the history and gods better than the "D&D Default." You can read about it here.
  12. MerakSpielman

    Story-Arc Problem that I need some help with...Please Help

    I agree with Someone. I'd provide opportunity for the PCs to increase in power along the way, but I wouldn't require it. During the battle with the pirates, let the dice fall where they may. Some of the most interesting plots in my campaign world occured when the PCs failed at a task...
  13. MerakSpielman

    Care and feeding of liches

    Flavor-wise, I like the thought of a Ring of Gentle Repose.
  14. MerakSpielman

    Tactics question (my players - out!)

    Standard tactics for defeating an adventuring party: 1. Kill the cleric. Hopefully his holy symbol makes him easily identifiable. 2. Kill anybody who looks like a spellcaster. If killing them outright isn't an option, ready actions to shoot missiles at them if they start casting a spell...
  15. MerakSpielman

    Rogues and XP

    I might give the rogue sole XP if the rest of the party sent him in to scout out a place all by himself, and he practically had a solo mini-adventure because of it.
  16. MerakSpielman

    Spell Books

    Spellbooks have no special resistences or immunities. They're just books. Expensive books. I don't think they even radiate magic.
  17. MerakSpielman

    How do you Play

    We meet every Sunday at 4:00pm. 6 of us are married couples with small children/babies, and 2 of us are not. Gaming is a slow, stuttering process because of the kids, but that's why we started our own gaming group specifically for family people - we all expect it. Usually we play until 8:00pm...
  18. MerakSpielman

    Multiple grapples (Whip feather token) question

    OK, this came up in my mind last night during the game, but I didn't bother my players with it and decided just to have the enemy do something else. I had an 8th level cleric vampire. In addition to the usual bag of tricks this guy would have, he was equipped with a Whip Feather Token. "A...
  19. MerakSpielman

    Player metagaming

    Last bit of metagaming in my game: "The DM wouldn't have NPCs mention the assassination attempt on the Prince if it wasn't going to tie in somehow with the story arc the PCs are following." Funny thing is it has nothing to do with the storyline the PCs are following. It's just background...
  20. MerakSpielman

    Party Experience Points and an Animal Companion

    Yup, the animal is considered to be part of the Druid's bag of tricks. He's assumed to be using it to the best of its ability, just like a wizard is assumed to be casting spells.
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