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  1. MerakSpielman

    Is The Web Spell Broken?

    Not without a DC 20 strength check it isn't! :p
  2. MerakSpielman

    Piratecat's Updated Story Hour! (update 4/03 and 4/06)

    Also, some of the little beasties wear Freudian Slips, a most powerful form of magical armor.
  3. MerakSpielman

    Repository of free PDF adventures?

    Here's a better link, if all you want is their d20 D&D adventures: http://www.rpgarchive.com/index.php?page=adv&sysid=37&sort=Alpha They seem to have quite a few. :)
  4. MerakSpielman

    Disguise and taking 20

    I'm going to expand my initial ruling. I will not allow taking 20 when the disguise is intended to imitate a particular individual. In such a circumstance I will allow a "take 10" if the disguiser takes a significant amount of time on the disguise. The disguise-ee will still provide the...
  5. MerakSpielman

    Repository of free PDF adventures?

    There used to be a repository with about 100 adventures here at ENworld, but it got taken down. :(
  6. MerakSpielman

    Why does STR affect Attack Bonus?

    There's a reason why Olympic fencers aren't as heavily-built as Olympic weightlifters. But in general, given two individuals of the same martial ability, height, and build, the one who has worked out and is stronger will have an edge over the one who hasn't. Even in less forceful martial arts...
  7. MerakSpielman

    Disguise and taking 20

    It seems logically that at some point the person applying the disguise would be able to tell that it looks pretty good, as opposed to having no clue whether the subject looked like the target image at all. Not knowing how well he's doing at the disguise check sort of implies that he's applying...
  8. MerakSpielman

    Scrolls?

    OK, in a fit of inspiration, I've redone my Crafting Calculator again. It now includes options for XP and component costs of spells. And assuming Staffan is correct about how the prices interact with final crafting xp costs, the equations should all be correct. I've also improved the...
  9. MerakSpielman

    Extended "disabled" status

    I've just proposed a house-rule to my group. My proposal is to extend the range of the "disabled" status. Normally a character is disabled only at exactly zero hp, which always seemed a bit odd to me. So I'm suggesting extending "disabled" to a negative number of hit points equal to the level...
  10. MerakSpielman

    Wonderful, broken Simulacrum

    Is Simulacrum still broken? With the prohibitive XP cost it seems just about right to me... of course the only time I've seen it used IMC was when a prince was kidnapped and those responsable left a Simulacrum under their control to take his place.
  11. MerakSpielman

    Scrolls?

    "Potions are an exception to this rule; they always take just one day to brew." Crap, I need to update my calculator again.
  12. MerakSpielman

    Scrolls?

    I think the general rule is "it takes one day per 1000gp to craft ANY magical item. Regardless of the cost of the item, it always takes at least one full day to complete." As a DM you get to rule on whether that makes any sense to you.
  13. MerakSpielman

    Disguise and taking 20

    This occured to me as a possiblity to streamline gameplay - since the disguises don't really come unders scrutiny that often. The thing is, the disguise skill assumes you're spending 10-30 minutes preparing the disguise. That's a pretty slip-shod job, by anybody's standards. It can easily take...
  14. MerakSpielman

    D&D 4E 4E had better have fewer skills & feats

    I'd prefer fewer - or no - PrCs and more feats to fill in the "customize/specialize your character" gap. I'd also increase the rate at which characters get new feats. But we're all fooling ourselves. They'll include whatever they need to include so that they can sell lots of expansion...
  15. MerakSpielman

    Scrolls?

    In which case my calculator was incorrect. Here is the correct version:
  16. MerakSpielman

    Disguise and taking 20

    Mike: So, essentially, you'd allow a take 15, then, right? Take 10 and a +5 bonus?
  17. MerakSpielman

    Anybody Use just the Core Rulebooks? Why? Why not?

    I officially allow players to use the Player's Handbook, the DMG (mainly for magic item shopping), and the Kalamar Player's Handbook. Occasionally I allow external feats/items/spells, but each has to be approved on a case-by-case basis.
  18. MerakSpielman

    Scrolls?

    My equations might be off. So, quick question: When calculating the time to craft an item, do you use the gp the character pays to craft it, or the gp it would cost if it were to be bought new? I know it says "base price," but which is the base price?
  19. MerakSpielman

    Disguise and taking 20

    My players have been using Disguise a lot recently - primarily because the local law is on their tails. Only one character has any ranks in Disguise. I'm allowing her to disguise other people, but only her ranks are used - the characters being disguised have to apply their own Cha bonus to the...
  20. MerakSpielman

    Piratecat's Updated Story Hour! (update 4/03 and 4/06)

    Gah! OK, how did you get the players to present ideas to the party that were influenced by mind flayers without the other party members noticing? Were you slipping them notes, or what? edit: well, there I go posting while you're pre-emptively answering my question.
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