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    The Importance of Randomness

    Yes, die rolls are awesome for the very reason you mention, and this was a perfect opportunity to use of a die roll and take control out of either the DM or PC's hands! But what I find the most interesting, mainly because it is how I DM, is that it didn't even matter what you actually rolled...
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    Stances

    Could you give us a bit of information about what you do not find boring? Your description of boring has been very vague and terse thus far, we might understand where you are coming from if you were offering some more insight rather than restating your opinion. It almost feels like you have...
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    SoD, how can we accommodate everyone?

    Hehe, patronization effect? Autocorrect shenanigans or a pathfinder specific terminology, perhaps? It sounds kinda cool. The mechanics you mention are definitely more interesting than SoS or SoD, but if they happen the same exact way every time, strict mechanics can start to feel gamey. I say...
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    Stances

    I could make a broad generalized statement suggesting that some people must not like innovation at all, because they don't want anyone changing their D&D. But that's a farily backwards way of looking at things and a rather wishywashy way of invalidating opinions that differ from my own. I have...
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    Stances

    I'm not sure I see the relevancy of this comment. It's only as boring as the player using it makes it out to be. Taking a stance shouldn't be a full round action anyway, should it? You should be able to both make an attack and then assume a new stance on the same turn. Is taking a stance any...
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    The Importance of Randomness

    I might roll on a table and get a result I don't have a clue how to integrate or just don't like, and I have no qualms throwing the dice again. But I'm of the school of thought that the dice are only suggesting a possible outcome, it's my job to construct tension and situations for the players...
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    The Importance of Randomness

    Let's not pull out the troll card just yet. I feel fairly confident he was not merely trolling, he was making valid points even if they weren't specifically congruent with the perspective of "reader as wandering monster" as you meant it in your previous post. It's often best to assume that...
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    Will you mix playstyles?

    Player A: Alrighty then, let's figure out which modules we're going to use this time. I think that we can safely get rid of THAC0.... Player B: Hmmmm... I think we can safely get rid of your neck and probably both arms too... :) Sadly, I think they might sacrifice each other if 5e isn't...
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    D&D 5E (2014) Three Wishes for 5E

    1. WotC make 5e as awesome as you can so that the following level of disgust will be a less likely occurence if/when 6e rolls around: 2. Prove above quote to be no more than bluster. Make your modular framework work, and work well. I want to be able to tweak a game so that it suits the tastes...
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    Any news on when the open playtest starts?

    Nothing especially interesting :)
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    Power vs. Options

    Argh... I went off on a tangent about feat emulation as a possibility for a new mechanic for 5e, when what I originally intended to do was state an experience that I thought was related to the point the OP was trying to make. Power vs. Options. Initially we were using the Black Company...
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    Power vs. Options

    Thinking more along these lines I am reminded of my groups Green Ronin - The Black Company campaign for 3.5 d20. That 3pp added a mechanic for action points that either let you add 1d6 to any d20 roll when spent (kinda boring), or, the much more intersting use of emulating a feat that you did...
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    SoD, how can we accommodate everyone?

    To be honest, I've never used medusa in a game yet, though I have used my example of the "edge of a lava filled ravine." I only chose to use the medusa in my other example because it was mentioned further up in the thread. If I ever choose to use a medusa, I would leave a lot more clues in town...
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    SoD, how can we accommodate everyone?

    Save or Die used arbitrarily is just as much a Deus Ex Machina as having Gandalf rise out of the floor to save the day. It doesn't add anything of value to the game if there are no points of contention to build up to it or lead away from it. It just seems gamist and mechanical at that point...
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    Making each ability score count (Ideas)

    I fully agree you that strength is generally useful in combat, and especially useful for getting through armor if you absolutely must. But strength isn't the end all be all of what it takes to succeed in combat. For instance, blinding an angry Rhino would likely be a better path to defeating...
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    Making each ability score count (Ideas)

    Your point about causing more damage after penetrating with a blade is excellent. The other points you brought up about how different attributes affect combat to simulate higher level of detail are very thoughtful as well. My point in responding above was to describe that effectiveness in...
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    Making each ability score count (Ideas)

    I see what you're saying and I do not disagree, but it could easily be a "feature" of a class that the character is training or trained to use their <insert attribute> instead of strength to hit and damage. If you want to use an attribute that is not supported by the default rules or the class...
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    Making each ability score count (Ideas)

    Anyone who has ever been in a knife fight might disagree with you a bit. Strikes made with precision are more deadly and damaging than putting your muscle behind a poorly placed strike. With the light blades, it's not going to be effective to try and muscle your way through it. For axes and...
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    D&D 4E Finally, a playtest reporting there are good things from 4e in Next!!

    I'm uncertain if that was in response to my post, but I don't want to play D&D that glorifies bad things happening to PCs either. There are other games that are solely about that type of play like you mention. I play 4e when I want to play D&D that provides heroic deeds served fresh with...
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    D&D 4E Finally, a playtest reporting there are good things from 4e in Next!!

    I recall highschool days playing BECMI (passed along to me by my father in the late 80s). The first Wight we came upon took a hard earned level from my Fighter and sent our party running for our lives through deadly catacombs, back through several still trapped rooms, because we were absolutely...
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