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  1. Infiniti2000

    I killed a character, twice!

    This deal's getting worse all the time.
  2. Infiniti2000

    Infiniti2000 Traded In

    Here's the Jeep.
  3. ImageUploadedByTapatalk.jpg

    ImageUploadedByTapatalk.jpg

  4. Infiniti2000

    Infiniti2000 Traded In

    Nah, it wouldn't be Laredo2011. I've already learned my lesson there (actually thought of this issue long ago). It would be something totally new and independent on other factors. Maybe Stickpigeon or something equally silly.
  5. Infiniti2000

    Infiniti2000 Traded In

    Ok, so last Thursday I finally got rid of the year 2000 Infiniti I30t I was driving. Obviously, it was the basis of my ENWorld ID and, before that, my Okay -- Your Turn ID. It's also still my non-personal website (though I don't own it anonymously either). Anyway, I traded it in for a 2011...
  6. Infiniti2000

    Can a swarm be grabbed?

    Whoa, whoa, whoa! Replace strength with dexterity? Now you're suggesting that all I have to do to powergame at your table is cleverly describe my actions? I no longer need feats for things like Melee Training because I just have to describe better how I swing the sword? I really, really...
  7. Infiniti2000

    I killed a character, twice!

    And I tried it and it worked great. It works great for others who post on these boards, too. Therefore, there's strong evidence it could work for Incendax, but he won't know until he tries. One thing's for sure, though, is that it will make designing the encounters a lot easier and will make...
  8. Infiniti2000

    I killed a character, twice!

    I agree with you. There are so many comments in this thread that I want to debate, I'm just not sure I could field them all. Besides, others seem to be handling the discussion well enough, and I doubt I really have anything new to add. :) In short, however, it takes brass balls to make a post...
  9. Infiniti2000

    I killed a character, twice!

    Mine is pretty easy, but maybe I wasn't clear. It's from the OP: "The fourth player succeeded against every saving throw to be thrown off the edge of the tower for three turns." That's doing well, but apparently you think she could do better by failing a save. It's counterintuitive and only...
  10. Infiniti2000

    I killed a character, twice!

    This is really a bad suggestion. And, I'm not saying bad for the PC, I'm saying bad because it totally ignores the problem. The real problem here is that the encounter was designed so badly. If a PC doing very well causes her to get killed then the DM is 100% at fault. It would've been MUCH...
  11. Infiniti2000

    I killed a character, twice!

    The problems here are: Poor encounter design 5 of one monster type rather than varied All monsters have a very devastating power - be careful of stun/daze/dominate Top of a very high tower and making it very easy to knock PCs off - two methods to do it. When every PC ended up off the ledge...
  12. Infiniti2000

    Can a swarm be grabbed?

    Enter your square is not what grabbed means, so maybe you were thinking of a previous edition. Your point still stands, though: putting the food in the swarm's square may effectively immobilize it.
  13. Infiniti2000

    Why is/was melee training so bad?

    And yet that totally flies in the face of a lot of classes and concepts. While you have a reasonable point (after all, lots of previous editions followed your point), it doesn't mesh well at all in 4E. Well, to be honest, if people (like me) feel kind of strongly about the mechanics side...
  14. Infiniti2000

    Why is/was melee training so bad?

    You can come up with fluff to explain any bad rule. But, that doesn't make it a good rule or one you should ignore. Also, in this specific case, a lot of the fluff descriptions I've read in this thread were about melee. Read your text that Mengu quoted. Was it out of context? I don't think...
  15. Infiniti2000

    Boots of Teleportation

    You can get it as early as level 24 per the treasure parcel guidelines. That's the "last" seven levels of the game. Regardless, I didn't actually see any questions by the OP, but I assume they were (1) does running affect the boots, and (2) does Eladrin armor affect the boots. My answer is...
  16. Infiniti2000

    Advice needed!

    Go to the Wizard's site and download and read the Quick Start rules. There are other cool things on that page, too.
  17. Infiniti2000

    Compiled Skill Challege Advice

    Good stuff, Lostsoul. What's the chance of getting 5-7 fully fledged out examples? I'd like to see (1) urban chase scene, (2) overland travel through forest or grassland, (3) mountain climbing, (4) interrogation, (5) ambassadors.
  18. Infiniti2000

    Collected Encounter Design Tips

    This is a good one. A recommendation as a result of this point is to tend to use "save ends" effects more than "till start/end of next turn," whenever possible. Save ends is a lot easier because the players will be much more motivated to remind you of the condition that they need to remove...
  19. Infiniti2000

    Collected Encounter Design Tips

    I think they're dissimilar enough to be separated. Also, they're both very important such that they should be separated. They lead to vastly different outcomes in the game. In one case, the players feel ineffective, though all are involved. In the second case, one or more players feel...
  20. Infiniti2000

    Essentials - Dirt - fertile or misplaced? or both

    Sure it is. To paraphrase: "Essentials is garbage. Actually, maybe I really mean Essentials is dirt. Discuss." Please help me find the redeeming value in the OP.
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