Search results

  1. The Grackle

    Is it common for players to powergame?

    Yeah, it's fairly common. In the various groups I've played w/there's always been at least one power gamer, and often that power gamer has been me. :D For me powergaming is part of the fun, BUT I would never argue for ten minutes w/a DM about any rule, and I would never make a character who...
  2. The Grackle

    Egyptians with Medieval Technology

    Chariots are Rad Egyptians should have chariots b/c it's Cool. I don't know if there any rules out there for chariot combat but there must be somewhere. In one game I had a race of dwarves who used chariots against mounted knights. To even things out a little between the heavily armored...
  3. The Grackle

    The Wizard of Oz School of DMing

    I end up ad-libbing a lot b/c I'm FORCED to. The PCs always end up going in some unexpected direction or racing to the end of an adventure to the NPCs I haven't rolled up yet. I often end up using the stat blocks from past NPCs, but changing their appearance and personality. Player: Weird...
  4. The Grackle

    Who's excited about Blue Rose?

    "For girls."
  5. The Grackle

    Lets debate the pros and cons of Wound/Vitality-points vs. Massive-Dmg-Threshold

    I just started playing in a D&D game that will be using the VP/WP variant. So I made a dervish w/2 scimitars and the power critical feat from Complete Warrior. I have yet to see how it plays out, but I'm thinking that multiple attacks w/a good threat range is going to be especially deadly...
  6. The Grackle

    Who's excited about Blue Rose?

    I'm pretty excited to see Blue Rose, but I may or may not buy it. Have to wait 'til I see it. ...I kinda like the girly art. :uhoh:
  7. The Grackle

    Superhero Chat

    I've been wondering about this as I have yet to see any multiattack types in action. Just how sick can it get? I mean to find out. I built a really bad-ass double sword user to go man-to-man (or woman-to-demon rather) with my player's brick. She's weilding two scimitars that have two linked...
  8. The Grackle

    Superhero Chat

    Well, really the whole using-powers-as-extras isn't any different from putting a flaw on a power. Imagine if you flawed some powers so that if one power got drained or transferred, all other powers w/the same flaw get drained or transferred as well. The effect and point cost are identical*...
  9. The Grackle

    Construct Creation Rules?

    ???do you mean rules for wizards making constructs?or rules for making characters who are constructs???
  10. The Grackle

    Using time travel as an in-game tool

    back to the future raaaaugh... it makes my brain hurt just thinking about this. Okay wait. The characters can reach back from their future selves to the present? So basically they can do X number of cool things as long as they can explain it later. Or do they travel even further into the...
  11. The Grackle

    Help with a campaign setting

    Welcome to the boards, Alpha. Sounds like an interesting way to kick things off. It seems like you have a pretty good over arching story line for the campaign. I usually start a game w/an idea of the world's meta-plot/foundation/main-theme/whatever, but keep in mind that it won't come into...
  12. The Grackle

    Attack rolls vs. Defense Rolls

    Yeah. I've switched over to the defense roll and I love it. It's faster and easier on me to make the players do all the work. One thing about it is that if you use action points to add to rolls, it gives even more power to the players, b/c they can use AP on their defense and offense. I...
  13. The Grackle

    Omniscience and Impotence in RPG Legal Systems

    Yay! Final Fantasy Tactics!!! Anyway... A problem w/this is everyone interprets how D&D magic affects society in very different ways (as I've read on numerous other threads). Do normal people have direct experience w/it? how much? Do churches freely give out magic or always charge? etc. So...
  14. The Grackle

    World shattering events-That the PCs ignore

    I'm gonna vote the other way. If players don't bite on a plot-hook, forget it and cast another line. It probably just didn't sound fun to them, and forcing people to play un-fun scenarios usually doesn't work out. It's hard, but I always drop my plans (that I worked so hard on!) if the...
  15. The Grackle

    Is a deal with the devil Evil?

    Neutral Dumb. Come on, you can't take devils at their word. And deamons even less so. This is a classic set up. It seems like there are only 2 options A & B. A means things stay bad, B means things get better but will end up much worse in the end. There's always some other option that's...
  16. The Grackle

    Unearthed Arcana, what do you think?

    Hey, Blacklamb, welcome aboard! (check out Sepuchrave's story hours next) If you're a compulsive rules modifier like I am, Unearthed is awesome. It's my favorite 3rd edition book. I really wish all D&D books presented lots and lots of rules as options like UA does.
  17. The Grackle

    Help! I need a name for a Legendary Sword of Righteous Justice!!!

    (what's goin' on ---G? yr margins are all wonky.*nevermind. it's gone now) The Justicator. (heh :D ) Glacialedge Bleak-biter North-warden Paladin-X's Gate-key (as in, he kept that country locked down w/it! Pretty tough.) The straight path. (also tough.) Cold words: Chill, ice, frost, snow...
  18. The Grackle

    Confessions of a mostly competent GM

    I don't know, man. It sounds like your players are confused about what you expect from them and what makes a game swashbuckley. I'm a little confused about what you want from them too. Like this... ...and this... ...Don't match up w/this. You want them to be daring, care-free...
  19. The Grackle

    22nd Century Stellar Odyssey to Hell. PbP game: Interested?

    I wanna play! Is it full yet? (Man, I never get to these things on time...) I'd like to play the ship's engineer if the position isn't already taken.
  20. The Grackle

    Attack rolls vs. Defense Rolls

    Like an opposed roll? or vs. a static attack number?
Top