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  1. B

    Tome and Blood

    First of all let me say that of all d20 products so far the greatest disapointment for me were the Wizards classbooks. While not as unbalancing as the old 2ed classbooks they simply fail to expand my game in a way "Relics and Rituals" or "Traps and Treachery" do. It feels to me that rather then...
  2. B

    Traps & Treachery

    If I only got the first 56 out of 166 pages of this book it would still be well worth its price. That is not to say that the remaining 110 are of lesser quality, but rather that this book succeeds in what no other d20 rules supplement (except maybe “Relics and Rituals”) did – to make its content...
  3. B

    The Slayers Guide to Gnolls

    Slayer’s Guide series sets out to give the cultural and ecological details on frequently used but underdeveloped fantasy races from Monster Manual. In the time when monster collections are probably the most prevalent sort of a d20 sourcebook I find this approach both innovative and useful...
  4. B

    Dungeon Masters Guide

    Altrough a very sattisfactory book DM's guide does not rise to the excellence that is Player's Handbook. First section describes in great detail the basics of Dungeon Mastering and, had I followed it, would have saved me from many mistakes I have made over the years. this section is geared...
  5. B

    The Forge of Fury

    I quite liked the begining of this adventure and liked the end almost as much. The middle I found boring, gutted it, and replaced it with something of my own making. Now, this hardly seams the begining of 4/5 review but the very fact that I was able to do so, and still run a seamless adventure...
  6. B

    The Longest Night

    To make a point of how good this adventure is, let me first say I do not like steam punk and am not a great fun of dark fantasy either. Naturally then, when I first heard about WitchFire Trilogy, I was almost certain I would give it a pass. Then I heard how good it is and thought, oh well...
  7. B

    The Silver Summoning

    I have read this adventure immedaitely after "The Longest Night" and it felt like traveling about 15 years back in time. Whereas the " Longest Night" feels like a whif of fresh air in fantasy gaming with its incredible interior art, engaging setting, (fairly) non linear plot and interesting NPCs...
  8. B

    The Horror Beneath

    Just to make sure this gets to the worst of the worse list, it needs to be said that this is a single worst product in any genre I have ever seen make its way to the publisher. The plotline is less imaginative then anything anyone can come up with after being explained the point of Role Playing...
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