Search results

  1. C

    Help with Lance critical please

    Hyp: a typo of my own. Edited above.
  2. C

    Good People Worshipping Evil?

    This is a great way of putting the problem. As it appears in regular theology, all power must come from good (divine) or another *ahem* source. If the source is not good (divine), therefore, it must be *ahem*. Then certain power sources -- usually pacts and "witchcraft" -- are designated as...
  3. C

    Help with Lance critical please

    Dan: Thanks for the admission, and that was my point. That same text did refer explicitly to extra dice in 3.0. Thus the interpretive question of why they would change the wording of something they didn't intend to change. Why, for that matter, touch the wording at all. I agree with...
  4. C

    What's the biggest challenge / frustration in your game?

    I agree completely. Although the problem isn't that it's truly endemic, the problem is that it's a poor design choice. What I really don't understand is the continued proliferation of "no-sacrifice" prestige classes for wizards and clerics, and the continued terrible selection for hybrid...
  5. C

    Ideas for a viking campaign needed

    I'm just finishing designing a campaign with a viking / Norse theme. Feel free to email me to start talking ideas; it'd clog bandwidth to do it here. My address is jatfairfield -at- yahoo -dot- com. Sources That said, here are some good sources: David Lawson's new book The Raven...
  6. C

    Help with Lance critical please

    It's a harder interpretive question than one might think. The 3.0 rules were clear that static bonuses (stat, magic, etc.) were multiplied. The 3.5 rules are not clear whether static bonuses were multiplied. It merely says that extra damage is not multiplied. As with many so-called...
  7. C

    Demon Killer

    SSnake: If you do get a level or so of ranger and Nemesis, then remember that feats like Favored Power Attack and Improved Favored Enemy apply. That can get pretty scary -- those are good feats and rarely used.
  8. C

    Overruns, yet again.

    I'm sure this is beating a dead horse (pun fully intended). Has anyone yet come up for a convincing rationale for why overruns are not permitted as part of a charge? This makes little sense to me (even less since I just finished watching the charge of the Rohirrim yet again). Conceded: many...
  9. C

    does smite's damage get multiplied by crits?

    Yep. And here are some add-ons. Mix and match at will. 1. Divine Might's charisma bonus to damage stacks on a crit too. 2. Take a level of monk. Stunning fist scales with character (not class) level. Use a Ki-Striking lance. Stunning charging smites are your friend. 3. Take a level of...
  10. C

    Oh no! A nymph!!! Run!

    I'm drafting a new far-northern campaign; one of the primary sets of enemies are the Fey, who (in this setting) are Soulless: completely evil and destructive enemies of humanity, child-stealers, soul-suckers, and all-around *not* nice people. Time to break out the cold iron, and get righteous...
  11. C

    Hey Rangers! What is the *best* choice in Favoured Enemy?

    For my first-ever ranger "type" character (it's a Ravenloft Avenger), Undead was the key choice, leading up to Hunter of the Dead as a prestige class. There are some really neat feats you can use too -- Favored Power Attack and Improved Favored Enemy are just two. best, Carpe
  12. C

    Tell me about gnomes in your world.

    In my world, the theme is this: Gnomes have two sides, industrial and pastoral; technological and magical. I turned these into different groups. Arva, my gameworld, was built on a concept of multiple fully developed worlds. Eshla is what would be in a regular system the elemental plane of...
  13. C

    Welcome to the Halmae (updated 2/27/07)

    In order to avoid all cultural reference, one would have to play a different game. Presumably in a made-up language. Cultural reference is useful shorthand; this adaptation is, as always, very well done, Fajitas. best, Carpe
  14. C

    What's with high-powered campaigns?

    I enjoy D&D at all levels. That said, each type has its charm. At low level, the party is forced to do more with less. Realism and versimilitude are more easily achieved. At high level, the charm is being able to do more than you could -- seeing the fruition of the character, and of your...
  15. C

    Character concepts/PrClasses that just GRAB you!

    This is my current favorite -- although, heck, I want to try so many! LN cleric of Vengeance (use Cuthbert domains) / Avenger [Favored Enemy: Undead] / Hunter of the Dead. Used to be a Baron of a minor realm, until his realm was destroyed and himself nearly killed by waves of soul-sucking...
  16. C

    Fellow Player drives the group mad (Rant)

    There are more important issues here than just gaming. First, with a problem player in general, the answer is: "We don't want to kick you out, but we're not having fun because of your behavior. You have one chance. Solve the problem, or leave. End of discussion." Second, I would kick him...
  17. C

    My player thinks paladins "suck"

    Some thoughts: 1. Paladin spells get much more interesting in Complete Divine / Magic of Faerun. Remember that most paladin spells set out in MoF were "grandfathered in" by PGTF. 2. Paladins are *horrible* multiclassers. Unlike wizards, who get all of their powers plus a ball of wax when...
  18. C

    Omniscience and Impotence in RPG Legal Systems

    A lot of really good stuff here. My favorite points: 1. Investment. Once players are invested in a community and care about reputation and standing, living within the law and interacting with it follow. This is rational: for an outsider, the laws are likely not to be crafted either with...
  19. C

    Help! I need a name for a Legendary Sword of Righteous Justice!!!

    Hvergelmir (frozen river in Norse mythology) Fimbulvetr ("Final Winter," Norse) Frostbite Helblind (Non-Northern) Sacrament Testament Logos ("holy word") Nomos ("holy law") Invictus ("undefeated") Lextalion ("eye for an eye, tooth for a tooth"). best, Carpe
  20. C

    Omniscience and Impotence in RPG Legal Systems

    Right -- and I guess I include metagaming in the formula too, Henry (the choose your players well part might also be "Guide your players a little bit"). But it does feel funny to warn players off of illegal acts: I mean, they *know* they're breaking the law, and, indeed, often that's the entire...
Top