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    Pathfinder 1E Paizo, Kobolds, Aliens, and Saw

    I like a lot of the rats stuff. Disease, the threat of tunnel collapse, and especially the nibbling on extremities of players caught in traps. It's funny -- it's still 1d6 damage, but "they're eating my hand" is so much worse than "oof, not another arrow trap." On the subject of disease. I'm...
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    Breathing New Life into your Monsters

    My favorite has been recasting Centaurs as the Mongol Horde. Plains-people, city-destroyers. Their central tenet is "no stone shall stand on stone."
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    Pathfinder 1E Paizo, Kobolds, Aliens, and Saw

    Wow. I cannot wait for that to come out. @Twowolves. Ooh. "Them." Nice one. Very, very nice. @Roguerouge. Ok, that is awesome. Trap one is definitely going to seal them in.
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    Pathfinder 1E Paizo, Kobolds, Aliens, and Saw

    Amen to that. New names are fan-freaking-tastic. Or just refuse to use the bookname, just describe the creatures. My players two sessions ago ran from their lives from the horned, bullheaded creatures with hooves and red eyes. They were like "holy cow, demons, RUN!" And it was just a bunch...
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    Pathfinder 1E Paizo, Kobolds, Aliens, and Saw

    Good points. Well, as of this point, I was thinking of grappling the party member with the lowest strength, dragging him / her down. But mechanics doesn't solve the gameplay issue, does it? Splitting up is a horror trope for a reason. But what is terrifying in a movie is boring in a game...
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    Pathfinder 1E Paizo, Kobolds, Aliens, and Saw

    Thanks! You make some great suggestions! I've been trying to work the excellent points you make about Kobolds into something new. Murder holes are something that rational creatures do, things that are "like us." That can be reworked as hands that grab you through the floor and suddenly one...
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    Pathfinder 1E Paizo, Kobolds, Aliens, and Saw

    Yep. Any ideas about how to do that well with Kobolds?
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    Pathfinder 1E Paizo, Kobolds, Aliens, and Saw

    Paizo does a great job of taking cultural references and using them to remind us what D&D monsters really were before they became stat-blocks. Paizo's take on Goblins in Rise of the Runelords 1: Goblins as little weak green humans? No. Goblins as Labyrinth-style Monsters under the Bed, mad...
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    My first TPK

    I find that TPKs give credibility. The best way to do a TPK is to plan for it, but never force it. Death is a big deal. It should add to the story, not detract from it. And the last thing you should do is intentionally TPK (that is, railroad the PCs into it). So, how can you plan for...
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    How do I bow out of the game gracefully?

    There's a lot of good advice here, I won't repeat it. What I do want to point out is that you clearly love D&D and enjoy your friends. As far as I can tell, you drive two hours on a weeknight to play in the single crappiest game I've heard tell of. People like you either DM, or quit and try...
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    Feat that gives extra AoO?

    Check out MIC -- I want to say the item is called Opportunists' Bracers, or Bracers of Opportunity. Sorry, I'm away from books atm.
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    Strongarm Bracers and...*sigh* Monkey Grip...

    oh god. If the players in my viking campaign (all large weapon wielders) get ahold of this...
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    Complete Champion feats

    I make no claims as to power, but I've been playing a clutch healer (cloistered cleric / radiant servant) for 8 levels now, and imbued healing is amazing, if you take the healing school version. The effect is +1 temp hitpoint per target HD, for an hour. With no level increase. And, as a...
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    Augment Healing + Healing Touch Reserve Feat

    Eh, I'd rather buy wands of lesser vigor for in-between meals munchies, than blow a feat. But your point is well-taken. At higher levels, the reserve is going to help as a top-off. I guess I'm lucky to have a person with one level of Gold Dragon Shaman in the party, which gives us healing up...
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    Augment Healing + Healing Touch Reserve Feat

    If I could put in a plug-- Imbued Healing and Initiate of Ilmater are some crazy good healing feats that often get overlooked. The problem with the Healing reserve feats is that they only function when the person is below half health. Well, that's precisely when you need a clutch heal...
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    Speaking of healing belt...

    I'm talking to myself *RIGHT NOW* IYKWIMAITYD.
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    Speaking of healing belt...

    Magic Item Compendium might be worth buying, since the focus of that book is low-cost magic items. And there are a lot that are pretty awesome. Here are some of our favorites for cheap cheap cheap: 1. Wand of Omen of Peril. "Is it time to buff up?" 2. Level 1 pearls of power. 1000 gp for an...
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    Best spells in Spell Compendium - for bad guys!

    Consumptive Field is ridiculous, especially if made persistent. The strength just keeps going up. Make sure, though that the bad guys have a lot of people to kill to suck down the strength. This is a good one to put the screws to your party--once the bad guys know a fight is going down, they...
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    Wisdom Increase

    Can you swing a character rebuild, a la PHB II? Re-allocate your bump ups from strength to wisdom.
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