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    Dockside Diversion/Still Waters

    DM, just saw your post in the Arcane Row re the errata. I didn't know about that. I'm just going to hold onto my cash, and think about what I'll purchase next opportunity. Syl had been quietly watching the interactions of the group and the confused elderly fellow. "Let's help this fine...
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    [Arcane Row - Venza]The Mystic Pearl

    Thanks Glasseye, I had never noticed that errata. Makes sense, I suppose.
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    [Arcane Row - Venza]The Mystic Pearl

    Sylvain hurries into the Magic Shop. "Looking for something a bit different this time," he says to no one in particular. "I need to give my magic a bit of an extra oomph, so to speak." With that said, he wandered over to a group of magical rods and wands. "Let's see, what do we have to...
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    Dockside Diversion/Still Waters

    Same with Syl. I'll get his xp and gold updated ASAP. "Alrighty then. Let's meet up after taking care of our last second errands. We've got a trip to plan for, Waltor."
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    Dockside Diversion/Still Waters

    Seeing a vote for each, Syl asked Zelena for her opinion. "Alright Zelena, Nate favors the lizard, and Borric wants to drink with the Captain. As long as there is gold to be had, and fat crickets for Waltor to eat, I am fine with either. How do you wish to proceed? I trust your opinion much...
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    Dockside Diversion/Still Waters

    Syl grins sheepishly at the slightly bawdy discussions. Might be easier on Zelena if we take the other mission. This one seems like he has more in common with the boys. "Thank you for the hospitality, Sekmun. We'll decide and set out with one of you this evening. For whatever hijinks...
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    Dockside Diversion/Still Waters

    Syl grins in amusement at Borric's observation of the officer. Before he could say anything in response, they were already in the presence of the lizardman. He too had learned to let Zelena handle the negotiations. His odd sense of humor didn't always translate too well.
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    Dockside Diversion/Still Waters

    At hearing his name and the cricket chirp, Waltor pokes his head out of Syl's robe, and scurries down his arm, hopping over to the gnome. "Slow down, slugger," the witch laughs at his friend. "Thank you, Zelena. You know his favorite!"
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    Dockside Diversion/Still Waters

    "Yes, let's look at all options before casting our lot in one particular direction. The lizard fellow might have an even better story to tell. And I bet there will be more free drink in it for our time," he says, smiling at the others.
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    Dockside Diversion/Still Waters

    "My concerns are the same as the lady. What is expected of us, and what sort of payment could we expect for our services?" Syl wasn't quite sure he trusted this fellow, and wasn't ready to make a decision as to which offer to accept wtihout knowing all the details he could glean of both.
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    Dockside Diversion/Still Waters

    As always, Syl enjoyed the drinking and story-telling, after a bit, however, his curiosity got the best of him. "Forgive me being forward, Captain, but what is all this about? You could listen to stories about whoring anywhere in town. I'm more interested why you've brought us here and shared...
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    Dockside Diversion/Still Waters

    Without knowing anything, I kind of like the lizard man dude. Swarms and bugs? That's right up Syl's alley. Of course, I would be cool with the other leg if the rest preferred that.
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    Dockside Diversion/Still Waters

    Syl is in for a new possible adventure! Sylvain listens to the goings on between the lizard man, Borric, and the newcomer with the crossbow. "How about we all lower our weapons and talk like civilized creatures here. We can work something out to keep everyone happy, without any bloodshed...
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    Dockside Diversion/Still Waters

    Syl dismisses his ball of fire and took a deep breath, examining his companions. "Is everyone okay? Lucky we were close by or that could have been a real problem. Oh, and hey, nice dog, Zelena!"
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    Dockside Diversion/Still Waters

    Syl again takes his rolling ball of fire and directs it toward the swarm again. As it looks like the team was getting the upper hand, he moves 5' closer to Zelena, ready to heal her if he couldn't deal with the swarm this round. DC 17 Reflex Save to avoid damage. No standard action this...
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    Dockside Diversion/Still Waters

    Waltor screeches with horror as he sees Zelena get outnumbered by the attackers. "Hang on, Zelena. Look out, flames coming your way!" Syl screams, letting his friend know what was about to happen. With a flick of his finger the ball of fire rolls toward the swarm, attempting to roast more of the...
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    Dockside Diversion/Still Waters

    From his own experience, Syl knew how much trouble swarms of little creatures could cause if they weren't quickly dealt with. As such, he also targets the swarm with a fiery spell of his own. Standard action-Cast Flaming Sphere on the swarm. Reflex DC 17 to save or take 3d6 fire damage...
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    Dockside Diversion/Still Waters

    GE, just throwing up a post that Syl is interested if there's room. Thanks.
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    [Tavern Thread] The Dunn Wright Inn

    Syl, level 4 human witch Syl sits bolt upright and charges outside to see what the commontion was.
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    [Tavern Thread] The Dunn Wright Inn

    Appreciate it, jk. I think I am going to hold off a bit, as Syl has a group he has become accumstomed to adventuring with, and hopefully another one will pop up soon. Good luck to your adventure though, I can't wait to read along with it!
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