Search results

  1. Planeswalker Maloran

    Half elf....Half something other than human?

    I had a friend who played as an elf/dwarf cross once. I don't remember what the racial stats were. I think it included +2 Dex, -2 Cha, but I can't be sure.
  2. Planeswalker Maloran

    Half Elves...Wtf... :P

    What I like to do is to make elves significantly better (+4 Dex, +2 Int, +2 Cha, -2 Con) and give them a +1 level adjustment, and use the original elf stats for a half-elf.
  3. Planeswalker Maloran

    Alternate Wizard Spell Rules.

    One problem with granting spells at lower levels is that some spell effects are dependent on caster level, and others are not. I like the idea, but it'll take a lot of thought to make it balanced. A 1st-level fireball may do only 1d6, but a 1st-level Power Word Kill will take out even the...
  4. Planeswalker Maloran

    A more gestalt approach to multiclassing

    You certainly don't need high Charisma to cast Shield. You need 11, or 12 if you want one extra casting per day. And you're only putting yourself behind by one level of monk, which doesn't hurt you that badly in exchange for the AC boost. I agree, this one isn't as bad as the others. But in my...
  5. Planeswalker Maloran

    A more gestalt approach to multiclassing

    I treat racial hit dice as NPC class levels because they aren't worth having as a favored class (which the MM says they are), but shouldn't give an experience penalty either. If the typical human has 1 commoner level, the typical gnoll has one monstrous humanoid level (yes, I know they're called...
  6. Planeswalker Maloran

    A more gestalt approach to multiclassing

    Two reasons. First, you gain more from your second level of a primary class than from your first level of a new class (base attack increase, save increases, hit die increases, ect). By the same token, it takes 1000 exp to get from first level to second. A character with two levels of ranger...
  7. Planeswalker Maloran

    A more gestalt approach to multiclassing

    That's where we disagree, I guess. I don't like anything that reinforces class roles, rather than letting you play outside the box. I prefer to build characters that use their class in a completely odd way, like a sorcerer whose spells and feats are geared towards primary melee combat, or a...
  8. Planeswalker Maloran

    A more gestalt approach to multiclassing

    I am not differentiating between Arcane and Divine for Spells Per Day. My reasoning is, although the deity gives your the Divine spells, it is your own spellcasting ability that lets you cast them. Otherwise, a 1st level cleric should be able to cast True Resurrection just as easily as a 17th...
  9. Planeswalker Maloran

    Rage against Static DCs!!!

    Agreed, though. There are far too many items with static DCs, and the DC is always far too low to be worth it for a player who's high enough level to afford such an item (assuming standard gold per encounter). I've got a similar complain with poisons. I'm used to thinking of poison as something...
  10. Planeswalker Maloran

    Stupidest Things DMs Have Done

    I was playing a chaotic neutral drow sorceress under a DM who loved railroading players and hated letting anyone get away with thinking outside the box. One of my friends, who had never played D&D before, was a blue-skinned elven ranger who followed me around and did basically whatever I...
  11. Planeswalker Maloran

    10th Level Adventures

    I liked Heart of Nightfang Spire, and that is exactly 10th level IIRC.
  12. Planeswalker Maloran

    Emphasizing Law vs. Chaos

    Personally, I haven't found that to be a problem. I'm just as likely to have a lawful character try to stop a chaotic character from breaking a law as I am to have a good character try to stop an evil character from hurting someone. I've had good and evil characters in the same party before, and...
  13. Planeswalker Maloran

    does this armor make me look fat?

    Fashion has come up a little in games I've played or ran, but never with mechanics effects. Mostly it's been clerics who proudly wear the robes of their faith, and sometimes it's helped or hindered them in social situations, but it's always been roleplayed rather than rolled. Although once I had...
  14. Planeswalker Maloran

    Stupidest things PCs/DMs have done

    Oh, he knew it was magic... but nobody with identify was around at the time, and he got impatient, and figured that if he put it on he'd figure out what it did on his own. This is a player who, IRL, has a Wisdom score somewhere between 3 and 7. In another campaign I was running, there was a...
  15. Planeswalker Maloran

    Stupidest things PCs/DMs have done

    The first game I ever ran, a player rolled high and spotted a concealed pit with a Darkness spell cast across the top of it. So he stuck his torch down into it to see what was below the darkness. Of course, its light didn't shine back up through the darkness... I would have expected him to then...
  16. Planeswalker Maloran

    GAHH!! Time to take a break from 3.5

    A while ago, I made that a house rule in my campaigns. The players very quickly got more careful about not dying. I've also ruled that even True Resurrection brings you back one level lower; and at 5th level or higher, if you die and make a new character, the character is one level lower than...
  17. Planeswalker Maloran

    A more gestalt approach to multiclassing

    For example, a Monk with high Dexterity and Wisdom, and one Sorcerer level for Mage Armor and Shield, gets ridiculous armor class without having to spend any money for it, and only slightly delaying his Monk abilities. A monk/rogue adds sneak attack damage to all his flurry-of-blows attacks when...
  18. Planeswalker Maloran

    A more gestalt approach to multiclassing

    Under the traditional method of creating multiclass characters, some combinations are overpowered and others suffer greatly for their diversity. Saving throws can reach ridiculous heights, and spellcasters advance dreadfully slowly. As an alternative, I created a different system for...
  19. Planeswalker Maloran

    Is this too good?

    Also, if you're using Scout rather than Rogue as one of the entry classes, you might want to trade the Arcane Trickster's sneak attack for skirmish (especially if the two don't stack).
  20. Planeswalker Maloran

    Massive rejiggling, towards grittiness

    Personally, I love it. I've been slowly working on something with a similar feel, though not taken to quite the extreme you did with this. It's good, though. I'd jump at the chance to play in a game using that system. High lethality and low magic makes for my favorite sort of campaign: a...
Top