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  1. Sylrae

    LA Revised

    I've seen fixes for Spellcasters and multiclass, but how should it be dealt with for LA?
  2. Sylrae

    Multiclass Saves Fix!

    Hey Hawken, we used to rub eachother the wrong way, but lately, I'm agreeing with almost all of your points. "The price you pay" being the likelyhood of a character so bad you have no reason to multiclass, isnt an answer, it's a copout. The 20%+ xp penalty isnt a good balance for...
  3. Sylrae

    Input needed - low-magic system, especially for divine

    I have a bit of advice. If you're going to make the cleric's be less magic-ey, maybe a larger number of skills is in order, like a base of 6. I'd probably also give them higher spell levels. With that few spells, the few that they get should be considerably more powerful. Like, make the level 1...
  4. Sylrae

    Pathfinder 1E Will Pathfinder be the fix?

    Pathfinder, from what I've seen/played, is good. It's a revision of 3.5e D&D. But they were trying to keep alot of compatibility with 3.5e D&D, and in the process, didnt revise as much as they should have. (In My Opinion) 4e D&D is a completely different game, with some ties to the last game...
  5. Sylrae

    The Bastardization of the Game: Edition Purity versus Edition Innovation

    I put that my game is anything but pure. While it vaguely resembles 3.5e, we have called shots, There are a number of Revisions I get from Project Phoenix, 4e, Pathfinder, My own Work, and a few random sources on enworld or the wotc forums for a couple things. Then there are spells and some...
  6. Sylrae

    Forgotten Realms "Canon Lawyers"

    I'm inclined to agree with primal. I tend to want canon, but I dont expect perfection. If the whole campaign is based on something that is a big contradiction though, I'll get a bit irked. BUT! I wont harass the DM mid game. and after game, I let him know of the contradiction, and give him some...
  7. Sylrae

    Forgotten Realms "Canon Lawyers"

    Hmm. Well, I'm one of those people. But only for things that are important. Sometimes for things important but obscure. Like How time-traveling magic has all sorts of extra restrictions in FR, due to a 2e book (Elves of Cormanthyr, I believe). But I found it more stressful than any DMs have...
  8. Sylrae

    Alternatives to XP costs

    Item creation has been boneheaded for the entirety of 3.0/3.5. That's just how it works. I agree that the xp costs are ridiculous. I also think the way they set up feats for item creation are ridiculous. I haven't seen a better alternative though, and off the top of my head, I dont have one...
  9. Sylrae

    LA Revised

    before clicking the post button, copy paste your text to notepad. I used to ave my messages get erased and now its not a problem.
  10. Sylrae

    LA Revised

    But as Herzog pointed out, ability score bonuses are useful into the upper levels. I'd agree that theyre not worth a level due to diminishing upper level value, but I could see maybe a permanent XP penalty for them. I like your Idea. and I agree that most abilities are worth less and less as...
  11. Sylrae

    LA Revised

    Weird Forum Bugs cause Double Posts...
  12. Sylrae

    LA Revised

    In terms of the Half-Ogre, They really aren't worth an LA+2. That's why I've been continuing to use the Savage Species writeup for them, which lists them as a +1. I think I agree with both of you about the issues you mentioned. The bonuses granted by LA Races become less and less valuable as...
  13. Sylrae

    LA Revised

    it's extra XP theyre paying. I'm inclinedto agree that the succubus amount you listed is fair. I'm saying for the low LA creature, like Drow, youre having them delayed too much. Instead of going 10-LA, I would thing it would be better to go some number based on the LA differently. Maybe the XP...
  14. Sylrae

    LA Revised

    That could work. I think we should figure out just what RACIAL HD are actually worth. As you pointed out, they arent as good as class levels. However, If you take their abilities, and add them to the Racial HD as though they were class abilities, You could make it into a class for the purposes...
  15. Sylrae

    LA Revised

    I like the concept of the Idea. It means different XP Gain tables, but I like the Idea. Only Issue I have is im not sute I like the flat selection of the level 10 - LA. Cause for one, what happns in the game when You're allowint 11+ LA Races. I saw one game where the players played dragons. I...
  16. Sylrae

    New class...Hellmouth Sorceress

    No Prob. I like the pic of Vampy Willow. Keep in mind that Metamagic feats aren't very good to begin with. You're already overpaying for them via the feat, higher casting times, and higher spell slots. They aren't very good options unless you have a specific way to take advantage of one of them...
  17. Sylrae

    LA Revised

    Arkhandus: Obviously, a character who gets to just be more powerful for no cost is bad. But the Issue is, that as you progress, the worth of the benefits of an LA become less and less. Especially for the outlandish XP costs you end up paying extra for counting as that much higher a level. Your...
  18. Sylrae

    Improved Extended Spell: please critique

    Cool Idea. A few thoughts. A spell that normally lasts 24 hours or longer should also be extended. I agree with not bumping the other ones up past 24h. IE a spell that lasts 24h by default now lasts 24h/level. If a spell would last a week make it 1 week/level. Etc. It wouldnt make it better...
  19. Sylrae

    New class...Hellmouth Sorceress

    While the class has some cool Ideas, and some cool powers, there are some issues. 1. The penalties are too high for the abilities. Memorize spell is too expensive. It's a cool Idea, but it's too expensive. A better Idea, would be to allow the Hellmouth Sorceress/Sorcerer to swap them out...
  20. Sylrae

    Arcane spell Failure + Spellcraft skill?

    The "Wizards have better spells than everyone else", kindof makes sense if you only look at core. As soon as you include that massive spellbook, and the FR magic, etc, Clericsa become powerful battle-wizards who can cast in armor, buff themselves like the bard, and fight like the fighter...
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