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    Fog of War: A History of Keeping Players in the Dark

    I think Adventure (Colossal Cave Adventure) written in 75 by Will Crowther, and Zork written in 77, both for the DEC PDP-10, should be recognized here too. Both games kept the map from the player, slowly revealing each area via text description as it was explored. The player moves through a...
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    Have you ever incorporated gambling games in your RPG?

    Cool. How do you determine the payout?
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    Have you ever incorporated gambling games in your RPG?

    Hi everyone, first time posting here. I'm looking to put together an adventure/adventures incorporating gambling games. Coins, magic items, esteem, blessings, or other rewards might be on the line. Or maybe the direction the plot takes is a direct outcome. Here were a few ideas I had off the...
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