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  1. SmokingSkull

    D&D 5E (2014) Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?

    To answer the question of the thread it really depends on what you (the individual player) want out of the game. Personally (anecdotal incoming!) I don't feel it's a bad thing, if anything it's just a way to play. Some players will be more RP orientated and find the numbers, stats and mechanics...
  2. SmokingSkull

    D&D 5E (2014) The Warrior

    I'm liking what I'm seeing so far, when you finish this I'm going to see if I can convince my DM to let me redo my fighter with this. While I do appreciate the default fighter that we have in 5E now I wouldn't mind trying this out. Also I remember that thread, boy oh boy did that one get heated!
  3. SmokingSkull

    D&D 5E (2014) How have you modified PHB backgrounds in your game?

    In the campaign I'm playing I simply reflavored the Soldier background into something else, I call it Seed of War. The army he was a part of had a special unit in it, The Seeds of War, of which he was a part of. Those in that unit were encouraged to educate themselves and specialize in ways that...
  4. SmokingSkull

    D&D 5E (2014) Do you feel 5e pressures you to build strong over fun?

    For me it depends entirely on the campaign and the character I wish to play. Current campaign I'm in has a little of all the pillars so everyone at my table gets a moment to shine. After refining our house rules a bit we've settled on a certain feel for our game, it's heroic with a very real...
  5. SmokingSkull

    D&D 5E (2014) Milticlassing Dip-schticks

    All I'll say is do what you want to do, there's certainly no wrong way plus in the end isn't it for fun? Oh the things I can do...ridiculous!
  6. SmokingSkull

    D&D 5E (2014) Milticlassing Dip-schticks

    I just recently hit level 14 in our game, my character is 11 levels in fighter, the other three barbarian. I chose the Champion and Totem Warrior subclasses respectively, this has allowed me to not only play this specific concept (Think raging shocktrooper) but the truth is base fighter or...
  7. SmokingSkull

    D&D 5E (2014) What does your group look like?

    Party Roster https://imgur.com/a/vnDpi#xlonQYi Lo'Kag "Slayer" Ogolakuno - (Mine) Goliath Champion Fighter/Totem Warrior Barbarian https://imgur.com/a/P2A0Y Arah Quicksilver - Halfling Trickery Cleric of Tymora/Battlemaster Fighter & Bo Arlwyn - Tiefling Berserker Barbarian - (Note: This pic is...
  8. SmokingSkull

    D&D 5E (2014) Character Backstories: Care to share?

    Here's a very succinct version of the backstory for my current character: Lo'Kag "Slayer" Ogolakuno, Goliath Fighter/Barbarian. Born in the Spine of the World he lived as a hunter and nomad. On the day of his rite of passage to become an adult he would climb to the highest summit. There he...
  9. SmokingSkull

    D&D 5E (2014) Multiclassing

    My first MC character has been an absolute blast! Believe me I understood what I was doing when I made the decision, and I didn't make it lightly. We are playing mostly by the book but our DM has injected some homebrew into it so it's not balanced like traditional 5E is. However for me if I do...
  10. SmokingSkull

    D&D 5E (2014) What Your XP Level Says About Your Character?

    Edit: Deleted because pdzoch said it better than I did.
  11. SmokingSkull

    D&D 5E (2014) Role playing and wargaming

    Perhaps it's because some players don't want to be the average joe person with humble beginnings so they come up with a backstory more suited to their character? I will say as a guy who came up with a pretty extensive backstory for my character that while there was a bit of a disconnect at level...
  12. SmokingSkull

    D&D 5E (2014) Role playing and wargaming

    Edit: Did it wrong, nevermind this post
  13. SmokingSkull

    D&D 5E (2014) Next up is Fighter, what do you want from UA?

    For me I'd like to see a dedicated "Slayer" fighter, akin to the one from Essentials. The Champion is nothing like a Slayer, the Slayer had a combination of passive effects, on demand damage and mobility. Battlemaster isn't like it either, too many maneuvers plus the ribbons don't fit what a...
  14. SmokingSkull

    D&D 5E (2014) Role playing and wargaming

    For my current character I thought of his backstory first, followed by how do they solve problems followed by how did they end up as an adventurer. Enter my Goliath Fighter/Barbarian: This is a man who is strong, tough, wizened and hardened through his experiences in life. He would leave his own...
  15. SmokingSkull

    D&D 5E (2014) The Misrepresentation of Charisma

    For me Charisma represents one's persona, not in the avatar sense but in their actual personality, their individualism which shapes their ego and id. Eloquence and confidence may have factors but aren't necessarily as important, it's more of your very presence and how influential you are. For my...
  16. SmokingSkull

    D&D 5E (2014) Do DM's feel that Sharpshooter & Great Weapon Master overpowered?

    I've always felt that feats like GWM and SS just simply reinforce the fantasy of what those weapons and fighting styles do. Threads like this that beg the question as to whether or not these things are OP are worthless to me. As a guy who enjoys combat, exploration and RP I find GWM very useful...
  17. SmokingSkull

    D&D 5E (2014) Should Crits be x2 Damage? (And Champion Sucks)

    As a guy who's playing a Champion/Totem Warrior I can tell you that there is nothing more satisfying than watching the dice come up crits for my attacks. I've had instances where I get two, or even three in a row! A couple sessions ago we were fighting a Hobgoblin patrol, we mopped the floor...
  18. SmokingSkull

    D&D 5E (2014) Actual play experience with 5e XP system - does speed of progression change at 11th level?

    I've noticed in my game that we've been playing for about a year, barring about a 2 month hiatus due to rl issues for everyone that in about 10 months we've all levelled from 1 to 12 now. Our characters are at slightly varying xp values since some of us didn't start at the same time in the...
  19. SmokingSkull

    D&D 5E (2014) Training to Level Up

    lowkey13 Actually yes it was a lot like that lol. For example, this was during the playtest but back then Sentinel was called Tactical Warrior. Our Monk decided to get that as a feat and between his monk and my fighter we did drills that involved a lot of hitting and running. Good times :)
  20. SmokingSkull

    D&D 5E (2014) Training to Level Up

    For our group we don't really have an involved training system. When we gain enough xp to level we need a long rest following that to reflect upon what our characters have learned thus far. Although in the case of our MCing we as players decided that we would teach each other things if our...
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