Search results

  1. Khaim

    The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory

    Discussed above, but I'll recap: The minis rules have a system for ending persistent effects. It's basically a 50/50 shot each round (i.e. 11+ ends). Presumably the +2 is for that roll. Note that this is only for ending effects that are hurting you- on fire, paralyzed, etc. Attacks and spells...
  2. Khaim

    The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory

    He can still fly. And teleport as a move action, it seems. But I have to agree, the lack of anything other that melee attacks and a minor (okay, major, but short-term) debuff is a bit disappointing. Then again, 15 dmg/round just by standing there is pretty nasty. Edit: Oops, a bit late. What's...
  3. Khaim

    The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory

    I doubt it. Actually, what's special is that he has action points. I'm 99% sure that your standard monster does not. It does seem like he's using it for a second standard action, which is really useful. Only elites/solos will probably have action points, and I doubt PCs will have all that many...
  4. Khaim

    D&D 4E First Impressions of 4E / Predictions on 5E

    Sorry, "silly" might be the wrong word. But I think that the designers, when making the system, expect it to be used as a whole, not as pieces a la carte. As far as feats, I think you actually meant powers. It looks like 4e feats will be like Alertness, not Power Attack. In any case, the...
  5. Khaim

    D&D 4E First Impressions of 4E / Predictions on 5E

    Well, we know that PCs get a flat level/2 bonus to skills, along with pretty much everything else. If you'd bothered to research anything before starting a flamewar, you might know that.
  6. Khaim

    D&D 4E First Impressions of 4E / Predictions on 5E

    Well, it looks like more people like miniatures than hate them, and by a decent margin. As you said, you can probably houserule that out if you really want. Note that I'm not saying that's a solution; in my mind, having to rule 0 means the game has failed you. But for a lot of us, there isn't a...
  7. Khaim

    D&D 4E First Impressions of 4E / Predictions on 5E

    True, except they're also exactly as good as the wizard (barring ability modifiers, of course). And you know what? I think that all of them aren't very good at all. I have to ask- why don't you want to be good at riding? Except replace "good" with "passable". These aren't random passersby we're...
  8. Khaim

    D&D 4E First Impressions of 4E / Predictions on 5E

    I think he's referring to the removal of all the random SLAs from high-level monsters. The argument is that while such abilities didn't affect combat much, they helped explain why a demon is so powerful, or why a mind flayer has so many slaves, etc. My response would be that you don't need...
  9. Khaim

    How I Stopped Worrying and Learned To Love Standard Plusses

    It wasn't exactly spelled out, but my guess is that a lot of the temporary-boost items will either last for one attack or for one round. There are a number of such in the MIC, and if you read the 4e DDM stuff there is an awfully large amount of "until the end of your next turn" going around...
  10. Khaim

    DDM 2.0 stat cards are up!

    The Mummy is listed with Resist 10 Necrotic, which implies that normal Undead don't have any such resistance. That is very, very interesting.
  11. Khaim

    D&D 4E 4e Rulebook for DDM is up!

    I like that "Saving Throws" are still around, even if they're in vastly reduced numbers. That is, I like the attack vs Defense thing for spells, poisons, etc. But sometimes, it really should be the character trying to save himself. Enchantment spells are the best example of this: while the...
  12. Khaim

    Heroic Tier "Prestige Classes"

    You won't. But that's okay, because they're both stupid broken.
  13. Khaim

    What will be the cross-training differences?

    I think it'll be even better than that. You won't need a special character build at all to solo. Traps? You can beat them with any number of skills, including player improvisation. Healing? Everyone gets some- not as much as a cleric, but you won't die quite as fast. And with Wizards being...
  14. Khaim

    D&D 4E STR 'to-hit' bonus departing in 4e?

    Where was it denied? And I seem to recall that R&C confirmed the -2, but I could be wrong.
  15. Khaim

    D&D 4E STR 'to-hit' bonus departing in 4e?

    That would make sense, except that I think it's been confirmed that stat mods are now (stat/2)-2 instead of (stat/2)-5. In other words, 18-19 Str = +7 bonus, regardless of level. Which means the Spined Devil has a net -1 from "things we don't know about", which are probably "misc skirmisher...
  16. Khaim

    Races and their new Stats

    Huh? I honestly have no idea what your point is. The 4e Elves are incredibly more powerful than 3e base races, and would have at least +1 LA if they were a 3e race. Dwarves need a second stat boost to even have a chance, considering they're already at least two squares slower than elves. (I'm...
  17. Khaim

    Spell List vs Ritual List

    That's a really powerful ability. Allowing one skill to substitute for another is not something to be done lightly. Conditionally allowing it might work, but even then I'd probably put it two or more feats down the line.
  18. Khaim

    Spell List vs Ritual List

    I kind of doubt that. Making spells into rituals does a few nice things: Siloing. That is, Phantom Steed no longer competes with Fireball, or anything else for that matter. Strict out-of-combat application. Better flavor Quite frankly, none of these require skill checks. Sure, you want to limit...
  19. Khaim

    War Pick; ?d8

    Why? I mean, sure, in past editions halflings had a strength penalty. But I don't see any reason that they must have such a penalty.
  20. Khaim

    War Pick; ?d8

    No, see, that's not common sense. That's common sense plus speculation. And at this point, it's fairly baseless. Now you're just being childish. We know there's going to be a 4e; there have been previews for months now. But all we know about weapon proficiency is that the war pick has...
Top