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    Invisibility duration?

    Found the rule you need.
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    Level 5 Warlord Dailies

    A few conditions whose presence or absence can dramatically change a battle: Blinded Dominated Helpless Petrified Restrained Stunned Unconscious If your party's primary defender, striker, or controller is under any of those, a saving throw to end it before their turn is really valuable. The...
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    Bracers of Mighty Striking: Near Useless?

    Yes, a character with Heavy Blade Opportunity is not going to get a lot of use out of these bracers. In other news, a ranger is not going to get a lot of use out of exalted armor. Dwarven fighters with greataxes or mauls will probably enjoy these. An eladrin fighter with a longspear and...
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    Why Shouldn't I Ban "Come and Get It"?

    I particularly like the idea of making it a deliberate opening. At an appropriate moment, the fighter flashes the "look distracted" signal to his allies, then stumbles heavily. The bad guys notice that a)the fighter's about to go prone and b)they can get over to him without getting clocked by...
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    Katar?

    Blast! I did indeed forget that. Reworking the calculations(not shown here, because I didn't have a backup copy when I made my first attempt to post this) shows that the katar is very slightly behind on 2[W] and 3[W] powers if 19-20 are crits, noticeably ahead on 2[W] powers when 17-20 are...
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    Katar?

    Well, great, now you got me curious. Okay, let's do some calculations(in the spoiler block). We'll assume nonmagical weapons(as identical enchantments contribute identically), and that our rogue hits on an 11 or better. Only 20 is a critical: Rapier: 0.45*4.5 + 0.05*8 = 2.425 Katar, Heroic...
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    Katar?

    High crit becomes significantly more valuable for a rogue who has decided to Raise the Stakes(16). As the only high-crit weapon that works with rogue powers, I think the katar has its place.
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    Multiclassing Feats & Powers

    The power gained from paragon multiclassing isn't a power gained from a paragon path. It is a class power, and therefore subject to all of the rules for class powers, including retraining rules.
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    Multiclassing Feats & Powers

    I presume that you mean the prerequisites of the feat. Given that the feat provides more than Skill Training, which is a feat without prerequisites, having a prerequisite is entirely appropriate. Also note that getting a 13 in one stat is not difficult, given that the standard array has a 16...
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    Implements

    Here's what I get when I read the rules. General: A weapon provides enhancement bonuses to attack and damage when it is used in conjunction with a power that has the weapon keyword. General: An implement provides enhancement bonuses to attack and damage when it is used in conjunction with a...
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    Platemail sold here for CHEAP!!

    Correct. Plate is nothing special. Fireburst armor is something special. And, perhaps not coincidentally, it is very expensive compared to mundane armors.
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    Platemail sold here for CHEAP!!

    I was always annoyed that my plate wearers couldn't acquire plate before third level. The prices might have been more in-line with a real world economy, but they didn't enhance my play experience.
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    I've made up my mind...for now.

    Yes, scrying comes later and has a shorter duration than it did in 3rd edition. However, unless the target is magically protected from scrying, you will get to see them for a short period. This is in contrast to 3rd edition scrying's weakness to creatures with high will saves. The expense is...
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    Does this work

    This seems perfectly reasonable. Hellish Rebuke doesn't care how you get damaged, just so long as you get damaged. I assume it is designed to work well with things like Warlock's Bargain(warlock 17). Two things to consider: What kind of action is he using to damage himself, and how much...
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    Controllers need more powers?

    That looks like it'll mess up melee foes pretty good. Let's try one for artillery. I'm assuming artillery will tend to have poor fortitude defenses, and will have relatively low hit points. Enc1: Ray of Enfeeblement(targets fort, weakened is always good). Daily1: Flaming Sphere(gives the...
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    Multiclassing Feats & Powers

    Multiclass so that you can be a fighter who can toss a fireball. Multiclass to get skill training in a skill you like, with the added bonus of a new power. A fighter who multiclasses into wizard is not an apprentice mage. He is a fighter who has picked up a few spells. A wizard is not a...
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    I've made up my mind...for now.

    I just read through Observe Creature, and I still doubt your claim. It tells you what it does, how much information it provides, and how it can be countered. The rolls involved seem reasonable given the nature of the effect. What makes you say this is pure B.S.? On the larger topic on hand...
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    How to improve Dragonborn Senses Feat?

    Any dragonborn interested in being stealthy will probably be interested, as dim light will offer concealment against many creatures. Stealthy people hate having to carry a light source. Also, if the dragonborn is the only party member with normal vision, this feat is way more valuable. If he...
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    How to improve Dragonborn Senses Feat?

    Y'know, this is something I hadn't considered. There are situations where it's reasonable to have Weapon Focus and the racial weapon feat.
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    How to improve Dragonborn Senses Feat?

    My campaign world is shrouded in twilight for at least a couple of hours out of every day. Most nights qualify as dim light, as well. Admittedly it's not perpetual, but there are certain parts of the Feywild...
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