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    High HP feel a little too high?

    I wanted to look at this. For example purposes, I'll use a 30th level warlock(as a striker with "standardized" damage, rather than weapon damage) who is focusing on damage. Going infernal pact, life-stealer paragon path, eternal seeker epic destiny(but still using only warlock powers). A 16...
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    Dragonborn Ecology up at WotC

    Nah, man, it's an epic power that dragonborn can take in paragon tier. They're just that awesome.
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    Extra Reasons To Play A Class

    Few ideas off the top of my head, so I make no guarantees as to quality: Fighter-gladiatorial competitions Ranger-tracking down an as-yet undiscovered beastie in preferred environment Rogue-break into the home of a rich(and, if morality is an issue, evil) noble to steal an item of import...
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    Strength Paladin Build suboptimal?

    From a few moments looking through the book, I get the feeling that the strength powers are better for doing damage than the charisma powers. The level 5 daily powers are one of the more extreme examples of this: the cha powers do 2d6(in a burst) or 3d8, while the str power does 4[W]. With a...
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    Fighter Multiclass Feats

    The multiclass feat makes the character meet the prerequisite "fighter", but it does not make the character meet the prerequisite "Combat Challenge class feature" any more than it makes the character meet the prerequisite "Wis 15". This does mean that multiclassing into fighter does not make...
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    "Elite Array" vs. Point Buy?

    Having a few odd numbers is actually one of the things I like about the standard array, because it makes the ability boost at level 11 more meaningful. Then there's the costs. 13, 12, 11 costs the same as 14, 11, 10. It provides the same total bonus during heroic and epic tiers, and a...
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    Increasing Constitution change HPs?

    Found it! Page 27, under the heading "4. Hit Points".
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    Explain INT and Reflex, Please

    I'd say it's because dodging(or other avoidance techniques) and attacking take the same amount of time. No matter how quick you are, you only get to try to dodge each attack once, and if you dodge the wrong way, you can't turn around mid-dodge(barring special abilities, of course). You can...
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    20th level Wizard spells

    Yup, I did miss that. Thanks for catching it.
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    Explain INT and Reflex, Please

    I've often seen a wizard, sometimes even a frail-looking one, block a mighty sword blow with his staff, usually resulting in a shower of sparks. Often it's done with great speed, but occasionally it's done with a sort of casual grace, lending credence to the "I knew where the attack was going...
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    20th level Wizard spells

    My counts are as follows: Spells known: 6 wizard daily, 1 paragon path daily, 8 wizard utility, 1 paragon path utility. With the Expanded Spellbook feat, wizard dailies become 9 and wizard utilities become 12. Edit: Expanded Spellbook does not provide additional utility powers. They will...
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    Explain INT and Reflex, Please

    What I love here is the implicit assumption that only wizards are using int for their AC and ref. As if warlords and warlocks didn't use int, and no clerics, fighters, or paladins prefer to be smart rather than fast. Hi-larious.:lol:
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    Wizards in leather

    There are a few kinds of cloth-only armor enchantments that might be better for wizards than enchants available for leather. Notably Bloodthread, Ghostphase, and Mantle of the Seventh Wind. For wizards working from the back lines, where AC attacks are relatively uncommon(compared to the front...
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    Initiate of the Faith - Paragon Multiclassing

    I'm confused. I'm fairly sure that healing word is a class feature, not an at-will power, and therefore not a legal selection to replace an at-will power with at level 11.
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    Did I miss something

    This brought to mind another point: how many of their daily powers did the party use? A party that uses all of their daily powers on a single level-appropriate encounter should win without being in danger of dying. If the party consumed one fourth of their total allocation of healing surges and...
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    Power level for class abilities?

    Detection and identification of magical effects with the Arcana skill includes a 1/2-level adjustment to the DC. You can treat them as level 1 or level 0 abilities equivalently. Whether they actually are level 1 or level 0 abilities I can't be sure, but I see no harm in treating them as such...
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    Racial Feats - the Good and the Bad

    Racial feats aren't just about increasing power, they're also about encouraging characteristic racial choices. Humans are resilient. They make comebacks, whether by landing an important blow(Action Surge) or by shaking off effects(Human Perseverance). Halflings are lucky. They can avoid...
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    Racial Feats - the Good and the Bad

    The racial weapon feats are better than Weapon Focus, even in epic tier, for any character that uses both kinds of weapons. This mostly means asymmetric rangers, but can also mean characters who want access to a wider variety of weapon feats and enchantments. They're feats for people who want...
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    Illumination

    Sounds like you're all set, then.
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    Racial Feats - the Good and the Bad

    The eladrin and dwarven weapon feats are mostly good because they affect multiple categories of weapons, allowing them to switch off depending on what weapon would be most valuable. An eladrin fighter may well have enough dexterity for heavy blade and spear feats. Eladrin Soldier permits him...
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