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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    Naw, as I remember it, Shemmy was quoting Crowley. That was one of many quotes from deverse sources like the Bible, Stalin, and Crowley.
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    What do your players do with thier dead foes?

    Bodies? Enemies leave bodies? (Old Campaign with one too many outsiders) But for the most part those we killed are typically looted and then dispossed of (assuming we can touch it or that it is small enough to be feasable.) Holy water or Alchemical Acid generally did the trick eventually. When...
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    I'm a murderer

    Aye, that be some quality murder lad, though its a shame about the horse. Personally I would have made sure to drag it where wolves and other carnivores might find it or dispose of it through more firey methods. I also would have made sure to light a camp fire over the resently deceased as it...
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    Quick Draw usefulness?

    Because normally I want my hands free to grab onto the (ledge, rope, fellow adventure who failed to notice pit trap, and opposing mage). It also helps if you want to walk out with your hands above your head and then gut your opponent when he least expect it. And because once you gots the feats...
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    Shemmy's Planescape Storyhour #2 (Updated x3 10-17-07)

    Actually Gerz, from a theological persepective we are children of the sun (due to our long and glorious lives), humans are children of the moon (short lived and changing), and each of the other races are children of stars, elements or the earth.
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    Ah! Tarrasque!

    I think gates could work, even if you couldn't get him while he was sleeping. It would however take several and some gate seals. If you see him walking towards you create two gates on the ground in front of his feet (with any luck he won't realize its a trap until too late). He steps in...
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    Shemmy's Planescape Storyhour #2 (Updated x3 10-17-07)

    Cohorts - Human Fighter/Templar (cleric cohort) - Half-Elven Duelist (fighter cohort) As a fun game before Shemmy updates, two of the characters are related, can you guess which ones?
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    How do you take over a magical island?

    Golems in mass slaughter mode would make for a very effective anticaster army thanks to their virtual magical immunity. If you can alter them to possess flight (through alchemical, mechanical, or mystical means) they can strike anywhere at any time. My suggestion is to use multiple types of...
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    Go to Hell. Go Directly to Hell. Do Not Pass Go. Do Not Collect 200 Larvae.

    1)Hell is where those parts of you that would hurt you or others are burned away, leaving you free to enter Heaven. So everyone goes to hell, just for a time equal to the amount of them they need to lose, and the only people who truly suffer are those who refuse to let go of the past. 2)Hell...
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    Are You a Good Tactician?

    When it comes to tactics (military style) I'd like to think I'm brilliant, at least on the player side. As a DM, I run too far off the cuff for the tactics not to suffer. I have to say a gnomish water cannon (super soaker-esque backpack device) when combined decanter of endless water like...
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    NC Game Day VII - April 23!

    Not sure on housing, but townhouses and apartments (away from campus that is) seem to be on the sane side. Depends how far out of "Raleigh" you are will to live.
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    Ideas needed for a Planescape campaign

    This one requires two portals (either of which can be relatively new) Planar traders have discovered a pair of portals on the character's home plane (preferably near their home town.) This new route cuts days off the journey to either those places from the other and has made this world a...
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    NC Game Day VII - April 23!

    That works.
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    Yeah, as a chaotic good character it was my mission not to let the creepy get to me. Though in retrospeced the stop hitting yourself thing seems a little more mean spirited. Its around this point the character starts to lighten up more and things get amusing. I will have to start posting the...
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    Help Us Kill Morrus - Just updated 23/03/05

    Back again with a few more off the wall tactics. -Using the Dead Gith as a shield. Telekinesis or Brute Force, but get that body to where it can do some good. If he gets to cut up, just chuck it at them and knock them down. -Living Gith (including Queen) as Improvisational Weapons. Hows the...
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    Help Us Kill Morrus - Just updated 23/03/05

    A few minor tips, if I may. Things may look bleak but I think it might still swing your way 1)Those gith have got to die. I can not stress this enough. That ability damage will cripple your main advantage (magic) and ruin the effectiveness of those casters. If this means the tanks catch some...
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    NC Game Day VII - April 23!

    And then there was the Sergi/Sir Gay joke, but that's another campaign.
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    NC Game Day VII - April 23!

    Definitely got to sign for that Shemmy :)
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    It might not have been that simple, but she did match the description of someone else in his past. It worked out well as a rebound thing. Though he did crawl his way to the inn in search of a cleric. I believe the words of "Medic, Man down." and Florain's reply "that loose women would be the...
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    Describe your homebrew in one sentence.

    Not exactly, but it sums up the flavor pretty well
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