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  1. strider13x

    D&D 5E (2014) Wilderness adventures

    I did use X1 during the playtest as written. I found it tedious but my players sped through hexes looking for the most action. Same with LMoP, have a sentence for every few miles and Action! It's how we role.
  2. strider13x

    D&D 5E (2014) Wilderness adventures

    I am more story focused. I decide ahead of time what 'random' encounters will happen while exploring/traveling. The dice determine when they show up (day or night, prepared or surprised) and what order, but one or two between set pieces. Most every encounter I write is used at one point during...
  3. strider13x

    D&D 5E (2014) Social Challenges & Political Conflicts

    The only reason I don't like social HP is because their is no end to a social scene, no reaching 0. I would prefer a system that places conditions on a target that has mechanical implications when they attempt another action.
  4. strider13x

    Enforcing Interaction through mechanics

    Well let's assume players agree to a social system with mechanical implications. How would they be applied? Via a set of conditions? (i.e. friendly, hostile, frightened) What mechanic should be used? (save, check v dc, contest) What actions create what conditions?
  5. strider13x

    Enforcing Interaction through mechanics

    What I'm suggesting works both ways though. Players are just as frustrated when they attempt a CHA action and the DM doesn't give them the desired effect. So when a PC yells "Stop!" they know mechanically they have a chance to affect the target with a movement penalty. In my previous example...
  6. strider13x

    Enforcing Interaction through mechanics

    Charisma doesn't do much on its own mechanically. How would players react to a system where taking an Action to force a CHA contest can have serious mechanical implications? For example the town guard ordering someone to stop, if they won a CHA contest perhaps the target can 1/2 move at best? Or...
  7. strider13x

    5e combat system too simple / boring?

    Only boring people get bored...
  8. strider13x

    D&D 5E (2014) Who are the famous characters of D&D

    Corellon Larethain. (don't know how to edit last post...)
  9. strider13x

    D&D 5E (2014) Back from 15 years of D&D coma

    I haven't read it yet but the adventure Out of the Abyss has the PCs start off captured in the Underdark at 1st level. This could be a great way to start off, the characters are so weakened from their slumber they are reduced in power but quickly (because getting to third is quick) gain back...
  10. strider13x

    D&D 5E (2014) Lost Mines of Phandelver question.

    Yes Rya, if you only have one PC then 3rd level would be appropriate. Read before commenting...
  11. strider13x

    D&D 5E (2014) Lost Mines of Phandelver question.

    The main quest expects 4-5 players to be 3rd level to have a reasonable chance to succeed (4th by the time they reach the lost mine). There are enough side quests to achieve that goal easily. I ran it for 3 players (4 sometimes) and they did fine without having to complete every side quest. For...
  12. strider13x

    D&D 5E (2014) Have you played or DMed a single-race campaign? What was it like?

    Our group had been away from d&d for 12 years and away from gaming for 6. We tried 4e and introduced our kids to it. We started as an all human all martial class game. Multiclass feats were available. We played to about 5-6 level. It did not feel like a restriction because we were new to the...
  13. strider13x

    D&D 5E (2014) How many adventurers are in your world?

    No guilds. Adventurers are strangers wherever the end up. The PCs always seem to end up larger than life and resolve world shattering events, even if no one ever heard of them.
  14. strider13x

    D&D 5E (2014) DM Quits The Game

    As a DM when players dally about I have the world keep moving around them. So they stood on a hill discussing how to enter the city? After 10 minutes of players deciding what to do next I would have had them discovered by a hobgoblin patrol or merchants or something. Force the game along, give...
  15. strider13x

    Spelljammer Spelljammer, 5e, and the general angst against all things space

    I would recommend introducing the group to spelljammer slowly. Maybe they are hired (or hire) a ship to bring them to some island they have a treasure map for, while on the journey pirates attack. Space pirates of course! That's when the captain reveals the ship they are on is a spelljammer...
  16. strider13x

    Spelljammer Spelljammer, 5e, and the general angst against all things space

    Riverside. I visit FLGS from time to time...
  17. strider13x

    Spelljammer Spelljammer, 5e, and the general angst against all things space

    Jacksonville, FL? Where do you game? Our group just played thru LMoP and upon exiting the mines they found themselves on a huge asteroid floating in outer space where Castle Ravenloft is in the center! Instead of mists at the edge of the forest it is the end of the atmosphere. And the...
  18. strider13x

    D&D 5E (2014) Reflecting on advantage and disadvantage.

    Been playing regularly since the beginning of the playtest. Haven't had Adv or Disad stack but maybe twice. Maybe.
  19. strider13x

    D&D 5E (2014) Race Brackets (2) Half-Elf v. (3) Tiefling

    And he was descend of Elros, brother of Elrond. So there's that...
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