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  1. Olrox17

    D&D 5E (2024) Ranger playtest discussion

    I get it that you're being sarcastic here, but I agree, unironically. Yes, people would like their characters to be able to accomplish some of the things that are currently spell-locked, without all the thematic and mechanical baggage that comes with spellcasting. Especially things that...
  2. Olrox17

    D&D 5E (2024) Expert Classes - Rules Glossary

    Oh hey, it's the Metatron. Excellent channel. Agreed, under the current rules it's technically impossible to sneak up on a sentry to dispatch them in melee unnoticed. Another failure of the current iteration, let's add it to the pile.
  3. Olrox17

    D&D 5E (2024) Actions

    Yeah...those DCs needs adjustments, or at the very least a big "those DCs are just examples, do not take them for granted" warning.
  4. Olrox17

    D&D 5E (2024) Expert Classes - Rules Glossary

    Well, yes. If that 8 dex plate wearer keeps cover or concealment and doesn't speak, they can creep (alongside the rest of the party) in range of their enemies, roll initiative with advantage, and fire their first salvo of attacks (bows, spells, javelins) with advantage. Getting a "surprise...
  5. Olrox17

    D&D 5E (2024) Expert Classes - Rules Glossary

    I have to ask you to elaborate on that. Why would the effort go out of the window as soon they move? As long as cover or obscurement is maintained, the hidden condition remains. You could easily creep on an enemy camp, maintaining the hidden status among the foliage and trees (for example).
  6. Olrox17

    D&D 5E (2024) Expert Classes - Rules Glossary

    That rule, as written, is ridiculous. Out of combat, you could attempt the DC 15 check as many times as you want until you succeed. Even an heavily armored PC with 8 dex will make a DC 15 after a few failed tries. A correction: you don't need total cover to maintain the hidden status, just...
  7. Olrox17

    D&D 5E (2024) Actions

    1- Yes. 2- DM's call. Personally, I wouldn't require a study->investigation check just to disable a pressure plate, or to correctly cut an activation wire. A successful investigation, however, would be required if you want to understand how a complex mechanism actually works, and the potential...
  8. Olrox17

    D&D 5E (2024) Expert Classes - Rules Glossary

    People have eyes and ears. Those don't turn off on their own. Unless somebody is actively distracted (or asleep), they should get a passive chance to notice something they aren't actually looking for. It happens to me all the time, and I would expect it would happen more if I was on guard duty...
  9. Olrox17

    D&D 5E (2024) Actions

    Jump: I don't mind it being an action now, but the jumping distances are out of whack, especially vertical jumps. The fixed PHB jumping distances were perhaps too reliable, but the new ones are insanely dependent on random chance, and a minimum of 5 feet vertical jump is just hilarious. Help...
  10. Olrox17

    D&D 5E (2024) One D&D Expert Classes Playtest Document Is Live

    Ah, I see what your issue is then. You wanted the 4e ranger to be automatically the best class at wilderness scouting, when it was merely one of the best, alongside a few others (no, not the cleric, that's an exaggeration). Yes, 4e didn't do a lot of niche protection like that. If you want...
  11. Olrox17

    D&D 5E (2024) One D&D Expert Classes Playtest Document Is Live

    Your definition of who's good at wilderness exploration is very...specific? Again, 4e rangers get 5 skills, with Nature, Acrobatics, Athletics, Dungeoneering, Perception, Heal and Stealth among them. For comparison, the cleric gets 4 skills, 1 of which is locked to religion, and they only get...
  12. Olrox17

    D&D 5E (2024) One D&D Expert Classes Playtest Document Is Live

    Well, not really. The 4e ranger starts with 5 trained skills, compared to the 3 skills the fighter gets. Its skill list is also noticeably larger. Also, 4e archer rangers are Dex/Wis, which is pretty much a perfect scout. The melee ranger is either Str/Wis or Str/Dex, indeed worse than the...
  13. Olrox17

    D&D 5E (2024) Expert Classes - Rules Glossary

    I partially agree with you. While I do see the merit of having player-facing rules on those skill actions (especially because of how common they are in the average game), the current iteration isn't good, IMO, and needs to be scrapped.
  14. Olrox17

    D&D 5E (2024) Expert Classes - Rules Glossary

    I absolutely agree with you, and that would also be my ruling. I'm just suggesting that the RAW on hiding is pretty terrible right now, I'll have to advise WotC to scrap it and start over in my survey feedback. Harsh, but I just don't see this stuff working.
  15. Olrox17

    D&D 5E (2024) One D&D Expert Classes Playtest Document Is Live

    Yes, we could say the 4e rangers were glass cannons of sort (mediocre hp, mediocre defenses, few, if any, defensive utility powers), and that being made of glass is more relevant for a melee character. The 4e melee ranger was high risk, high reward.
  16. Olrox17

    D&D 5E (2024) Expert Classes - Rules Glossary

    Ok so, are we just going to assume that, given a few minutes of prep time, every PC is going to walk into the dungeon hidden with a natural 20 stealth check? (Again, strictly talking about the RAW here).
  17. Olrox17

    D&D 5E (2024) One D&D Expert Classes Playtest Document Is Live

    A correction: 4e rangers could focus on ranged attacks, but many of their build were melee, and the melee ranger sported the best damage output in the game out of all PC options. Also, late in 4e they got some mystical power options, but yes, 95% of what they had available was purely martial.
  18. Olrox17

    D&D 5E (2024) Expert Classes - Rules Glossary

    The more I look at the new hiding rules, the more terrible they look. They should really scrap the current iteration, I think it's unsalvageable.
  19. Olrox17

    D&D 5E (2024) Expert Classes - Rules Glossary

    I'll provide an illustrative example of what seems to be the playtest's RAW right now. Bob the fighter is wearing plate, has no stealth prof, and has 8 dex. His Dex (stealth) checks are rolled at -1 and disadvantage. DM: You stand near the cave's entrance. Are you going to enter? Bob: Wait...
  20. Olrox17

    D&D 5E (2024) So shortsword is a simple weapon now...?

    Allright. I guess simplification could be the reason, just not a reason I like very much. Seeing the short sword, a classic martial weapon, lumped together with clubs, daggers and sickles feels weird.
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