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    4E Consequences: Being passive, cautious, or a loner is now unoptimized

    So, since you shouldn't "be limited by the system to play a character you don't want to", then the system needs to allow you to play any sort of character you want? Logically, if there is ANY specific character which is the only character you want to play, then the system MUST allow you to play...
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    4E Consequences: Being passive, cautious, or a loner is now unoptimized

    Yes, you have to like being hit. Yes, cautious and defender don't go togther. This is a given. It's like saying you need to like using magic to play a Wizard. Getting knocked unconscious a lot, I cannot agree with. Maybe it's playing a dwarf fighter, or something, but the defender tends to...
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    At-will class powers ruining my archetypes

    I think I've gotten the major points, and to me, what the OP is looking for is simply something that D&D (particularly 4e) doesn't do very well. One of 4e's biggest strengths, I feel, was in looking at what D&D does well, and what it does poorly, and stop doing the latter to do more of the...
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    How do Iron Armbands work?

    I thought that I understood how Iron Armbands of Power work. They (I thought) added damage to Melee Damage Rolls. This meant that they didn't add damage to fixed damage effects (like the secondary target of Cleave) and that they didn't add damage to Close Burst attacks which used a weapon...
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    (Spoilers!) Enforcers in H2 - Thunderspire Labyrinth

    No. Seriously, I think that the enforcers would have to vary by your own campaign. Do you want a crack team of capable enemies who can physically best the party, because your party won't climb on board the adventure and just keeps wrecking stuff in the Hall? Do you want a relatively...
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    Treasure parcel guidelines: maximum or expected value?

    This isn't a rule, but I try to make sure that the party gets, by the end of that level, the monetary treasure involved, plus magic items of the levels listed. If I can't (or don't want to) give out magic items of those specific levels, I convert the difference in price between the magic items...
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    Sequence of events on killin a Troll

    Also, remember that we are dealing with a monster, so it does not go below 0 hp, which throws off the normal mathematical operations. I'd look at it as: Start of turn, the Troll takes damage from fire. That damage leaves the troll at 0 hp. Troll does not get up. It doesn't matter that the...
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    Viable Party?

    I think that you can probably survive without a leader, though I would strongly consider playing either a paladin, a warlord, or a STR cleric if I were you (that's either a healing defender, or a leader with some melee ability) instead of the swordmage. My concern isn't with viability, but I...
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    Spoiler, and question for Thunderspire labyrinth....

    My own game assumes that they have the following sources of revenue: Businesses in the Hall pay them for permission to operate in the Hall. This may seem like "protection money", but it is actually more akin to a tax which funds the police department. The mages prevent the conflicts of the...
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    Mearls talks about how he hates resistances

    Bleargh. I disagree with Mearls on this almost completely. I think resistances are a good, simple, straightforward way to handle this. The duergar are Resistant to fire, so that they can use fire attacks safely, walk through normal fires, etc. The White Dragon is resistant to cold, so that...
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    Summoning and the Hypothetical Battle Reality

    I'm not saying that you are wrong in this, but I am surprised by how many people say this. To my mind, a party of 5 5th level adventurers has 10 daily attack powers. Much of the time, their "day" will consist of maybe 4-7 encounters before an extended rest. Thus, the party should be able to...
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    New DM+players, how to handle death in Keep

    Given that Sister Linora is in the town, and she has access to the Raise Dead ritual, my solution would be that, provided the PCs can help her obtain the needed sacred unguents (divine components), she would gladly raise the PC. However, this assumes (my campaign, for example): The party has a...
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    Help with Rogue

    Also, many undead have darkvision, so Stealth may be a bit harder (but halflings have no special ability to see in the dark anyway). If you have a subscription, there are some new 'undead fighter' feats and backgrounds in Dragon which could help you out. Many undead have relatively low...
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    Sword Wraiths - totally bent? P2 SPOILER

    While it is true that the raw XP addition system 4e uses is very simple, these synergies will exist regardless, as well as other xp discrepancies. Even leaving aside synergies between monster powers, terrain placement, clever tactics, and variable PC capabilities will all make encounters more...
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    Healing between encounters

    This is not a bad rule, and is a well-written out and well-thought out idea. However, I'm not convinced that it is much simpler than the basic rules. With the basic rules, you have two main options: Short Rest Extended Rest You also have a more complicated, situational, third option: Short...
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    Healing between encounters

    I'm not sure why so many people have trouble with this issue. I actually prefer handling this by the rules to any house solution: After the encounter, the party takes a short rest (about 5 minutes or so). At the end of that rest, they can spend Healing Surges. Their encounter powers also...
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    D&D 4E 4e Constitution - what a waste of time !

    The other thing about CON is it is, like many of the attributes, wildly varying in value based on what you are playing. High STR is fairly useless for your wizard, and High CHA fairly useless for your Ranger. I'm playing a dwarf fighter (not even battlerager) focused on Hammers, and on holding...
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    When the Unspeakable Happens

    I've done this several times (Gosh, actually about 1 time for every level of play, thinking about it). It's fun; and it shakes things up bit. Also, it can simply seem realistic. My advice (which I'm giving because my group has enjoyed every single time I've done it): If possible, use a...
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    Ranger/ Beast Master forgotten companions

    Well, aside from the more aggressive nature of many of the listed beast companions (all carnivores/omnivores, rather than herbivores), there's also the fact that the beast companions are envisioned as fighting alongside the Ranger, rather than underneath him. They flank, they move to engage...
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    Defenders require bad AI from monsters

    To second what several posters have said, the party is a band of "Heroes". They are distinct from most of the people wandering around. If the local lord could just order his guards to go and rescue the hostages, or defeat the undead, or storm the keep, he would have already done that. Those...
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