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    Renegade Game Studios Takes Over World of Darkness

    …aaaand I've just realized that I definitely should've added that YMMV (of course.) :)
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    Renegade Game Studios Takes Over World of Darkness

    Can they please abandon the cheap and badly 'shopped fashion magazine look full of what look like actual cosplayers (?), and get back to a more appropriate, traditional and readable and usable design aesthetic? Yeah, that would be great. (The look of v5 played a rather significant part in me...
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    Please share tips and resources for Mage the Ascension

    I haven't GMed Mage for ages (even though it used to be a fav rpg of mine), so I can only give you only a basic tip or two that you probably already have thought of. Anyway: if I were you, I'd start by extending the Prelude into a series of full-fledged, short one shots. I'd introduce the World...
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    D&D 5E (2014) Where in FR do you want the next big adventure book to go?

    The Moonsea, Aglarond, and Thay, in this preferred order. I do not use official stories (as I like to write and design my own), but I'd buy these to see where Wizards have taken the official lore, and to use whatever I like from them.
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    Do you consider learning a new game to be unpleasant work?

    There should've been more than these two options. I voted "work", but my real opinion is "it depends". I've been playing rpgs for decades. In the beginning, I loved digging into and learning new systems. By now, I find it a boring chore, usually (8 times out of 10) — but there are exceptions...
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    D&D General Why do you play Dungeons & Dragons?

    I play a lot of other rpgs, both old and new, but I almost always have a running D&D story as well. Why? Because I like it. I know it's not a good explanation, but consider this: I like pizza too. Are there a myriad other kinds of food as well? Sure there are. Are some of them excellent? Sure...
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    Worldbuilding: How far should things be?

    [this was a duplicate, sorry.]
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    Worldbuilding: How far should things be?

    Besides all the factors already mentioned, always keep practical travel distance in mind. Your average medieval people will settle just far enough from others to not bother each other but to be able to reach neighboring, friendly settlements conveniently if they want to trade, help, defend...
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    D&D 5E (2014) Earthsea Magic in D&D

    While I love Earthsea and its magic, I don't think it's a good match with D&D 5e (which I also like, mind you.) If I had to come up with a quick and dirty implementation, I'd simply say that the true name of things and entities that don't have a stat block (a pebble, a single blade of grass...
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    Why Doesn't Star Wars Hold More Mind Share in the RPG Market?

    Besides all the other points raised by others, is there a chance people are more careful about putting out actual plays and similar content based on Star Wars, for copyright reasons? D&D seems to openly support fan rpg content. I'm not familiar with FFG's (and Lucasfilm's) rpg fan policy, but I...
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    Spicing Up One-On-One Combat

    Two tips that may work sometimes (but don't overuse them): 1. Introduce and use a countdown clock. It's a 50/50 fight (or worse), but both sides know a 3rd party capable of subduing both sides is on its way, so the combat won't (likely) result in the death of either party. The city watch is...
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    D&D 5E (2014) Drow Characters

    Just finished DMing a multi session one shot purposefully featuring and built around Eilistraee-worshipping (non-evil) drow player characters who were already living on the surface in a kind of a refugee camp. They didn't have much contact with the surface dwelling races, the camp being located...
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    D&D 5E (2014) Dark Sun 5E Campaign Guide & Monster Manual (link)

    Excellent work! Thank you. I'll use the updated 1.9 version for a sequel I've been planning. (Edit: Well, turns out the pdf is not searchable nor selectable. Guess I'll have to skip this then, primarily because of the former, though the latter is puzzling as well.) A minor suggestion, if I...
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    D&D 5E (2024) Races as classes

    I'm not sure I understand you correctly, so let me know if I'm wrong, but it sounds like you're suggesting a literal fishman with both lungs and gills shouldn't be the only one with access to a "deep sea warrior" class, it should be open to humans and aarakocra etc as well, right from level one...
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    D&D 5E (2014) Pact of the Quill

    This could also be about rewriting fate. Take a look at the School of Divination for inspiration. Don't directly copy abilities, though.
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    D&D 5E (2014) Brainstorm - stories to tell with WotC's new position on various folk (fka "race")

    You can certainly do this, hammer away at the fluff (and mechanics) and change everything to your liking in your world. It's your world and your fun, after all. On the other hand, serious modifications of a core concept practically change the core concept. A mind flayer that isn't flaying minds...
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    D&D 5E (2014) Brainstorm - stories to tell with WotC's new position on various folk (fka "race")

    Not just to reproduce. They actually feed on sentient brains. It's like trying to get a great white shark to go vegan. Not impossible in D&D (with spells like Wish and entities capable of doing miracles), but not an easy task either. And I'm not sure the mind flayer would not see your trying to...
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    How do you feel about learning new rule systems?

    A new game has to emulate a genre or a specific work of art (movie, novel, etc) that I love. It also has to have a free (or very, very affordable) and very concise and easy to learn and use quickstart version that can hook me and with which I can run a few stories. If the stories click with me...
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    Discworld - Best system?

    There's a free, unofficial, rules lite game called "A one in a million chance at adventure - a Discworld tribute" over at itch.io. I haven't tried it yet, so I don't have an opinion to offer about it. Go check it out and see if it works for you. Edit: Okay, I somehow missed the post in which...
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    D&D 5E (2014) Brainstorm - stories to tell with WotC's new position on various folk (fka "race")

    And then the Mind Flayer points out that 1. it just has to eat like everyone else, that can't be a crime, especially as it's not its fault that it can only sustain itself on other sentient creatures' brains, and 2. the goblins have been involved in banditry and illegal activities anyway which...
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