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    Does 1d12+5 for ability scores work OK?

    I prefer 4d6(drop one)-17 floor 1 myself. Rolling that extra die is just so satisfying!
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    A preference for something that causes others harm is probably wrong. A preference for something as benign as a fictional trope cannot reasonably be construed as wrong in any meaningful sense (unless it’s racist, sexist, etc. i.e. causes harm). In what meaningful sense is liking halflings...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    What makes you think there needs to be a “logic” to justify a preference regarding halflings? Do you make your friends justify their ice cream preferences?
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I’m not sure where anyone has made that argument??? My “argument” is as follows: 1. I like halflings the way they are for reasons that I’ve articulated in previous posts 2. it’s unnecessary for me to convince you of the “validity” of my preference 3. Many of the things you see as defects I see...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Come on, just because we can all generally agree that including an earth-like gravity as the default is a good idea, it doesn’t logically follow that we should all accept that the in-fiction justification for halflings being how they are is insufficient/“not realistic”, or even that the...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Yeah, as fas as I’m concerned WotC can spill as much ink as they like expanding halfling lore; I’ll use what I like and discard what I don’t. What I would not like is if they reimagined the default concept of the halfling to make them “more interesting”. I’m a big fan of how they’re presented...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I think there’s a fundamental misunderstanding here: doctorbadwolf doesn’t care about making you change your preference; he cares about having his preference acknowledged and respected (feel free to correct me if I’m wrong, @doctorbadwolf). To the extent that people are arguing that you’re...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    You’re only wrong insofar as you make sweeping and categorical claims about what’s “true”, “important”, “makes sense”, and other unverifiable absurdities. None of these claims can be supported because they’re all matters of perception and preference, not matters of fact. You started this...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    One person in this thread has made a heck of a lot of unsubstantiated assumptions, and it’s not who you think it is.
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Important to you. Not important in any objective sense. “No support in the game itself” that passes muster according to your particular criteria. Not “no support” in any objective sense.
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    It’s not. Now if you’d only acknowledged this 20 pages ago, and not couched your arguments in terms of what’s “correct” or “best” or “more realistic” we could have saved a heck of a lot of time!
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Good point! Evidently, we should restrict Halflings to the monk class in the name of realism!
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Hmm, that does make sense, given their status as farmers. Halflings really shouldn’t be wielding anything except scythes, rakes and hoes. Anything else would be unrealistic!
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I’m glad your explanation for why dwarves might use axes instead of polearms makes so much sense to you. To me it’s hogwash; pure conjecture that might be plausible but which just as easily could be total nonsense. Certainly, none of these rationalizations appear in any official printed material...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Broken in your opinion, is the part you keep missing. I don’t think Halflings are broken. Not everything in the game is designed to cater to you.
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Nope. Let me help you out: “In-fiction justifications for narrative conceits are of tertiary importance, and are a moving target that not everyone can agree on anyway, so we might as well not worry too much about how the Dwarves of the Iron Mountains irrigate their mushroom crop, because doing...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    When it comes to our niche preferences regarding specific aspects of these fantasy races, we are all outliers. If we weren’t all so united objecting to your claims re:the one true way to do fantasy races, we’d probably all have a million things to disagree about on the topic of Halflings alone...
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    D&D 5E (2014) charger feat on a swashbuckler Rogue

    Yeah, if spellcasting doesn’t conflict with your character concept, magic initiate is the “superior” choice in almost all conceivable circumstances for a swashbuckling rogue. Charger isn’t bad though.
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    D&D General MtG Adventures in the Forgotten Realms Spoiler Thread

    Yeah could be coincidence. Even if it is directly inspired by Hearthstone, that’s not really a dig at MTG, considering HS is an MTG clone. One game is distinctly more indebted to the other. MTG could “steal” design ideas from HS for the next ten years and HS’s debt would still not be wholly paid.
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