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  1. Oompa

    Do any monsters have Move Action attacks?

    Are there move attacks for players? I think they kept the move action for movement purposes only..
  2. Oompa

    D&D 4E Is there a compiled Broken 4e Bits?

    As far as i know there is no list of houserules or broken stuff..
  3. Oompa

    When do you get XP for traps?

    Solutions are so simple.. but sometimes damn hard to find :) Good idea ;) And jumping off a cliff will get you some xp with a damn good reason..
  4. Oompa

    How do you tie someone up!?

    Easy way --> Auto Succes if in need of a simple knot Hard way --> Int check to know a knot, Str check to make it tight :)
  5. Oompa

    When do you get XP for traps?

    I give xp for both.. And if a player triggers a (reset) trap and he takes 10 damage from the 30 he has, he won't get xp unless he disables it.. Cause he could take a surge and walk over the trap again.. and again.. and again.. and again.. I know my players and they would do this for fun :P...
  6. Oompa

    When do you get XP for traps?

    In a non-combat situation i give only xp for traps that can be triggered once or traps that are disabled.. In combat i use the rules above..
  7. Oompa

    Illustrator CS 4

    How did you do that in gimp?
  8. Oompa

    KotS Party Situation.. (long)

    Hmm some interesting idea's.. I think i shall not adjust the hobgoblins or the zombies.. The players attack the zombies, the hobgoblins burst in, chief over confidant but as he see's the players are laying the smacketh down he orders his allies to leave the place and betray Kalarel and go to...
  9. Oompa

    KotS Party Situation.. (long)

    These characters are there first and they finally start to learn the basics, so if i kill them now they need to restart learning different characters so keeping them alive would be better (they could still die in situations here after) They don't know the hobgoblins are there, and i don't...
  10. Oompa

    KotS Party Situation.. (long)

    Hello all.. My 6 players are in a kind of annoying situation without knowing it, i as a dm want them to have fun, challenge them and not punish them for how things went.. so i am in need of some advice.. My players are running Keep on the Shadowfell, they cleared level one totally and are...
  11. Oompa

    KotS Level 2 in Illustrator cs4

    I am using Illustrator cs4 for making a copy of the map of the second level in Keep on The Shadowfell, It is not done yet, and i am not a real artist so i was hoping some people had creative idea's or tips..
  12. Oompa

    Illustrator CS 4

    I am using Illustrator CS 4 to create simple maps for my players and i was asking myself one big question.. Is it possible to create a black layer and than if i place a player with a 5 square radius light source the black layer disappears within that radius.. Simply put, is it possible to...
  13. Oompa

    Chain Devil (Kyton) and Hellish Chains

    No where it says you need to be adjacent.. where u get this from?
  14. Oompa

    Update Confusion

    Av has level 4 as lowest..
  15. Oompa

    Starting wealth by level?

    DMG page 143 For magic items, choose one item of your level + 1, one item of your level, and one item of your level – 1. In addition, you have gold pieces equal to the value of one magic item of your level – 1. You can spend this money on rituals, potions, or other magic items, or save it for...
  16. Oompa

    Gelatinous Cube & Cherub Statues

    A few questions about them (they are from Keep on the Shadowfell) Gelatinous Cube (area 15): - Can they move when they engulfed someone? - How many people can he engulf in total? Cherub Statues (area 16): - The magic wall is between the statues, does this mean players from the outside can...
  17. Oompa

    Game broke down over Pinning Strike

    As far as the rules say the player is right.. (until he is lying dead on the ground).. But i can see the point where you can't keep him pinned if you can't take any actions.. Hmm
  18. Oompa

    Update Confusion

    From PHB page 223: So a level 1 can use a level 30 item, not create it.. Same with potions..
  19. Oompa

    Help Designing Dream Encounters [Now with Monsters]

    Keep normal monsters but give them the ability to "Fade Out", midst combat they become shady and disappear and a round later they appear again, in the same form or mutated??
  20. Oompa

    Update Confusion

    Don't have me books on me but i know a level 1 could use a lvl 30 item.. Maybe the same with creating stuff?
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