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    A Undead Dilemma

    A vampire queen actually is a key element IMC. The valley where her castle is is known as 'the forbidden valley' and is rumored as cursed both amongst the human/elves to the south and the humanoids to the north. But as there are rich deposits of gold, etc, the humans can't stay away long, and...
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    How much would this cost

    I'd either make an item that casts greater darkness, and then limit it so it only works if a light spell is in effect (and I really don't know how much I'd knock off the price for that) OR maybe better- create a 1st level spell "Dispell Light" that negates all light spells. (and then use that...
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    Oddball Rogue Concepts

    Hmmm- The geographer idea made me think of Horizon Walker, which made me think of Ranger 3/ Rogue 3. Ranger has the perceptive and sneaky skills that a Rogue needs, so you aren't losing anything in those. Since you use character level for both skill lists to determine max ranks, you could...
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    Is an invisilble wizard's projected image invisible?

    Well, since illusions specifically work on the image (it can cast them on itself), it seems reasonable to assume that any illusions working on the caster would also be in effect on the image. I don't think the caster would need to see invisible. The SRD I just checked said "line of effect"...
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    Build a brick...

    The party is twin Half-Celestial Fighter/Clerics and will be rgoughly 5th/5th when they meet this guy (they are both 5th/3rd now, but got enough exp to level at the start of next session, and will level again...) They, being C/G, have heard that there is a L/E Half-Fiend who essentially wants...
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    Spell Resistance

    I was a bit confused on the magic missile thing myself- misled by the PC version of Temple of Elemental Evil. But was re-reading books earlier today, and the DMG made it sound like you just roll once per creature per spell. Hmmm, just checked the SRD for clarification on halving the damage...
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    Finally, a semi-official word on non-combat encounters

    thank you i'm glad i wasn't drinking anything when i read that. awesome!
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    Whats a reasonable AC at 10th level?

    originally misread the post, so started to reply so might as well reply! looks good from here. none of the magic items are too powerful, 22 dex is reasonable, and class features are class features.
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    Need info from Maidenheim on Feats!

    there is an extensive review somewhere, and i think it specifically mentions those feats as really great.
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    Clerics and Lesser Deities

    just checked the divine rules and it doesn't place a limit on the level of spells a diety can grant, which is the only thing i can think of that would limit cleric level.
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    Need info from Maidenheim on Feats!

    well, here is the info for the feats from this version of amazon. also, the last 5 levels and skills, etc: 16 +16/+11/+6/+1 +5 /+10/ +5 Magic Arrow +4 17 +17/+12/+7/+2 +5 /+10/ +5 18 +18/+13/+8/+3 +6 /+11/ +6 19 +19/+14/+9/+4 +6...
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    Need info from Maidenheim on Feats!

    well val, it doesn't look good at all. i found 1) people for the past 2 years trying to find it and failing but 2) a discussion of amazon initiative where it was pointed out that the feat isn't always as useful as improved initiative because the enemy has to be underestimating the amazon (which...
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    The "Price That Magic Item" Game!

    great thread, i'm interested to see how it works. i'd like participants to also post their math if they used a formula. 'normal' magic items are hard enough for me to figure out. how much extra is it for swift? and teleport spell as a move action? that has to be huge! a ring of...
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    Making the Melee Cleric

    choose 'war' as one of your two domains and make sure the god has a cool favored weapon. this way you get weapon focus for free. while your dm is busy, or better- drunk- see if you can slip exotic weapon prof- bastard sword in for free.
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    rapid shot + TWF = ?

    last night i read the wotc discussion on this. they have it all laid out in the rules discussion part under 2 handed fighting. from pt2: Ranged Fighting with Two Weapons Attacks with two thrown weapons work just as noted for melee weapons, except that you use your Dexterity modifier to...
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    Dimension Door Clarification

    thanks all, good discussion. and a hat-tip to phindar for the head-scratching comment- validates the question a bit. so this has basically turned me off of shadowdancers. "ohhh, i can dimension door through the shadows and arrive basically dazed!"
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    Intimidate

    hmm. if it is prepackaged and heavy on the humanoids, i assume there are some pretty heavy humanoids hiding a few pages back in the module. why doesn't the scared humanoid sound the alarm and go get the heavy hitters? most humanoids don't like packs of pcs wandering around the neighborhood...
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    Silence and Dismissingspells

    ACK! Never had that happen but it is quite ironic!
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    My Hit Point and Dying Rules, are they too easy?

    IMG- Everybody lives to negative con. Further, everyone gets a con check (hold over from our 2nd ed house rules) to stay on their feet when in negatives. This actually keeps things pretty lethal, as characters are often still fighting while in negative hps- one decent hit and they are dead...
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    core problem: duelist

    just got phbII- so a duskblade can cast arcane spells with a sword in one hand and a shield in the other, but a duelist can't do anything with his second hand to get his bonus damage? that makes a ton of sense, especially since the duelist is supposedly a prestige class and duskblade isn't.
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