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  1. AeroDm

    D&D 3.x 3e multiclassing on 4e math

    I've posted some pieces in the 4e forum but not this class architecture because it (a) really isn't compatible with 4e since the only thing they have in common is math and (b) is designed to appeal to the 3e crowd. While it is not in the links provided, this homebrew doesn't require monte haul...
  2. AeroDm

    Bill Slavicsek vs. Sean Hannity?

    Pure prank but somehow it makes me smile that there are people out there that put effort into these types of harmless jokes. I hope they got their 15 seconds of fun.
  3. AeroDm

    Milestons

    Yeah, they still get an action point. Overall this house rule tends to increase the power of the group but in a cinematic and pro-teamwork way so I accept it. I think returning a healing surge is significantly less powerful than an action point and so few people will find it an attractive...
  4. AeroDm

    Mapping in PowerPoint

    My first stab at mountains is linked below. In addition to not having as much time as I want, they are proving to be a challenge. This first take is a topographical approach to mountains. In addition, the mappers of the forum can find a dozen plus symbols all customizable in power point in this...
  5. AeroDm

    Making a mystery scenario

    I would do it as you are suggesting (logic puzzle with different clues of the puzzle accrued throughout the adventure) but you need to develop a narrative device. Ideally, that narrative device would also add tension or enable the introduction of combat to various scenes to break up the session...
  6. AeroDm

    Newbie DM here and I'm...

    The other thing you could try is to go back to early 3e modules. Because there weren't as many rules and variants then, the modules also tended to be simpler. The first such module was The Burning Plague (google turns it up easily).
  7. AeroDm

    Being non-judgmental about play styles

    I think OnlineDM is just having trouble defining what it is that bothers him. He is a lot like Justice Potter Stewart with regards to pornography ("I know it when I see it.") There are a lot of powerful character builds that *aren't* power builds. But then there are some where you just want to...
  8. AeroDm

    Milestons

    We use a variant house rule with regards to milestones but the following summary will be portable to most games. Throughout the campaign the players are able to find grimoires. Grimoires contain specific milestone powers that the group can decide collectively to learn. At every milestone, the...
  9. AeroDm

    CB's biggest failing by far: No custom content possible

    I am often amused by these binary threads. It is as though we have to decide that DDi is a great value and will get our money or that it is an abomination that we should rally our comrades to scorn. The truth is that DDi can be *mostly good* and still disappoint. We can subscribe and still wish...
  10. AeroDm

    D&D 3.x 3e multiclassing on 4e math

    I don't disagree with the statement, but are you saying that 4e cannot have choices in the same way as 3e? Did you read the links and you're trying to gently imply I failed without directly saying it so as to spare my feelings? I'd rather have honest feedback than unassailed feelings, so please...
  11. AeroDm

    Vote for the Most Powerful Arcane Spell Level...(?)

    I think that thread is really instructive in the answers to this thread. I agree and disagree with both of you. I may be summarizing with an axe when a scalpel is preferred, but I think an important element of both threads is in how the various tools of balance are used to balance. You seem to...
  12. AeroDm

    Being non-judgmental about play styles

    Wait, for real? That player is the smartest person alive...
  13. AeroDm

    Being non-judgmental about play styles

    Well, I'd say about 90% of accepting something is mentally acknowledging that you want to accept it and treat it as equal but different. I think you may be able to help yourself, though, by trying to understand why people power game. In my mind, they are just trying to be excellent in the areas...
  14. AeroDm

    Vote for the Most Powerful Arcane Spell Level...(?)

    That logic always struck me as odd. The fact that from campaign to campaign something as subjective as "desired level of wealth" could correlate into the ability to manifest the power your character properly obtained. It seems like bad design to me that some classes' power is tied to game-play...
  15. AeroDm

    D&D 3.x 3.5 Weapon question

    Sarcasm aside, I'd point readers to the top post on this page and four below it. Elvenshae and I developed excel docs that put a little structure around trying to answer the question. Between both files, they have a scant 11 downloads, but both are pretty nifty.
  16. AeroDm

    D&D 3.x 3e multiclassing on 4e math

    I've been working on a homebrew for a while now with the basic design goal of recreating 3e's multiclassing with 4e math. I really believe that the 4e math is a brilliant step forward in game design but something rubbed me a little wrong. I eventually realized that in 4e you pick your character...
  17. AeroDm

    Being non-judgmental about play styles

    I think some of it is the feedback loop of the internet but some of it is also that the division has gotten deeper. Because of the internet, an exceedingly broken combination spreads immediately and so anyone with a power-gamer tendency is entirely capable of becoming a munchkin with little to...
  18. AeroDm

    D&D 5th Edition!!! (WITH POLL!!!)

    I can see where 4e is a little challenging to customize, but I feel that 3e is the most customizable of any edition. Feats, PrCs and relatively reliable base mechanics lead to a lot of different in-roads for customizability. The 2e optional rules felt more tacked on, in my opinion, than many...
  19. AeroDm

    Dwarven Sayings

    How about: "An ale in the gut is worth two in the mug."
  20. AeroDm

    Your Favorite Spells And Their Creative Uses

    In 3e the reduce spell wouldn't reverse if doing so would cause damage. I once had an evil villain capture and hold hostage a player (while he was away for several sessions) and use reduce and a collar with spikes pointing inwards to make it permanent. I also played a duskblade in a group for...
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