Search results

  1. I

    The New Style

    While I come here to geek out on dice and monsters, every now and then something comes up to remind me that when I do this I step into a funhouse mirror where everything that is true is reversed and the nearly incomprehensible becomes the canon. Don't get me wrong, it is good that there are...
  2. I

    E6: The Game Inside D&D

    I agree – one of the attractions of E6 to me is that it doesn't have lots of flaming swords all over the place. What to do about TWF vs. THF vs. sword/board is, after a point*, probably the job of an entirely other set of optional rules (which I would welcome! yeesh) because it's such a big...
  3. I

    D&D 4E 4e Magic: The De-Science-ing?

    Yeah, there's a balance to be struck. – mysterious, strange magic is fun – it does get annoying to keep running across schmoes who arbitrarily wield magic that is inaccessible to you – it makes sense & is fun to have some strange magic become accessible to PCs, after they run across it – in 3e...
  4. I

    The death of bonus stacking?

    I'd think it'd be fine if they just put a hard limit on the total number of bonuses you could have. 2 or 3 permanent, 2 or 3 temporary, say.
  5. I

    New Design: Wizards...

    "You finish your incantation, and three walking skeletons rise from their graves, ready to do your bidding." "Dude. Hey. Remember the +2 virgin I sacrificed a couple days ago? That still counts, right?" "Oh. Right. Good job then. Five walking skeletons rise from their graves, ready to do...
  6. I

    Overuse of monsters and magic.

    The classic dirty trick is to have systems of magic unavailable to the PCs, and use those (or no system at all; the 1E method, pretty much) when you really gotta go for the mysterious and magical. I have a prejudice towards low-magic myself, but there's got to be at least a way for the PCs to...
  7. I

    New Design: Wizards...

    Yeah this seems the most obvious route. I guess I was thrown by the feel of it, but this could be tied to tablets with different runes and sigils, for example; relics, even environments. It might be cool if one type of magic was stronger at night, and another stronger in day, etc. Hmm. Dunno...
  8. I

    New Design: Wizards...

    I don't usually care much about exactly how a game outlines the use of magic, because I view it as a starting point for whatever I can dream up. So what matters to me is, what can I do with the story that's been given to me? This looks hard to adapt to other concepts or campaign worlds. I...
  9. I

    E6: The Game Inside D&D

    Yeah, I was playing with building an E6+20 greatsword fighter – barbarian 2/ fighter 4 seemed most advantageous – and it gets pretty mean. It's not even like there's very many THF feats out there, but the ones that are there sure work. I am not at all sure 1st-level mooks are going to present...
  10. I

    101 Magic Items nobody needs.

    Ring of Recrimination Rod of Infinite Innuendo Staff of Human Resources now on sale!
  11. I

    No Macs? Holy crap did WotC do the math wrong!

    Dude! That's what I'm talkin' about. I welcome your welcoming of WotC's decision. May all niches be exploited!
  12. I

    E6: The Game Inside D&D

    While I'm not 100% convinced I should back off from E8 (I can at least devise counters to Improved Invis.: a feat or two working off Blind-Fight to help pinpoint invisibles and possibly a little alchemical sack-of-flour-in-a-vial should cover that spell, which will only last 8 rounds tops; Solid...
  13. I

    How many wizards does it take to screw in a lightbu- I mean, kill Elminster?

    Oh, this is silly. If Elminster is the first wizard over like 7th level the D&D characters have ever fought they are going to be in a bit of trouble.
  14. I

    How would you like to see Grapple changed?

    In a very broad sense, it would be better if things like giants typically grabbed little adventurers, and instead of just holding them in their grip round after round, threw them a great distance with great force, and the rules supported that as a pretty good tactic for the giant to pursue. It...
  15. I

    This "resting at 9:05 AM" business

    I wonder if it would be easy to tack on a spell point system for the per-encounter abilities to introduce resource management, for those groups who wanted it. That is, easier than tacking it on to Vancian spells.
  16. I

    No Macs? Holy crap did WotC do the math wrong!

    They could have either made it web-based, and made us Mac, Linux, etc. users happy, or had somebody real put it together, and made me sad. (DDI, brought to you by Bioware! PC only! : cries : ) As is it's probably totally missable. Eh.
  17. I

    Magic missile

    Oh, I bet that spell's just plain gone for some at-will eldritch blasty or x-per-encounter zapping power. Shrug. Playing 1e it always struck me as strange that magic-users had their little plink spell on one hand, and then a couple levels later a tac-nuke, so I guess I am insufficiently...
  18. I

    They Changed FIREBALL?

    Well, 1E fireball (and lightning bolt) was something you planned the whole fight around, since it could pretty much end it, for you too if you weren't careful. :)
  19. I

    D&D 4E Material components and spell books? Get rid of them for 4e!

    Instead of spell components I would rather have arcane magic work through focus items (cleric-style) – whether that's just one focus, or a focus per spell type (a item to cast fire spells, air spells, illusions) could be an option, but it would be better if it were limited. Expensive material...
  20. I

    What the heck is "Unfun"?

    So what do you do with magic (silver/cold iron/whatever) arrows, then, handwave those too? You can easily wind up right back where you started. It isn't always worth it to enforce bookkeeping, but there are always situations where keeping track of something or other does have a real impact on...
Top