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  1. K

    RHoD help needed - SPOILERS!

    Our group is having a lot of fun with this. The party is just about to begin the battle at Skull Gorge in Part 1. As I'm planning for what happens next, I'm a little confused. My party jumped on these events immediately; for them, it's day 3 of the story. Yet, all of the post-Cinder Hill...
  2. K

    Half-Dragons and Enlarge Person

    Our party has a half-dragon human monk (Medium size). A half-dragon of Large size or greater has wings. If Enlarge Person were cast on the monk, thus making him Large for the duration of the spell, would he also gain wings for the duration of the spell?
  3. K

    Dragons and Outsiders

    I'm running a moderately dragon-heavy campaign, and I was thinking of making dragons native outsiders. However, I decided that I didn't like the mechanics for the native outsider type (which is, on many counts, just a weaker version of the dragon type). So I thought about making dragons both...
  4. K

    Campaigns in the near future?

    Woah! The Fantasy Trip: That's older than old school! Good times!
  5. K

    What RPG product(s) of 2007 are you looking forward to?

    M, I was pretty convinced that I was the only person in America to have so much love for the Mutant Chronicles RPG. Frankly, the rules never sent me, but the setting is so very, very cool. (WH40K's setting is also very, very cool, but they are very different to me. What I've read about the...
  6. K

    Hydras and Lightning

    Of course, it's irrelevant, as the monk shouldn't have been able to grapple the hydra. Aside from that, I'd agree it would be commonsense. However, ironically, on a thread on collateral damage, I proposed that launching a fireball in the middle of the woods should cause plenty of collateral...
  7. K

    Hydras and Lightning

    Crap. I forgot this little qualifier. The monk was only Medium-size. I hate adjudicating rules wrong! Oh well. My mistake is the players' gain. As for the other part, we knew what square the monk entered the (erroneous) grapple with the hydra, and the lightning bolt didn't travel through...
  8. K

    Hydras and Lightning

    The party fought their first hydra last night. Couple questions came up as a result: 1) A hydra is Huge. Therefore, when trying to Sunder its heads, does that mean the beast gets a +8 (2 size categories larger) against Medium opponents? That's the way we played it, but that seems to make...
  9. K

    Homebrews - Stealing the best - what to steal?

    My homebrew has a lot of everything, so I steal liberally and often. :) It helps that I acquired almost 50 WotC 3.0/3.5 texts BEFORE I started designing in earnest! So, yeah, there are a lot of things that I take, re-paint, and put someplace in my world. I am especially fond of taking PrCs...
  10. K

    Fiendish Codex III: Yugoloths poll

    Wow! I thought I was the only one who secretly, quietly felt this way. I LOVE fiends in general, but I think there has been far too much made of their distinctions, and I think the Yugoloths on their own are a weird (and unnecessary) idea. That being said, I love extraplanar evil, so I'd still...
  11. K

    What was so magical about 1E/OD&D art?

    Especially Mialee! Can anyone point to a single picture of her that is "flattering"? How about "looks like a girl" even?! She is one hideous argument against the notion of "hot elf chick"! And it doesn't seem to matter what artist draws her! Oh, and I love the 1E art for the feelings it evokes...
  12. K

    "Goodest of the good" and why Hell is a bad place

    arscott, that's cool. I like that. Thanks!
  13. K

    "Goodest of the good" and why Hell is a bad place

    Wow! I'm sig worthy! Thanks a lot! I appreciate it! Griffith, the reason I have questions is because I AM using a polytheistic world. I assure you, if I was making a world with a fundamentally Christian worldview, I wouldn't have so many questions. ;) Instead, I have an unknown creator God...
  14. K

    "Goodest of the good" and why Hell is a bad place

    Farcaster, I'm not convinced that the Blood War is essential for "core" D&D, so that explanation won't necessarily work for me. (Really, I think I'd rather the demons and devils ultimately work in a very uneasy union, with just radically different ways of effecting evil, but that's very...
  15. K

    Item Destruction

    To the Mods My bad. Could someone move this to the Rules Question forum please? Thanks.
  16. K

    "Goodest of the good" and why Hell is a bad place

    Actually, Shem, I don't think your PS definition of the lower planes really conflicts terribly with my "damnation" (not my word) hypothesis. An absence of good would also serve as the reason why the planes are the way they are, and why the fiends are the way they are as well. After all, in the...
  17. K

    Collateral damage

    If I may threadjack my own thread for a moment, I agree that ideally actions define alignment, not the other way around. However, alignment is on the sheet as an aid to play, not as a constantly modified in-game personality test. As DM, with all I have to do in game and outside of the game for...
  18. K

    "Goodest of the good" and why Hell is a bad place

    Thanks for all the replies so far, and I hope there are more. I know some DMs relegate cosmological questions to part of the background, but me and my players are rather obsessed with knowing how the world works, not in a physical sense (we'll do plenty of magical handwaving to deal with that)...
  19. K

    "Goodest of the good" and why Hell is a bad place

    Note to the moderators: My request for philosophical opinions here borders vaguely on the religious. My intention is not to violate the code here; let me know if I've stepped over the line. I have two related points of a philosophical nature that I'm seeking opinions on. I am trying to...
  20. K

    Collateral damage

    My players are generally very good players, in both senses of the word "good." They roleplay well, and it is very easy to motivate them for heroic, rather than mercenary, reasons. However, when it comes to combat situations (and occasionally searching for treasure, but that's another story)...
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