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    NEW Immortals Handbook - Ascension thread

    I agree, looking at the numbers, you gain +2/Divine bonus to stats from any given divinity template. The penalty to said ability score effectively makes it so you gain no bonus to said stat. However, the 'cannot improve under any circumstances' clause (see 'easily distracted' under the madness...
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    NEW Immortals Handbook - Ascension thread

    U_K! Thanks for the info. The whole 'count as a different religion' thing might not have occurred to me. (I forgot the worship system is less perceptual, and more spiritual; IE You can't 'cheat') Its also a good thing you noted earlier that Apertures are 1000 Qp/Year, not 1 QP/year. (I almost...
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    NEW Immortals Handbook - Ascension thread

    Your example says 2000 years, but references the table of divine age. So many 0's, I guess I lost track of what exactly I was looking for. :) And yes, If I were writing Ascension, I'd do the same thing for my namesake. You'd see the double magic portfolio gaining all manner of ridiculousness. :)
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    NEW Immortals Handbook - Ascension thread

    I am not even going to attempt to categorize Sauron or Morgoth, since I haven't read more than the Lord of the Rings Trilogy + The Hobbit. (I know, I should read the others) Someone else more authoritative can do this. Oh, U_K, I was talking with one of my players about the update, and he...
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    NEW Immortals Handbook - Ascension thread

    U_K! Update looks great. Just a minor suggestion. (Ill list it in the 'fix this' thread soon) For the resonance section, certain parts need to be more specific: 1 - 'Apertures contain 1 Qp per year of existence.' You reference another table, but just saying this flat out makes the aperture a...
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    After being DM can PLAYING ever be as good?

    When I started the game, I started as a player. Every DM I had for several years had a certain style. (The cinematic, story & character development oriented style, with very little combat) Unfortunately, no one in my current RP group has that kind of style, so whenever I play, I find myself a...
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    NEW Immortals Handbook - Ascension thread

    dante58701, I think I can answer #4... In light of an infinitely scaling metamagic system, having the base spells scale infinitely makes magic way too powerful. Do some math with both, and you would quickly find mortal mages could 1-shot Time lords with Magic missile. (Well, maybe not time...
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    Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)

    1/4, from what I have seen from all manner of 20th level+ games, is about right. Anyone spending too much on one piece of equipment is just asking for it to be sundered/stolen/disjoined/etc. That, and someone loading up one really strong item probably doesn't have the cash for the other...
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    Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)

    Alas, but my 3.5 DMG is missing (Its ok, I like the tables in the back of the 3.0 DMG more), else I'd give you the page numbers. I think its one of those rules everyone misses, like the one in the psionics handbook about not being able to spend more Powerpoints in one turn than your manifester...
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    UA Spell Points discrepancy???

    I think this probably slipped by editing. Ex: The person typing the example didn't read the chapter very well, or that second quote was written later but the example was not changed. I would think the text over-rides the examples. Ex: It says you prepare 'as normal' but with the change that you...
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    Which class is the most useless?

    I voted Rogue: Asside from their skill points, rogue does 2 special things: Sneak Attack and Trap-Disarming. In any typical adventure, only one of those two are useful at any one time. In dungeons full of nasty traps, rogue typically face undead and constructs, against which they can't sneak...
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    Could this be the future format of 4th Edition D&D?

    I don't think I would switch systems at this point. But if they just re-released the core books with the new format/ruleschanges and a way to completely 100% convert a 3rd edition character to 4th without any real loss in capability (I saw alot of this from 2E to 3rd; Dual-classed characters got...
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    Eldritch doom, making it more doom like {Warlock}

    I think it would be about the same. It's powerful, but making it possible to harm allies wouldn't reduce it's level one tier, especially if it could also damage objects. (Not that the warlock can't already shatter at will...) By the way, I never noticed it was "any number of creatures", not...
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    Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)

    The 4 artifact limit seems really artificial, but it is basically the "wealth by level" guidelines, but streamlined: Ex: It says you can't have any single item worth more than 1/3rd your total starting wealth. At 20th level, this means ~200k, the price for a +5 weapon with +5 worth of crap...
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    Full round casting, reflex saves, area of effect spells

    I don't think so; The creature was totally unaffected. It didn't need to dodge or move, or flinch, because It knows it's immune to fire AND magically resistant. The rogue/wizard example is different, he has to dodge/evade said fireball or whatnot. I think it's DM's call, but in general, I...
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    crit-based Hit Location System - in-process design thread

    I converted a small Hackmaster crit table to D20. It is a D% table designed for use on every hit, but it could be converted back to a Critical hit chart easily. It deals its effects out in either simple d20 terms (ability damage, conditions like stunned, etc) or, for the more severe rolls, newer...
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    NEW Immortals Handbook - Ascension thread

    Yea the Knowledge vs Secrets thing is a bit odd. Science vs Magic I can understand. As for Death/Undeath; I can see it going both ways; Perhaps the Death domain should just be unable to boost constitution with magic items (Single), or Penalty (double)?
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    Poll: Power creep in 3.5, how significant?

    I voted option #2: Some feats/PrCs are just plain sick together (Incantrix + Another Spellcaster, Powerattack + Leap-Attack + Shocktrooper) but most of the stuff is pretty tame. I ran a few Core-only games last year, and some of my players complained their characters were bland. The current...
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    Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)

    I think Upper_Krust was going to cover all that stuff in Grimoire. I would assume you would need them to make artifacts, since Ascension does say "for all intents and purposes, artifact means epic magic item" or some-such.
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