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    Eberron - Extreme Explorer PrC

    I got the immediate impression of Indy bungie jumping into the temple of doom or skie boarding towards the Ark. Not exactly blowing my skirt up here...
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    D&D Armageddon - Blood Wars End, Sigil Falls to Seige

    Nice. I like world hopping campaigns. You could visit all the familiar locals like FR, DL, GH and still use a home brew. Plus you could go to the Midnight setting and really give those people something to cry about.
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    Help with new character...

    You dont divide up the points. Each transformation is a distince entity. The transformation has to be something relatively out of your control though. If you want to be able to transform willy nilly into whatever you want then multiple forms of specific alternate form would be the way to go...
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    Help with new character...

    Your character concept can be accomplished with transformation. You stat up each character and need some specific trigger to turn into them.
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    Plot ideas-Need help! (kind of long)

    I find when PCs are continuously lollygaging its good idea to have the threat you wanted them to take care of kill off their friends or raze a couple of their home towns. Hurt them when they are not looking and/or are ignoring obvious plot hints usually helps them focus.
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    [4.0]Would you like more or less classes in the next edition?

    I would like fewer general classes that you could customize into a more specific role. I.E. A fighter class could become a barb, paladin, ranger, or swashbuckler etc.
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    Angry at players...

    I would say its metagaming if they know Shadow Dragons breath a drain effect and they have never encountered one. Unless one of them has a substantial knowledge skill of a) The Plain of Shadow or b) Dragons there is no way they should know the beasts capabilities.
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    D&D 4.0 - What the?

    I think one of the problems with Vanican magic is the limitations it places on utility spells. I know I am much more apt to memorize blast/blowup spells than say knock because 9 times out of 10 they're more useful. I think if they allowed the wizard class to be able to rememorize spells for...
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    mutants and masterminds comic conversions

    An "accurate" conversion of a character no one will be able to play and that is useless in virtually all M&M games unless they are playing DBZ style. No the logic is completely flawed. You are making character conversions based on a rule system. A rules system which you break repeatedly...
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    mutants and masterminds comic conversions

    I never said I didnt like you work because I certainly do. In fact it was your initial posts that got me interested in M&M in the first place. That said I stand by my statement that your work in general is overpowered and many people on the M&M boards agree with me. I mean PL 35 Magneto? I...
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    mutants and masterminds comic conversions

    A fair warning about Neo's stuff there John. It looka very nice but tends to be way overpowered compared to the general M&M consensus. Valider is more inline with where things should be. Most of the x-men should fall between PL 8-14 with somebody like Kitty Pryde around 8 and Wolverine or...
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    A Essay -- The Knight vs. the Samurai

    I'm not sure where people are getting that a long bow or crossbow was useless against knights in plate armor? Heck the history channel demonstrated what a long bow could do to armor. A full plate breastplate with padding was shot at from 50 yards with the long bow and the arrow went right...
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    Pbp for M&M needs good GMs and Players

    I have a game that will be starting up shorty. It is located at: http://www.menefees.net/freedomcity/viewtopic.php?t=322
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    Which d20 Superhero System?

    I would recommend Mutants and Masterminds. The game borrows many rules from the d20 system but is simplified greatly. There are no classes or attacks of opportunities. You create heroes using a point buy based system that allows you to customize exactly how you envision him. The games core...
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    Is anyone actually playing Modern?

    As difficult as it is to get a d20 modern game started it just get more difficult with different rule systems. You should try finding a Mutants and Masterminds game.
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    Pbp for M&M needs good GMs and Players

    Hello all, I am a member of Emiricol's Play by Post Freedom City Mutants and Masterminds game. We currently have one game in progress with a second set to start up this week. The game thus far has proven to be quite fun but we desparatley need more GMs and Players. We hope to be able to...
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    Everything I Ever Learned About DMing I Learned From Comic Books

    This is probably why I play M&M now and have a real hardtime going back into a D&D system where half of your abilities are determined by the loot you acquire. Give me comic book arcs and Mutants and Masterminds please.
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    Star Wars: Knights of the Old Republic

    Great game but I agree with others that it is terrible for table top. It is so skewed in favor of the Jedi that other classes are irrelevant. Also, the skill implementation makes half of the initial character classes useless as well.
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    Superhero D20?

    I have to agree with Billy. I have never been more please with a gaming series than I have been with M&M. Its a fantastic series and a great game system. It did take me about a week to really get all the nuances of power creation, but now I can create virtually anything. I got involved in a...
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