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  1. MerakSpielman

    MerakSpielman's Story Hour (A Kingdoms of Kalamar campaign)

    And I'm afraid that's the sudden break - yeah, before we get to any real action or anything. Give me a day and I'll write up the summary of what has happened since then.
  2. MerakSpielman

    MerakSpielman's Story Hour (A Kingdoms of Kalamar campaign)

    Outside, the rain had slowed to a faint sprinkle, but the sky was still overcast, the reflected glow of the city creating a weird universal half-light across the port district. “Which way?” Lysorn asked Dust. “Just a few buildings down. That way,” The Dejy sorceress replied, “Look, you can...
  3. MerakSpielman

    MerakSpielman's Story Hour (A Kingdoms of Kalamar campaign)

    It was a dark and stormy night. Rain sluiced off the dilapidated roofs and into the garbage-strewn gutters of Bet Seder, cleaning away the accumulated filth of the last week. This occasional cleaning was only a temporary solace – the filth would be carried out to the sea, only to return with...
  4. MerakSpielman

    MerakSpielman's Story Hour (A Kingdoms of Kalamar campaign)

    Here is a map of Tellene - the world of the KoK setting: Link
  5. MerakSpielman

    MerakSpielman's Story Hour (A Kingdoms of Kalamar campaign)

    This is my third attempt at a Story Hour. The first one fizzled because I was too lazy to continue, even though I didn't start the story until the climatic final dungeon of the campaign. The second fizzled because the group split up, and I couldn't bring myself to keep writing the few sessions I...
  6. MerakSpielman

    How many Ioun Stones can you use at once? Also, do they work with other head gear?

    Just a quick aside (I know most of you here wouldn't make this mistake), but when a player of mine heard that you can have as many Ioun Stones as you can afford equipped at the same time, he jumped to the conclusion that he get several of the "+1 to AC" variety and improve his AC by several...
  7. MerakSpielman

    I need an iron-clad argument re: True Seeing

    It must have been the penalty to Spot check that tipped the odds in their favor. When making opposed Spot-Hide rolls, a penalty to Spot is very similar to a bonus to Hide. :) In this battle, it made all the difference, because the archers sneaking up on the camp failed to spot the PC on guard...
  8. MerakSpielman

    Kingdoms of Kalamar Villain Design Handbook 3.5

    I'm an editor and I think there's something you don't understand. We're masochists. Why else would we be editors? How else could we actually ENJOY finding comma errors and misused em dashes? Threaten to withhold the whippings, and you'll begin to see REAL results. (Oh, and I'm running a KoK...
  9. MerakSpielman

    [IronDM] Fall 2004 - Contest Underway

    I think you already have 8 or 9, but go ahead and sign me up as an alternate please.
  10. MerakSpielman

    I need an iron-clad argument re: True Seeing

    I told the players the area X distance around their campfire was "Shadowy Illumination" and they started scrambling through the books, looking for the official definition of that term. Try the indexes. I'm not really sure.
  11. MerakSpielman

    I need an iron-clad argument re: True Seeing

    It might not be in the SRD, but it's somewhere in the 3.5 RAW. I know, because it came up last session and we found the reference. I'll take a look when I get to my books this evening.
  12. MerakSpielman

    I need an iron-clad argument re: True Seeing

    What I think it meant to say is "It does not negate concealment caused by opaque obstructions, including that caused by solid objects, fog, and the like." or something.
  13. MerakSpielman

    I need an iron-clad argument re: True Seeing

    There is a bonus granted to Hide if the hider is within darkness or shadowy illumination. It makes perfect sense to me to deny this bonus when the hider is being Spotted by a creature with the ability to see through darkness. That said, they're still hiding, and they have rolled their Hide...
  14. MerakSpielman

    How do you handle DC 0 Epic Spells?

    The main problem is the 0-cost to create. The spells themselves don't seem that bad, really, seeing as how they'll each take up an Epic spell slot to cast, which could have been used for something much more powerful.
  15. MerakSpielman

    Ramifications of a terracentric system?

    The retrograde motion of planets has been observed for a LONG time, and was taken into consideration when Ptolemy worked out how the solar system works. In fact, The Ptolemic solar system could predict the future positions of planets (from earth's point of view) with greater accuracy than the...
  16. MerakSpielman

    flaming sphere and invisibility

    But summoning monsters and having them attack doesn't turn off invisibility. Why should it be different for summoning a Flaming Sphere?
  17. MerakSpielman

    Sailing without a crew

    Sailing a ship in a straight line towards a set destination, with no physical landmarks, is an incredibly complicated task, even assuming you know your precise starting position and it's relative position to your destination. I think it is perfectly reasonable to have common sailors need ranks...
  18. MerakSpielman

    ARGH! Sense Motive is NOT frigging mind reading!

    I think it is important, if you are having this problem, to roll the PC's Sense Motive checks yourself, behind a screen. There are several possiblities: The NPC is lying and the PC fails the check: "You're pretty sure he's telling you everything." The NPC is lying and the PC fails the check...
  19. MerakSpielman

    D&D Player Accused in Sword Killing *why is the game a factor?*

    See? This is why you should study martial arts. So you can take swords away from psychos at your workplace before they hurt somebody. Of course, this presumes they're not actually proficient in swordplay, which would make the disarming significantly more difficult.
  20. MerakSpielman

    ARCANE LOCK versus KNOCK

    I think it'd be fun to employ Heighten Spell here. A Knock can only break through an Arcane Lock cast at an equal or lower level than itself. So a 20th level wizard could spend a bit of time using Heighten Spell to prepare a few 20th level Arcane Locks, which would require a wizard who can cast...
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