Search results

  1. Timespike

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    Which basically puts unliving characters in the same position as ones in a party without a healer. They can still spend hit dice, use potions, etc. Probably the best (and most on-flavor) work-arounds if you're really nervous about that is to go the vampire route (the heritage gift and/or the...
  2. Timespike

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    Also: new PDFs are uploading. The typo that @JerichoPenumbra found has been fixed, as have a couple of others in the spells chapter that were found by a different person.
  3. Timespike

    3PP Release New 3PP Release: Spells from the Forgotten Vault!

    Okay, guilty. It DID get me thinking about solutions to answer that inquiry. Still - it will take some time once we get going and that likely won't really start in earnest for at least another month or so.
  4. Timespike

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    Okay, as near as I can determine, here's what happened with those. The original version of necrotic healing was originally unlimited; it could basically be used at will. We realized that was way too good; cantrips that deal necrotic damage exist, and even inflict wounds is unbalanced for use as...
  5. Timespike

    3PP Release New 3PP Release: Spells from the Forgotten Vault!

    Probably not any time real soon, much as I'd like to. The reason for that is when I was working on SftFV, I hadn't yet learned how to set documents up for print with DTRPG. There's a hard limit of 240% ink on any one spot (if you do CMYK color, the Cyan, Magenta, Yellow, and Black all have to...
  6. Timespike

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    Hmm. I'll have to take a look. I think that may have been nerfed, but I am not 100% sure on that. And thanks for the catch on the expanded spell list, I'll get that fixed in the next batch of PDF revisions too.
  7. Timespike

    Into The Wyrd And Wild Makes The Woods Weird

    I'm not a huge fan of OSR-style play, but even so, Into the Wyrd & Wild and its sequel, Into the Cess & Citadel are absolutely phenomenal books. They are two of my favorite gaming books in my whole collection.
  8. Timespike

    Voidrunner Voidrunner’s Codex

    I'm really intrigued by the fact that ships have their own entire book now. That's a lot meatier than back when I was working on my sections.
  9. Timespike

    Level Up (A5E) Questions about Oaken Fist archetype

    I get your point, but also, trees aren't known for their mobility. ;) I tried to give it enough other benefits to be useful if you can prepare a bit for a fight, but it's definitely a defensive feature, not an offensive one.
  10. Timespike

    Level Up (A5E) Questions about Oaken Fist archetype

    The reason Xiphumor tagged me is that I wrote the archetype. Let me see what I can clear up here: 1. Yes. If you think that's too good, nothing will be harmed by making it a bonus action. 2. The barkskin is indeed mostly there for flavor, though it's also a backstop against adepts that have...
  11. Timespike

    Voidrunner Voidrunner’s Codex

    She wasn't just on the design team, she came up with the actual name "Voidrunner."
  12. Timespike

    Level Up (A5E) Every Archetype in A5e AND 3PP

    Well, Clarke, I am "sorry" to inform you that your charts are once again out of date and the Savant needs some purple on its bar chart now. ;)
  13. Timespike

    Level Up (A5E) Every Archetype in A5e AND 3PP

    Multiclasser's Manual will mostly be synergy feats (including a triple-class one), though I do have a few archetypes planned for it.
  14. Timespike

    3PP Release New 3PP Release: Thematic Toolkit: Hazardous Knowledge

    Per this post from Morrus, this product has been re-listed. https://www.enworld.org/threads/every-archetype-in-a5e-and-3pp.695465/post-9284894
  15. Timespike

    Level Up (A5E) Every Archetype in A5e AND 3PP

    That's enough affirmative for me! https://preview.drivethrurpg.com/en/product/441013/Thematic-Toolkit-Hazardous-Knowledge-A5E?affiliate_id=3134022
  16. Timespike

    Level Up (A5E) Every Archetype in A5e AND 3PP

    Pretty much what Clarke said. I'm an "err on the side of caution" person anyway. I've also always felt like I was safest pointing to rules people could find in an SRD (in this case, the specific names of features and archetype levels). That said, it's your game company! I can re-list Thematic...
  17. Timespike

    Level Up (A5E) Every Archetype in A5e AND 3PP

    Now we just need the savant back in the LUSRDs and we can start chipping away at that one too.
  18. Timespike

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    I will also say: think the wielder is probably plenty strong, even at lower levels, and by the time you hit 5, they're likely to be an absolute wrecking machine. The spell list is really good (notably including shield), the combat traditions list is really good (including Tempered Iron, Cutting...
  19. Timespike

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    Indeed! The Burdened from thematic Toolkit: Carry the Darkness is just such an archetype. The Accursed Magic feature gives you two affliction cantrips.
Top