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  1. Chaosmancer

    D&D 5E (2024) Check Out The New Monster Manual’s Ancient Gold Dragon

    You know, I get that people CAN do things. But having a pit of certain death that the dragon can drop people in is just... poor gamesmanship in my opinion.
  2. Chaosmancer

    D&D General How Often Should a PC Die in D&D 5e?

    Where I see a big difference between a covered pit trap and the ear-seeker is in the genre conventions. Collapsing floors, trip wires, and just traps in general are all major parts of the adventure genre. Heck, you see some of that in war movies and various action films as well. I could picture...
  3. Chaosmancer

    D&D 5E (2024) Check Out The New Monster Manual’s Ancient Gold Dragon

    Inspiration might not help you at all. You do not get to add proficiency to initiative naturally, you get your dex mod. Even a Rogue with a +5 is incapable of going before the dragon if the dragon rolls a 10 and gets a total of 26. Because you cannot crit initiative per the rules, so they max at...
  4. Chaosmancer

    D&D 5E (2024) Check Out The New Monster Manual’s Ancient Gold Dragon

    It was either a sage advice or an interview, been years so I don't remember the source. Purely logic wise, you have to remember that feats and magic items are generally not considered, but do typically exist. That might change in 2024 assumptions, but in 2014 it was clearly not considered...
  5. Chaosmancer

    D&D 5E (2024) Check Out The New Monster Manual’s Ancient Gold Dragon

    Looks like it is, my mistake. Getting it mixed with the other reveals 1) At a +16, the dragon going first is VERY likely. You would need to either have a subclass ability, and/or alert, maybe an epic boon, and a good roll. Even if the dragon doesn't go first, it is pretty darn likely to be...
  6. Chaosmancer

    So Much Art From the 2025 Monster Manual

    I actually have some expierence with this, to an extent. I'm a huge fan of Sentinels of the Multiverse, a superhero cooperative card game. All the art has been done by one guy for the entirety of the games existence (in production 14 years). A few years ago, they decided to make the Definitive...
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  10. Chaosmancer

    So Much Art From the 2025 Monster Manual

    Not all art is timeless. In fact, much of it has had its time pass us by. Many times if you can tell art was from a specific time period, without it being a work of a great master of the classics, then it is because the art itself is dated. Which can be good, but it is clearly dated compared to...
  11. Chaosmancer

    So Much Art From the 2025 Monster Manual

    While I do find that them being a bit busy could be a valid critique... that isn't a step backwards. It isn't like old DnD Sphinx art was super busy. So I still don't understand the original complaint. And frankly, some of the compaints seem a bit... off-base to me. The lore of the Sphinxes I...
  12. Chaosmancer

    So Much Art From the 2025 Monster Manual

    I tend to agree. The 3.X Minotaur doesn't look like a Minotaur to me, as much as it does this horrible, bestial creature. Honestly, minotaurs are a rough bunch, because you tend to make them look noble (like the 5.14 art) because of how bulls are depicted in a lot of art, but they are supposed...
  13. Chaosmancer

    2025 Monster Manual to Introduce Male Versions of Hags, Medusas, and Dryads

    I think a lot of this comes done to the media you are thinking of. I don't think gnolls in DnD have ever had much done that was interesting with them (Znir pact non-withstanding). When I think of good gnoll characters, I think of webcomics, I think of the excellent merchant and families from...
  14. Chaosmancer

    D&D 5E (2024) Check Out The New Monster Manual’s Ancient Gold Dragon

    Okay, so we assume fighter has +5 con, rogue, cleric, and wizard have +2. That gets approximately 600 between all four... but then you must account for the fact that the Gold Dragon isn't dealing 71 damage with their breath weapon. They are dealing about 178 on average, which is pretty darn...
  15. Chaosmancer

    2025 Monster Manual to Introduce Male Versions of Hags, Medusas, and Dryads

    Honestly, I solve this by just making Eberron a completely separate thing. It happens to share some words with DnD, but I run Eberron in DnD the same way I would run Azeroth. It's lore takes precedence.
  16. Chaosmancer

    2025 Monster Manual to Introduce Male Versions of Hags, Medusas, and Dryads

    Yeah, but... this isn't a complaint that it makes sense to level against Wotc in 2024. I guess go to Gygax's grave and complain to him, because at this point, it is just the cultural zeitgeist. We know it is wrong, but we also know exactly what they are saying and exactly what they are referring to.
  17. Chaosmancer

    D&D General How Often Should a PC Die in D&D 5e?

    Actually, it can be a problem. Because if any time I make a point based on the way I run the game, and I get told I'm a horrible terrible no good DM who is ruining the game for it... then that does kind of matter. It shapes the spaces we talk it, it shapes the conversations we can participate...
  18. Chaosmancer

    D&D 5E (2024) Check Out The New Monster Manual’s Ancient Gold Dragon

    Yeah, the idea that this dragon cannot possibly be deadly enough against a group of level 17 or 18 characters seems bizarre. 1) Why are we looking at Fighter Health? Unless there is a Barbarian in the party, a fighter with their d10 HD is one of the tankiest characters. A level 17 Wizard with...
  19. Chaosmancer

    D&D 5E (2024) Check Out The New Monster Manual’s Ancient Gold Dragon

    Maybe, but I think three attacks is a pretty ferocious set-up. I've seen this with a homebrew version of a monster I used recently. They go from two big attack to three slightly weaker attacks as they lose hp, and the three attacks just feel more powerful, because while you might get one bad...
  20. Chaosmancer

    D&D 5E (2024) Check Out The New Monster Manual’s Ancient Gold Dragon

    Completely fair, just from your phrasing of not wanting to consider DPR, it could have been your plan to decide to three attacks at 6d8 per attack. Which would feel like bigger hits... but also would make the monster potentially FAR too deadly. Hence why I think DPR has to at least be a...
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