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  1. Lord Mhoram

    Nominate your MOST ANTICIPATED RPG of 2021

    Here be dragons' stand alone Cyper System game - Diamond Throne Kickstarter successeful, due Sept '21
  2. Lord Mhoram

    I want smaller, leaner core books.

    My favorite edition is 5th, because I love long crunch rulebooks (or really did) and because of the support it had... but the sweet spot for length and concisness for me was 4th. I started with 3rd edition, and looking at 3rd, 2nd and 1st editions, after having played 4th... they felt like half...
  3. Lord Mhoram

    I want smaller, leaner core books.

    And clear writing and technical manual/reference style games do not necessarily mean small book. Hero 5th reads like an encyclopedia or reference work, and almost 600 pages. Cypher system rulebook on the other hand (450 pages) with a very conversational reading style covers game rules in 200...
  4. Lord Mhoram

    Blog (A5E) A Quick Look At Skills

    The change from the D&D next playtest of 5E that disappointed me most was the coupling of skills to ability scores. So the option of using any ability score for a skill is a huge positive for me.
  5. Lord Mhoram

    Heroes of the Cypher System: An Interview With Monte Cook

    I just started splitting XP - half goes to currency half to character progression. That seems to be working.
  6. Lord Mhoram

    Heroes of the Cypher System: An Interview With Monte Cook

    Cypher has recently become my favorite system. Supers if my favorite genre, so this was an instant full level backing for me. The level of quality in writing, editing and production for all the other Cypher related books I've seen (the other 4 sourcebooks, Core Rulebook Revised, and the newer...
  7. Lord Mhoram

    Worlds of Design: The Benefit of Experience

    I like the guidelines for Cypher System - XP for completing a character story arc - not dependent on tactical performance but on character going through a small arc - but these also could be "missions". XP for discovering something - unknown item, major clue in a mystery, finding an unknown...
  8. Lord Mhoram

    Cypher System Does Superheroes

    Our tastes are very different. :D I rarely use a published setting, I use homebrew - so I love systems that give me the rulebook, then a sourcebook with advice on the genre, and having settings is useful for ideas, but I hate having them baked in, because it makes it harder to remove rules to...
  9. Lord Mhoram

    Cypher System Does Superheroes

    Thing is Unmasked is a setting - 80s teens build a mask that give them superpower. All the details in that are for that setting. In the genre book they don't reprint any info (like what foci and such) that are in the core book - it's all new stuff. And the new book is half "this is how you run...
  10. Lord Mhoram

    Cypher System Does Superheroes

    That is Cortex I believe.
  11. Lord Mhoram

    Do you consider learning a new game to be unpleasant work?

    I voted Fun, but that is with a caveat. My game time is limited, and is also shared with video games and board games for demand of my leisure time. I prefer to use universal/generic systems that have a wide range of applicability. Games I have played for a long time, and know inside out, or (in...
  12. Lord Mhoram

    How deadly do you like your game (as a player or DM)?

    3 - I don't want the characters I GM to die.... however death is not the only, or even preferred fail state. Also, we play primarily Superheroes for our genre, and we tend to play bronze or gilded iron, where death, while not off the table, rarely sticks, and is usually for heroic sacrifice.
  13. Lord Mhoram

    What are your recruiting standards for your F2F games?

    We have a couple of ground rules 1) No smokers. 2 members of the group have severe athsma and even 8 hour old smoke in clothes in an enclosed space can trigger a major attack. 2) No drinking at the game, and no imbibing right before - which isn't a big deal as 4 of the 5 in the group are...
  14. Lord Mhoram

    Anyone ever played a game with two linked groups?

    I sort of did the reverse - we had 2 concurrent Champions games running with 2 different GMs (I was one of them). For a bit each campaign had similar power leveled characters (I tended to give out more XP, so my campaigns advanced faster). So the two of us came up with a very basic structure...
  15. Lord Mhoram

    D&D General How many D&D groups are you currently in?

    Most of this is currently suspended due to covid, but I GM a D&D 5E game, play in a 5th Edition Champions game, and both GM and play in 2 Cypher system games (though those are solo, with the wife).
  16. Lord Mhoram

    Grounded or Gonzo?

    If I have to go to the extreme side, I pick gonzo. I have enough stuff grounded in reality in reality itself. I game for escapism.
  17. Lord Mhoram

    Dragon Reflections #34

    Yep- bascially if you were leveling your new class and used abilitites for the old you, you lost all XP. You could not use any abilities from old class because of that. You could never get more levels in the class you abondoned, but one you had equal (or maybe one more) level in the new class...
  18. Lord Mhoram

    Monte Cook’s Diamond Throne RPG: An Interview with Ilaria Gaia Russo

    As Cypher is my go to system right now, and the Diamond Throne (Arcana Unearthed and Evolved) was my favorite 3.x setting, I was in on this day one.
  19. Lord Mhoram

    Playtest (A5E) Level Up Playtest Document #2: Fighter

    I can see that. I've played HERO for 35 years now, I know how to add flavor, but when i play D&D a like a little bit of implied setting, but just namedropping here and there would do it.
  20. Lord Mhoram

    Playtest (A5E) Level Up Playtest Document #2: Fighter

    Yeah, but if D&D went that route back in the 70s we would not have Nystul, Mordekainen, Otiluke, Otto, Tasha and those - there were non generic names that were put into game mechanics to help flavor. I can see that some of the fighter traditions used were "extreme" with flavor, but a generic...
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