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    Just for fun - A Bard-Bear-ian

    Woad, the real thing not the Hollywood version, is mildly psychoactive. Applied to the skin it works its way in through the pores and into the blood. Its stimulant qualities make the user/wearer feel more energetic, and thus would affect Endurance checks. When circumstances cause greater...
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    Is summoning creatures to spring traps an evil act?

    If you look at the Summon Monster tables in the MM, everything is either Celestial, Fiendish or some kind of elemental. So yeah, they're all outsider/extraplanar. Summon Nature's Ally, on the other hand, specifies that you're summoning a "natural animal" Summon Planar Ally is self...
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    The AD&D ability score generation method that never was

    Originally you could trade points, at a 2 for 1 rate, to raise a needed score. An alternate system I've toyed with was 3 D6 straight for all scores, plus 3 D6 of bonus points to spread among them. 4d6 and drop one averages 12.5 points per roll, or about the same as a 28 point build using the...
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    Just for fun - A Bard-Bear-ian

    High five right back at you! There will no doubt be some discussion of magical armor adjusting itself to fit. One of those odd details that may overlook is that, by the book, only magical plate adjusts itself. Non magical plate found in the field has to adjusted to fit its new owner. Chain...
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    The AD&D ability score generation method that never was

    Hmm. Short answer? No. Longer answer, probably involving lots of math and statistical breakdowns to follow. Or not. I'm thinking not.
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    Is summoning creatures to spring traps an evil act?

    Summon Nature's Ally, which in D&D 3.5 is the Druid's go-to summoning spell, still summons a "natural" creature from pretty much nowhere. So does Summon Monster. When they "die", they vanish. No actual death occurs. In most instances, even summoning them into combat is a "death" sentence...
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    Just for fun - A Bard-Bear-ian

    After some discussion with my group we appear to have come to a consensus. The Bard-Bear-ian will be an Awakened Brown Bear. I'd originally misunderstood the Awaken spell. I thought it added two to the creature's CR. It doesn't. It adds two full hit dice, with all that entails. Our version...
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    Can Clerics Cure Cancer?

    I guess the base question is this: Is cancer a "disease"? If the answer is yes, then Remove Disease removes it. So do Heal and Hero's Feast. If cancer isn't a disease, what is it? A curse? A "condition"? Some new and unnamed class of disability? The text of the spell says that certain...
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    Spell Volumes

    Not that I can think of off hand. More than a few, though, seem to conflate the "2 inch cube per level" with the " 2 1 inch cubes per level" that the Sage claimed the volumes to be. But then the Sage has argued that spells like the 3.5 Freedom of Movement don't protect against things...
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    Spell Volumes

    To clarify: I misquoted the volume on Rock to Mud/Mud to Rock. The volume is 2" cube per level, not 2" per level cube. I recalled though that, when asked, the Sage said that it really ment 2 1" cubes per level. I had, at the time, no idea how what was written could be read that way. Still...
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    How would you choose a philosophy in D&D world?

    Before I dive back into this, I think I'd like a definition of "Philosophy". In D&D terms that tends to tie very directly to alignment, but a truly clear definition will help de-fuzzify things. In short, we demand clearly defined areas of uncertainty. (Sorry, I couldn't resist the...
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    Spell Volumes

    Not to be argumentative, but the rule has always been that specific overrides general. The spell text, which I included, includes the specific reference that the volume is 33,000 cubic feet or yards. That says, quite clearly, that for this spell the radius/volume scales. So yeah, Fireball is...
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    Spell Volumes

    I was looking at some old stuff and noticed that more than a few spells had odd areas or volumes they affected. I've long known that Fireball says one thing in the spell descriptor block and something else in the text on this topic: The descriptor says 2 inch radius, the spell text says "32000...
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    Can Clerics Cure Cancer?

    D&D doesn't mention casual illness. It also doesn't mention outhouses, or the bodily functions that make them necessary. I'm pretty sure all of these occur anyway. People catch the cold or flu if they don't look out. People get Typhoid when they put the outhouses too close to the well. What...
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    How would you choose a philosophy in D&D world?

    First, I've never consciously chosen a philosophy in my life. I don't know that a commoner in the D&D world would be that different. Most people in polytheistic societies pray to and worship all the deities in the pantheon. Greeks prayed to Aphrodite when they wanted love or children, prayed...
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    Just for fun - A Bard-Bear-ian

    The real question, in my mind, is how do you fuel a nine foot tall, 27 Strength raging Barbarian on nothing but pic-a-nic baskets? :)
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    Just for fun - A Bard-Bear-ian

    The idea came from my wife, as I think I mentioned, and she's not a RPer. The fact that concept isn't ideal or even workable never entered into the conversation. So how much Bard do I need to fulfill the otherwise unworkable concept? If "Workable" is the goal, then "as little as possible" is...
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    Getting Nit-Picky About Staves...

    In 3.5 we actually did the opposite: Deeper Darkness inside a Hooded Lantern, or on top of a staff that had a shallow bowl of metal, not unlike some candle holders. In the desert, the group had shade. Just hold the staff up above head level. In a dark cavern or ruin, Darkness spells...
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    Just for fun - A Bard-Bear-ian

    Drums are odd, and dangerous in the hands of a Bard. The D&D 3.5 rules don't give a hard number when it comes to range/area or number affected by Bard songs like Inspire Courage. It's based on the DM's opinion of how far away people can hear the music. Big drums can be heard miles away. Is...
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    Gambling

    To answer the game related questions, the Skills needed depend on the games. Card games generally rely on Bluff and Sense Motive. Dice games are more luck. Knowing the odds helps, but it doesn't change them. All that can do is keep you from walking into sucker bets, and at that point we're...
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