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  1. Asmor

    Art Augmented Reality

    The AR viewer was a very pleasant surprise, and makes me super happy I got the collector's edition for Reaper of Souls. It's amazingly well done. I've seen AR stuff before, but there's usually some kind of easily-recognizable graphic like a simple QR code for the device to anchor against. Not so...
  2. Asmor

    Pie Wedge Initiative?

    I'm actually working on a system like this myself. I'm using 12 segments (and will probably not be going with a circle just because it's tough to make 12 segments of meaningful size), labeled 0-11. The segments have markings, which are used to key off certain abilities. For example, every 3rd...
  3. Asmor

    Should a GM be allowed to arbitrarily make things up as they go along?

    You're asking on a website dedicated to D&D and other RPGs if they dislike GMs? That's like going to a car enthusiast forum and asking why people dislike manual transmissions. Anyways, kind of tangential to your question, but I am vehemently against fudging dice rolls. I will never do it, and...
  4. Asmor

    Looking for generic "GM assistant" software.

    Check out TreeSheets: http://treesheets.com/ It's on Windows, Mac and Linux. I'll try to describe it, but I don't think I'll do it justice. But, anyways... You know how Notepad is great for taking quick notes? Imagine a Notepad-like spreadsheet program. Now that you've got that in your head...
  5. Asmor

    The Thrills of Skills

    The problem I see with a system like that is that it disincentivises investing in related skills. In your example, why would I put points into communications if it doesn't make any difference until I'm past that threshold. Of course, my system has its problems too. You really need to invest...
  6. Asmor

    The Thrills of Skills

    Obviously biased, but I like the skill system in the RPG I'm designing. :) Actually, it's one of my favorite parts of my game... Skills are arranged into related groups, so for example the Athletics skill group contains Balance, Climbing, Jumping, Running, Strength, and Swimming. You assign...
  7. Asmor

    Desperately seeking...

    There's a series of comics called The Red Star which is sort of an alternate history with advanced technology and very technologically-themed magic, and it's primarily a Russian setting and heavily steeped in Russian folklore.
  8. Asmor

    Binary dice

    There are these things called coins...
  9. Asmor

    Non-turn based rpg's?

    White Wolf's Scion uses an initiative wheel system, where every action moves you forward however many spaces on the wheel, and it's your action whenever you're furthest behind on the wheel. My understanding is that this system was taken from their earlier game, Exalted.
  10. Asmor

    Talk to me about Planescape factions

    I... I am afraid I must ask you to step outside, sirrah. In all seriousness, it's not the sort of game I'd expect to like (especially these days), but I did love it. I don't remember much about the specifics of the game, just that there was a lot--like, a lot a lot--of dialog, and it was...
  11. Asmor

    Talk to me about Planescape factions

    I highly recommend picking up Planescape: Torment. There's a reason a 'spiritual successor' to it did so well on Kickstarter...
  12. Asmor

    OotS #878

  13. Asmor

    OotS #878

    http://www.giantitp.com/comics/oots0878.html Spoiler free...
  14. Asmor

    Combat Space

    Damage is applied immediately, and yeah, people can be taken out before they've even had a turn. Generally speaking, I let the narrative dictate which side should get to go first. There aren't a whole lot of instances where one side doesn't have at least a minor tactical advantage. The system...
  15. Asmor

    Combat Space

    Water Bob, I don't think he meant combat in space. Lately I've been disinterested in map-based combat. Not because of any problems with the combat, but because I just find it a big hassle to set up the map and keep table space dedicated to it. I'm working on an RPG, and combat in it eschews...
  16. Asmor

    I Have Created the Most Detailed Game World!

    Perhaps not, but the font certainly is. 1. Don't change your font. 2. No, seriously, don't change your font. 3. If you must ignore 1 and 2, don't choose Comic Sans or Papyrus.
  17. Asmor

    Dungeon World's appeal to a combat-heavy gamer

    Talked to her about it today. Asked her what she liked about combat in D&D, she said she liked dealing damage. I asked her why she liked dealing damage, and she said that she liked kicking ass. So then I told her I was thinking of running this game with no map or minis, and less dice rolling...
  18. Asmor

    Dungeon World's appeal to a combat-heavy gamer

    I just received my hard copy of Dungeon World, and would like to run a one-shot of it to get a feel. I'm in a bit of a pickle, though, as I can't decide whether I should invite my girlfriend to play. The problem is, when we play D&D, she gets really bored with the roleplaying, and really only...
  19. Asmor

    How to guard a teleportation circle

    I have some caveats for teleporation circles when I use them... To use a teleportation circle, you need to know its glyphs. This is a lot like having to know someone's phone number to call them. If you can limit knowledge of your circle's glyphs, you can limit access. Teleportation circles are...
  20. Asmor

    Chaostle: have you tried it?

    I've heard bad things. I haven't looked into the game since it came out, so I don't remember what specifically the criticism was. There's plenty of info on the BGG page: http://www.boardgamegeek.com/boardgame/3627/chaostle I do recall that I was specifically turned off by UndeadViking's review...
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