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  1. Asmor

    What's the purpose of the 'elemental' keywords?

    Potential. I'm sure there are things which use at least some of the keywords, but it doesn't matter whether they currently exist or not. Keywords are trivial to add when you put something out, but pretty much impossible to add after the fact. So if, next year, someone decides they want to make...
  2. Asmor

    Punishing Your Dice

    I once had a d20 which I believe came from a Mage Knight set... although in hindsight, Mage Knight used 2d6, so I suspect I'm wrong in that detail of this memory... But I digress. The die was absolutely terrible, and so one day I assembled the rest of my dice in a plastic bowl in front of the...
  3. Asmor

    Offline campaign wiki

    I'd like to second that. Actually, more specifically, I strongly recommend a particular variant of the tiddlywiki called MPTW. I wrote up a guide to making campaign sites with MPTW a while back and I think that should get you going. Also, just to be clear, tiddlywikis are designed for offline...
  4. Asmor

    Pandemic

    Well, the obvious thing to keep in mind is that it's a co-op game, so if you don't like those... Actually, though I'm not a huge fan, Pandemic doesn't turn me off as much as most other co-ops do.
  5. Asmor

    Plastic Coins?

    If you're willing to blow some real money, Campaign Coins sets the gold standard (pun intended). Not cheap, but not cheaply made either...
  6. Asmor

    How do I recover from a DM burnout?

    1. There's a reason so many people are suggesting to take a break from DMing: It works. You mentioned you like worldbuilding, you could always use your "off time" to work on that. The nice thing is, there's no pressure; since you're not actively running, you can just do it or not as the mood...
  7. Asmor

    Warhammer 3e Demo Experiences -OR- How I Learned to Stop Worrying and Love the Bits

    With respect to the character's action cards, at least, the cards are absolutely not required. You could do just as well printing them out. The cards are never shuffled. In fact, the only way they take advantage of being a card is the fact that they're double sided, so one side's conservative...
  8. Asmor

    Planescape: Torment on Wikipedia main page

    Very awesome. Planescape: Torment is one of the best video games of all time, and definitely the best CRPG of all time.
  9. Asmor

    An incredible game review article

    It's not a case of nerd rage because some MSM hack dared to insult our hallowed eurogames. This is a case of a poorly-researched article, pure and simple. As one concrete example, the reviewer got through a game of Pandemic, yet complained that Ticket to Ride was too complicated. Ticket To Ride...
  10. Asmor

    An incredible game review article

    I absolutely agree. But now I just want you to know that your opinions are wrong and you're a bad person for having them. :p Just kidding. For real this time. ;) Couldn't resist...
  11. Asmor

    Revisionist game publishing

    How can you expect physics to work when math in D&D is fundamentally different? Pi = 4! Firecubes for the win! ;)
  12. Asmor

    Revisionist game publishing

    In particular, it makes no sense given the context that most races are implicitly or explicitly assumed to have been created whole-cloth by deities and other entities. Evolution in D&D is the exception, not the norm. All I can think of off the top of my head are subraces (e.g. drow, and even...
  13. Asmor

    An incredible game review article

    Well, to be fair, Ticket to Ride is a dull game. ;) I'm just kidding. A little. Ok, not kidding at all... Really don't like TtR, too simple, too little interaction, and too little strategy. Carcasonne's my gateway game of choice.
  14. Asmor

    An incredible game review article

    Wow. Ok, Pandemic is definitely not a game that a bunch of non-gamers should be trying. Non-gamers with at least one gamer to help them out? Sure. But not when they're all non-gamers. But come on, calling Incan Gold complicated? Did they read the rules? That's like the simplest game ever made...
  15. Asmor

    A boardgamey RPG

    Precisely why one of the goals I laid out was to make minigames extremely fast to setup, play, and tear down in the middle of the game. I think it's okay to sacrifice complexity for speed, since the RPG itself should be providing all of the real mental stimulation. That wouldn't really work...
  16. Asmor

    Hex Paper Request

    I stumbled on a blog where the guy had made some templates and rules for worldbuilding with hexes. One of the major themes is imposing large hexes over smaller ones, though his scale is 5 and not 10 (i.e. a large hex is 5 times the size of a small hex) Templates...
  17. Asmor

    Revisionist game publishing

    I've a somewhat different opinion... The races in the back of the Monster Manual were specifically designed to be used by players, not DMs, regardless of what Mearls or anyone else says. The vast majority of those races are ones which are popular choices for PCs but not represented in the RAW...
  18. Asmor

    A boardgamey RPG

    Exactly! Except that I want to keep it restricted to things that most gamers can be expected to have on hand.
  19. Asmor

    A boardgamey RPG

    With all due respect, the two of you have a particularly narrow definition of games, and it's a definition I would not personally agree with. Games of chance are not only very much games, they're the most common games in the world and also the most economically-significant. Just take a trip to...
  20. Asmor

    A boardgamey RPG

    Combat could be changed to a skill challenge just as easily. What makes combat so special that it deserves its own special system? Skill challanges are fine for what they are (well, okay, not exactly, but this isn't the place to get into my issues with skill challenges), but what they are is...
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