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  1. pointofyou

    D&D General What is player agency to you?

    1. "I attack the orc!" 2. "I hit AC21 and my longsword does 9 damage." 3. The DM subtracts 9 from the orc's hit points.
  2. pointofyou

    D&D General What is player agency to you?

    It seems reasonable to presume it's the characters who are dying. One has to hope so at least.
  3. pointofyou

    Games as Story Machines

    I think in many competitive endeavors past events will matter to present events even if that is mainly in the sense of imparting some sort of dis/advantage to one or another of the participants. Learning someone's tells will be helpful as a competition in which they matter continues. I think...
  4. pointofyou

    Games as Story Machines

    I don't want to be moving any goalposts but having slept on it I think my thinking has shifted or changed at least a little bit. I think I still strongly disagree with the video's assertion that game mechanics will inherently and/or automatically generate narratives or even stories. But I think...
  5. pointofyou

    Games as Story Machines

    The video never mentions D&D or any other TRPG and I never understood it to be talking about them other than as included in the very broad and general "games." I have mostly been talking about the sorts of board games the video discusses. Frosthaven flashes past in one of the montages so it's...
  6. pointofyou

    Games as Story Machines

    Because the game is generating nothing more than the sequence of events. The people might make the narrative looking back on that. No because the narrative is made by the people looking back on the events they think will or should or do have meaning. And the thing is that I don't accept that...
  7. pointofyou

    Games as Story Machines

    I see no reason for the medium to matter for this and I don't see much reason for structure to matter. I don't think the existence of a relationship is sufficient to make a narrative but it could absolutely be a part of one. That's competitive tension and it has nothing to do with story. The...
  8. pointofyou

    D&D General What is player agency to you?

    The poster you responded to has expressed some knowledge of Apocalypse World. There are materials available for download here. http://www.apocalypse-world.com/
  9. pointofyou

    Games as Story Machines

    Narrative is how we remember and/or retell a sequence of events. Narrative meaning is the meaning we attach to or derive from those memories/retellings. The arc of most gameplay does not in fact follow a plot pyramid. Most games are designed to keep people engaged not by structuring events to...
  10. pointofyou

    Games as Story Machines

    And my point was that the conflation was an error on a deep level despite all the apparent similarities.
  11. pointofyou

    Games as Story Machines

    A moment can be engaging if there's some tactical or strategic puzzle to figure out or some way to manage actions and assets to succeed at goals. That seems like a different thing to me than narrative or narrative meaning. To see how good I am. Or in the case of co-op games to see how good we are.
  12. pointofyou

    D&D General What is player agency to you?

    It's absolutely worth a try. It's not my preferred style of play but I learned some things from trying it and it's more than fine as an occasional change of pace.
  13. pointofyou

    D&D General What is player agency to you?

    By Jove! I think you have it!
  14. pointofyou

    D&D General What is player agency to you?

    I'm not sure what it'd look like. "Please don't direct play to challenge my character's beliefs never mind that challenging my character's beliefs is what this game is supposed to be about?"
  15. pointofyou

    D&D General What is player agency to you?

    I honestly can't remember the last time either of those happened in a game I was involved in.
  16. pointofyou

    D&D General What is player agency to you?

    It would be pointless to manipulate the GM to the characters' advantage in Burning Wheel. It'd be missing the point of play and missing all the ways players can use the game's rules to manipulate things to the characters' advantage.
  17. pointofyou

    Games as Story Machines

    His video seems to me to take the position that every sequence of events has meaning which is only true looking back. Most sequences of events are meaningless in their moments.
  18. pointofyou

    Games as Story Machines

    It's conflation of narrative tension with competitive tension among other things.
  19. pointofyou

    Games as Story Machines

    The fact we experience everything as a sequence of events does not make everything that generates a sequence of events narratively meaningful. The fact games set out to generate at least very similar sequences of events in play does not mean they are generating stories. The presenter seems...
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