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  1. The-Magic-Sword

    Pathfinder 2E What does Pathfinder lack?

    Yeah, they're nice because they fit into the balance model of casters without actually creating any weird questions (because at the end of the day, they're a cool flavor and inspiration for the effects of spells) but if there's enough of them, you can build a wizard or something that is...
  2. The-Magic-Sword

    Thinking About the Purpose of Mechanics from a Neo-Trad Perspective

    So I ended up discussing it with my 'neo-trad player' as I sort of think of him, with most of his friction coming from when games don't align with these values, and we actually ended up agreeing that one thing we like conceptually about this system, is that the mechanics that enforce narrative...
  3. The-Magic-Sword

    Thinking About the Purpose of Mechanics from a Neo-Trad Perspective

    Nah I'm not doubting you, but I've been diving the book lately to learn the game and was wondering if it might show me something I missed. I'll come across it eventually most likely, its also possible it was a lot of contested rolls which reduce the size of dice pools.
  4. The-Magic-Sword

    Thinking About the Purpose of Mechanics from a Neo-Trad Perspective

    ah, gotcha, i didn't notice things that weren't damage requiring at least two successes, I was going off the assumption that most things in the usual 'skill check' space required one. Edit: actually, do you have any examples I could go look at? The book mentions this, which was what formed my...
  5. The-Magic-Sword

    Thinking About the Purpose of Mechanics from a Neo-Trad Perspective

    Was it? With every d10 being a 30% chance for a single success, the spawning of another die on a 10, the relative size of dice pools, and willpower adding more I was getting the vibe it would be fairly high.
  6. The-Magic-Sword

    Thinking About the Purpose of Mechanics from a Neo-Trad Perspective

    Update: Let's Talk about Chronicles of Darkness (for this post anyway) and how I think it's a really great Neo-Trad Game. Lately to kill time on the ol'library desk I've been reading my PDFs for the my Chronicles of Darkness gamelines, for the uninitiated, its the second edition of White Wolf's...
  7. The-Magic-Sword

    Pathfinder 2E What does Pathfinder lack?

    We straight up need more spells like Blazing Dive, Draw the Lightning, enough to make a whole playstyle out of, 5e actually came close with it's cantrips but... they're just cantrips and IIRC they were nerfed.
  8. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    Yup, they announced it publically over on r/Pathfinder2e as well.
  9. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    Alongside their Fighter, Ranger, and Cleric friends which are more or less untouched, is my perspective-- most of what makes DND, DND, are ironically things that DND doesn't really own as a brand but permeate the actual adventures and fantasy worlds we've all been playing in. So while you might...
  10. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    The Game Already Has a Primal Volcanic Dragon in the Second Bestiary. Which incidentally is probably part of the reason for the selections here, since they're 'replacing' the basic dragons, but from the perspective of a game that already has a slew of dragons in it regardless of the OGL.
  11. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    The plan right now is for those to stay in print as-is, it seems like. Legally, I don't know what their lawyers have determined about making those slight revisions he's talking about and then dropping the OGL mention in exchange for an ORC one in the next errata for each book. Technically, I...
  12. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    Fair, got the term wrong, but I'm happy the sentiment is accurate.
  13. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    You're seeing the difference a good reputation makes as opposed to a sleazy one, and that the people in the know can see signs that they're telling the truth (most of the revised classes being part of errata we were told was coming for the APG, the others being necessary for the alignment...
  14. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    I'm long-winded but "That statement is referring to the system itself, this is about product identity" would have sufficed. Also, because this is a pet peeve of mine, you don't represent some kind of baseline that suggests anything meaningful about things you don't understand, that's just a...
  15. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    Ok, I understand where you're getting a bit lost: They aren't doing this to "avoid the copyrighted game expression of any mechanics" which that statement concerned the system itself, it's the product identity that's the problem-- Pathfinder 2e does not use any copy-written mechanics of any...
  16. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    I mean, it's a lot of small changes to a system they've been working on for the past few years-- they have our feedback from the existing versions of everything they're revising and most of the meaningful changes are more like taking the opportunity to iterate than they are because the OGL...
  17. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    I enjoy it, you take on the role of Dragons who use a special ritual-- in the short term it drops their power to level 1 adventurer level, including turning off some of their natural abilities, but in allows them to grow their power at turbo speed instead of hundreds of years. You buy their...
  18. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    Treasure Vault has the variant crafting, which offers options that 'fix' some concerns people had (they also talk about the rationale for why you might stick with the basic one.)
  19. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    The Lost Omens Books are generically full of more lore than rules, and there's a fairly wide and thematic selection, all Golarion lore. Firebrands/Knights/Absalom are all niche but great deep dives into certain kinds of organizations/a whole city, Gods and Magic is more broad with some good lore...
  20. The-Magic-Sword

    Pathfinder 2E Pathfinder To Get New Core Rulebooks Soon

    Here's my collection of books from my Paizo subscriptions that I've only physically used once for a short-lived Malevolence game, to play we mostly use the complementary pdfs from the subs, Pathbuilder, Foundry, and AON depending on what's intuitive at the moment. I would absolutely drop it if...
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