Search results

  1. kjenks

    Looking for a druid spell.

    Player's Handbook: Tree Stride Conjuration (Teleportation) Level: Drd 5, Rgr 4 Components: V, S, DF Casting Time: 1 standard action Range: Personal Target: You Duration: 1 hour/level or until expended; see text You gain the ability to enter trees and move from inside one tree to inside...
  2. kjenks

    The Switcheroo

    Two solutions: A) First, you ready an action to take a 5 ft. step and attack the blink dog if the wizard happens to move out of the way. Second, the wizard moves out of the way. This triggers your readied action so you step forward and attack Blinky. B) Bull rush the wizard. He ends up in...
  3. kjenks

    Shield + Defender = cheese?

    Not in 3.5e. In the old 3e FAQ, there was an entry saying that you must attack with a defending weapon to get its AC benefit, but that entry wasn't incorporated in the 3.5e rules. And yes, you can wield the defending dagger in your off-hand, with no attack penalties on the weapon in your other...
  4. kjenks

    Animal Companion and evasion

    I have a halfling druid who rides his dire bat animal companion, and I think of it like this: Enemy wizard: Fireball! (Bat shoves halfling between himself and the center of the burst) Halfling: "Ouch!" Dire bat: (thinks to himself) "Heh, heh, heh."
  5. kjenks

    Conviction Spell - Where's it from?

    Miniatures Handbook.
  6. kjenks

    Improved Bull Rush, Improved Overrun

    I took Improved Bull Rush as a prereq to Shock Trooper (Complete Warrior). It's mostly useless now, but it would be helpful with the PHB2 feat, Driving Attack.
  7. kjenks

    TWF - Off-handed weapons for AoOs?

    Hypersmurf and I have argued about this in the past. Then that FAQ entry came out, pretty much siding with my view that you only take the TWF penalties if you attack with two weapons, not just wield two weapons.
  8. kjenks

    TWF - Off-handed weapons for AoOs?

    You can make your AoO with the longsword, with no TWF penalty. The Main 3.5e FAQ makes it pretty clear. FAQ === Is a character wielding a two-handed reach weapon (such as a longspear) and wearing spiked armor threatening all squares within 10 feet? Assuming he has Combat Reflexes, can he make...
  9. kjenks

    Charging with a Lance

    Overhead, thumbs facing back, two-handed downward thrust. Lean back a little, holding on with your calves, then pull yourself forward with your thighs and put your back into it. During impact, twist the lance down and to your left (if opponent is in your left) or right, under your elbow as you...
  10. kjenks

    Ray of Enfeeblement vs. Halfling Bbn

    A halfling barbarian, base Str 10, goes into a rage, Str now 14, then gets hit by RoE for 11. And now, after that, his rage wears off (he loses the +4 and gets a further -2 penalty to Str from fatigue). What's his Str now? A) 10 - 11 - 2 = -3, so Str = -3 B) 10 - 11 (but minumum 1) = 1, 1 - 2 =...
  11. kjenks

    Magic Weapon Question

    Read the Defending ability again then ask your self, "Am I transferring some of the enhancement bonus or all of it?" If you're transferring all of it to AC, well, all means all, including that +1 enhancement bonus from masterwork. All means all.
  12. kjenks

    Flat-Footed

    Flat-footed is not exactly the same as "denied Dex bonus to AC." When you're flat-footed, you can't cast an Immediate action spell.
  13. kjenks

    Mounted Warrior Builds

    Look at Figurine of Wondrous Power: Ebony Fly for a mount. Sure, it dies all the time, but you just command it big again. If you often run out of your 3 times per week, buy another one. As for builds, you need feats, lots of them. And Fighter is the class for you, at least for a few levels...
  14. kjenks

    A Wizard's question on Grapple

    Disguise Self (Sor/Wiz 1, 10 min./level): Look like you're a tall, muscular half-orc wearing full plate with armor spikes and wielding a spiked chain. That should make creatures think twice before attempting to approach and grapple you. If your DM keeps having the bad guys target you after that...
  15. kjenks

    A Wizard's question on Grapple

    Contingency (Blink if I get grappled)
  16. kjenks

    spiked armor twf

    SRD === Armor Spikes: You can have spikes added to your armor, which allow you to deal extra piercing damage (see Table: Weapons) on a successful grapple attack. The spikes count as a martial weapon. If you are not proficient with them, you take a –4 penalty on grapple checks when you try to use...
  17. kjenks

    spiked armor twf

    Because the rules say you can.
  18. kjenks

    spiked armor twf

    I haven't looked at the TWF rules with that in mind, but I suspect you can't do that. You can make all of your primary attacks with a two-handed weapon then use armor spikes as an off-hand attack, per the FAQ, but that doesn't require you to switch hands. Switching a one-handed weapon from one...
  19. kjenks

    spiked armor twf

    Sure you can. Where did you read that you can't do that? Check over the armor spike description again. You can attack with them as either a primary or an off-hand weapon. Unless you think the game designers meant that to be an "exclusive or" condition, you can make a primary attack, an off-hand...
  20. kjenks

    Greatsword weilding caster

    The Quicken Spell feat does not affect the other parts of spellcasting (focus, material, verbal or somatic components), only the casting time. You still need one hand free to cast a Quickened spell, if that spell has a somatic component. See the Main 3.5e FAQ for details.
Top