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  1. M

    Recruiting: Bug Hunters

    Mission 3. I was thinking for mission 3 that the characters should be more unique... the current classes are a bit ristrictive. Since each player will now have enough XP to put them at level 5, please feel free to recreate level 5 characters (From Modern, Future or Starship Troopers) if you...
  2. M

    Omega Pathfinders Game Thread

    Mission 2 debrief. While Mel and Jacob are checking out the half mutated human lying on the table they can vaguely see the resemblance to the cultist that got away during the previous mission. Obviously he was chosen to go through the same process as the other elite cultists. Sarge comes down...
  3. M

    Omega Pathfinders Game Thread

    Mission 2, Encounter 7, Round 35. Cultist chosen one #2 lies unconscious on the floor. Cultist chosen one #3 turns and attacks Sarge, (Modified melee attack roll of 12, a bite misses, modified melee attack roll of 12, a lethal unarmed kick misses, modified melee attack roll of 15, a lethal...
  4. Map 4al.JPG

    Map 4al.JPG

  5. M

    Omega Pathfinders Game Thread

    Mission 2, Encounter 7, Round 34. Cultist chosen one #2 lies unconscious on the floor. Cultist chosen one #3 throws the driver side access door open, hops out of the transport runs over to where Cyrill is standing. The cultist takes a wild swing at Cyrill hoping to buy some time to open the...
  6. Map 4ak.JPG

    Map 4ak.JPG

  7. M

    Omega Pathfinders Game Thread

    Mission 2, Encounter 7, Round 33. The hanger doors clank heavily together as they close. Cultist chosen one #2 lies unconscious on the floor. Cultist chosen one #3 is getting a bit rattled by the continued onslaught and decides to try and escape. He drops the transport down to ground level...
  8. Map 4aj.JPG

    Map 4aj.JPG

  9. M

    Omega Pathfinders Game Thread

    Mission 2, Encounter 7, Round 32. The hanger doors continue to groan and creak while sliding closed. (1 round until fully closed). Cultist chosen one #2 lies unconscious on the floor. Cultist chosen one #3 tries to knock the stowaways off by yanking on the steering of the transport. It...
  10. Map 4ai.JPG

    Map 4ai.JPG

  11. M

    Omega Pathfinders Game Thread

    Yip. Everyone except Carl and Cyrill have jump jets.
  12. M

    Omega Pathfinders Game Thread

    Mission 2, Encounter 7, Round 31. The hanger doors continue to groan and creak while sliding closed. (2 rounds until fully closed). Cultist chosen one #2 lies unconscious on the floor. Cultist chosen one #3 frustrated by not being able to crush Mel continues to bash into the control panel...
  13. Map 4ah.JPG

    Map 4ah.JPG

  14. Map 4ag.JPG

    Map 4ag.JPG

  15. M

    Omega Pathfinders Game Thread

    Mission 2, Encounter 7, Round 30. The hanger doors above start to groan and creak again this time sliding closed. (3 rounds until fully closed). Cultist chosen one #2 lies unconscious on the floor. Cultist chosen one #3 drifts the transport North East in an attempt to crush Mel. However the...
  16. M

    Omega Pathfinders Game Thread

    Mission 2, Encounter 7, Round 29. The hanger doors above continue to groan and creak while sliding open. (Fully open this round). Cultist chosen one #2 lies unconscious on the floor. Cultist chosen one #3 lets the transport drift 5’ sideways to the west. Cyrill takes another swing at the ugly...
  17. Map 4af.JPG

    Map 4af.JPG

  18. M

    Omega Pathfinders Game Thread

    Mission 2, Encounter 7, Round 28. The hanger doors above continue to groan and creak while sliding open. (1 round left until fully open). Cultist chosen one #2 continues to attack Jacob, (Modified melee attack roll of 19, a bite misses, modified melee attack roll of 10, a lethal unarmed kick...
  19. Map 4ae.JPG

    Map 4ae.JPG

  20. M

    Omega Pathfinders Game Thread

    Mission 2, Encounter 7, Round 27. The hanger doors above continue to groan and creak while sliding open. (2 rounds left until fully open). Cultist chosen one #2 sees Jacob raising his TGL and decides he looks the most threatening and attacks, (Modified melee attack roll of 18, bite misses...
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