Search results

  1. Silvercat Moonpaw

    Fantasycraft

    And certainly less likely to make people afraid to move, period, because they're paranoid about getting attacked. And everyone gets stuck in the narrow stairway behind them. Because that happened to one of my groups once, and it sucked. I suppose that's worth a try. :) Ah, I thought I'd...
  2. Silvercat Moonpaw

    Fantasycraft

    Discouraging action and in-play resource-management (as opposed to having to manage your skill points or something). The first one has already been mostly covered by saying AoOs are gone. I found those to be simple blocks to anyone trying things rather than tactical elements. But you...
  3. Silvercat Moonpaw

    Fantasycraft

    Such as what?
  4. Silvercat Moonpaw

    Fantasycraft

    I'm certainly going to be watching the reviews of this game closely. It sounds like it eliminated most of the tactical aspect I felt bored with in 3.5 and increases interesting options that give flavor.
  5. Silvercat Moonpaw

    Savage Worlds

    I have to say that the initiative system is perhaps one of, if not the, biggest reasons I don't try Savage Worlds. I play exclusively online, and have no idea how to convert it.
  6. Silvercat Moonpaw

    Is 3.0 Playable?

    Since the SRDs for both are available for free online if you decide you want to at least try something that was changed in the edition you don't have you don't have to buy the books all over again.
  7. Silvercat Moonpaw

    Updated Settings: Advance or Reimagine?

    I think I would prefer it if settings didn't advance, mostly because I hear people talk fondly about old versions and think they might have been on to something.
  8. Silvercat Moonpaw

    [Mutants and Masterminds] Starting at level 1?

    Do you understand that Power Level isn't as level as per D&D but is intended as a cap on how high certain traits can go? In 2e PL does not have any bearing on how many power points you are allowed to have. Similarly the number of power points does not have any bearing on what Power Level...
  9. Silvercat Moonpaw

    Questions for those who never game

    1) Really difficult to find a game I want to join. 2) Something to keep me occupied. 3) Designing game worlds/(trying to) write stories.
  10. Silvercat Moonpaw

    [Star Wars] Out ESB...ESB???

    I had a Star Wars alternate history idea once: I've always been a little confused by an aspect of the Force: the Dark Side is Bad, but some of its components — anger, fear, agression, destruction — are quite natural things, and the Light Side is portrayed as intimately part of the natural...
  11. Silvercat Moonpaw

    Pathfinder 1E Will Pathfinder be the fix?

    Which game? We've played: 3.5 Eberron. Twice. Completely without rules of any kind. (I started this one) Mutants&Masterminds 2e. Pathfinder Beta. Star Wars Saga. But I don't entirely understand what you mean by "use" and "support". Sure, we said we were using the systems to figure out what...
  12. Silvercat Moonpaw

    Pathfinder 1E Will Pathfinder be the fix?

    Freeform. We're all GMs (mostly), we're all players. No mechanical rules. Concepts only limited by setting, and we break that fairly often. You can be as bada** or weird and powerful as you want so long as you're not a jerk and hogging everything. And in this version of freeform everyone...
  13. Silvercat Moonpaw

    blogger on 5e: no-roll-to-hit-rationale

    Whether or not you hit may not be the problem. I see the problem as being one of interest in the move itself. In a visual medium we can forgive misses so long as the miss-ee looks cool doing it.................or looks stupid. D&D and its relatives don't have mechanics to guide your...
  14. Silvercat Moonpaw

    Same Character, New Sexiness

    Shapeshifters. That don't know they are because they have no control over it and it only happens when they are unconcious. And there's no reason they couldn't be the children of (seemingly) normal humanoid parents, giving them a hook to find out (when they realise what they are) where their...
  15. Silvercat Moonpaw

    Fantasy RPG Classes

    Expect as in want, or expect as in "Yeah, I know I'm going to see these"? For "I know I'm going to" I agree with those people who say it depends on the fantasy and the setting, but I think it still boils down to three: "guy who uses the hitting", "guy who uses the knowing", and "guy who uses...
  16. Silvercat Moonpaw

    How many abilities do you prefer to track at once?

    What do you mean by "keep track of"? You say "actions you can take" but I'm still confused: do you mean potential options, or things that change in a short span of time vs. things you only have to calculate into your running numbers once and then forget?
  17. Silvercat Moonpaw

    Pathfinder 1E Pathfinder Chronicles setting: what does it offer?

    I would wager that, too, but unfortunately I didn't think about asking for them until just now. When I started this I was just looking at Pathfinder as a source for ideas whatever they might be, as I usually do.
  18. Silvercat Moonpaw

    Pathfinder 1E Pathfinder Chronicles setting: what does it offer?

    Okay, I see what people are saying. But if I didn't ask the question I'd never get the answer. Here's the best I can come up with in what I'd like to know about it: * The locations that mimic China, the area around the Indian Ocean (savanna Africa, India, South-east Asia), Central Asia, Japan...
  19. Silvercat Moonpaw

    Pathfinder 1E Pathfinder Chronicles setting: what does it offer?

    Now you see this is what I'm talking about: these two elements, actually described and not loaded with praise, are just there, and I can make up my own mind about them. And I actually think these sound interesting. If I hadn't been told these I wouldn't have thought Golarion worth my time. If...
Top