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    forest.jpg

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    Church.jpg

  3. Siberys

    Gold / Bazaar Questions

    Yes, please. Thanks.
  4. Siberys

    MV: Threats to the Nentir Vale in my hands

    Cold in that sentence is a noun. Consider that this is flavor text. And that adjectives are delicious.
  5. Siberys

    Best Era of Dark Sun?

    This may be colored by my experiences, but I have had a much better time grokking DS after the release of the 4e material. Maybe it's just that it's been hard to find the 2e books, but it seems much more accessible, and even complete as a setting, even with only access to the books plus DDI.
  6. Siberys

    How do you show "three" with your fingers?

    I hold up my thumb and index. Just those ones. Points to anyone that gets that one.
  7. Siberys

    A D&D Edition... into a SINGLE picture... (?)

    1e: 2e: 3e: 4e: Alternatively; these are the sorts of thoughts that jump into my head when I think of the games; EDIT: Removed. These were mostly reactions to previous posts and didn't add anything, really. At least the maps were halfway clever. Sorry.
  8. Siberys

    Gold / Bazaar Questions

    Any luck on the arcane code?
  9. Siberys

    DCC RPG BETA, June 8th

    The problems I have with the game seem to come from a tonal clash. I can't grok what the feel of the game is supposed to be, and the feel is supposed to be one of the most major draws! On the one hand, we have Appendix N Fantasy. The titles toted around, while I'll admit to not being the most...
  10. Siberys

    Triggered Actions - Some Clarifications?

    I can't speak for Draco, but when I said player, I really meant whoever was running the creature; player for PCs, DM for monsters.
  11. Siberys

    Triggered Actions - Some Clarifications?

    Okay, then; now suppose that one of the two triggered actions (whichever was done first) caused forced movement. Would the second triggered action still trigger, assuming the target stayed in range? Again, I'm inclined to yes, but want to clarify.
  12. Siberys

    Triggered Actions - Some Clarifications?

    I know that multiple creatures, if they have the appropriate action, can all trigger off of a single triggering action. What about a single creature with multiple powers triggered by the action? For example, suppose there were an immediate action power that triggered when an enemy provoked an...
  13. Siberys

    D&D 4E 4e Keyword fixes - please discuss

    Yeah, that looks good. I'll be adopting this soon.
  14. Siberys

    D&D 4E Elemental Heroes - Avatar: the Last Airbender 4e

    Re: Ensnarement. Really? I'll admit I'm not an expert with regards to the Swordmage, but I always thought ensnarement was definitely better than assault, and at least as good as shielding; the other two leave the enemy right next to your ally, whereas Ensnarement not only nets you an attack, but...
  15. Siberys

    D&D 4E 4e Keyword fixes - please discuss

    I agree with most of the post, except two things; 1) Why the psychic/mental break? Psychic doesn't have the same issues poison does. 2) I don't like the immunities only affecting effect types. There should be, for example, 'immune fire'. Unless there was formatting for resists as 'resist all...
  16. Siberys

    D&D 4E Elemental Heroes - Avatar: the Last Airbender 4e

    Skills - yeah, I'll change this. Earthbender Training - yeah, I was thinking this'd be too good. Making it an encounter power brings it back into line. Question; should the lithic power target the bender, an ally, or the option of both? Or could I make it sort of like the Shielding Swordmage's...
  17. Siberys

    D&D 4E Elemental Heroes - Avatar: the Last Airbender 4e

    Okay, so I've been working on the Earthbender, and I'd like some feedback on the class features before I shoot ahead on the powers. I had trouble designing the airbender... I'm not too versed in controllers, mechanically. I'm even worse, I think, with Defenders. I know the basic concept, but I...
  18. Siberys

    Gold / Bazaar Questions

    Still curious about this. :/
  19. Siberys

    D&D 4E Elemental Heroes - Avatar: the Last Airbender 4e

    Updated the Airbender. Changes; Harsh Gust - now targets one creature Wind Pulse - Targets one creature; increased damage Wind Tunnel - Rewrote power Monastery Training - Added duration Shielding Winds - Increased duration; upped to Daily Quick as the Wind - Reduced to encounter power Air Punch...
  20. Siberys

    D&D 4E Elemental Heroes - Avatar: the Last Airbender 4e

    Good idea on the harsh gust/wind pulse - the at-wills are a bit homogenous, aren't they? Grab is based on the range of the effect that caused it, so it will work. Immobilized might still be easier, though. Good ideas on wind whip. The lack of selective targeting is borne from how I'd imagine...
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