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  1. Siberys

    D&D 4E Dragon 421 is up! Level-by-level Multiclassing for 4e; Dragonlance Items; Draconian!

    Not sure how I feel about the MCing rules... On the one hand, they're flexible and don't require feat investment. On the other hand, it feels a tad too 'quick and dirty', I guess? I may take the kernel of that idea and rework it myself... I'd already rolled all of the feat swap feats into one...
  2. Siberys

    Balance question: Replacing Dailies with Encounters

    At least in my case, I just dislike daily resources from an aesthetic standpoint. They're something for me to track between sessions, and I'm just lazy enough to not want to deal with it - or too much of it, at any rate.
  3. Siberys

    Balance question: Replacing Dailies with Encounters

    That they do... I'd still like to come up with some way to handle 'em that didn't hobble their use or open up an avenue to gaming the system... Ditto on daily item powers. :/
  4. Siberys

    Balance question: Replacing Dailies with Encounters

    Problem is, it changes per character. One with just daily attacks will naturally have fewer dailies/encounter than one that has a number of daily utilities. Or are you saying "average expected dailies/encounter"?
  5. Siberys

    Balance question: Replacing Dailies with Encounters

    How about this? Daily attack powers can now be used once per encounter, and they have an additional special usage requirement - you must spend 2 healing surges to use them. Whenever you would gain a daily attack power, you also gain 2 healing surges (replacing does not grant additional HS). As...
  6. Siberys

    DM Tools

    Well, I hate using paper for that - it's a lot easier to lose. And it can track power usage and conditions, including non-standard conditions. Finally, it's good for avoiding an issue I've occasionally come across where the players wrote down different hp on their scratch paper or lost them, or...
  7. Siberys

    DM Tools

    I use it regularly. I find it best to use if you are willing/able to futz around with the xml templates. What exactly are you trying to use it for? I track initiative, hp, and power usage, but it took a little bit to familiarize myself enough to make a 'system'. I can go into more detail, if...
  8. Siberys

    Balance question: Replacing Dailies with Encounters

    I've considered just up and making daily powers encounter, because I hate daily resources. HP/Surges are what I'd like to deal with at most. I'm afraid it'd be too big of a power jump, though.
  9. Siberys

    Pathfinder 1E What are the advantages to Pathfinder -- for DMs?

    Depending on your plans for the campaign, I'd also recommend running it as an E6 game (IOW, pick a level, and stop advancement there). If I were to run another PF game, I'd do that - it neatly sidesteps a large amount of the character-side issues I (personally) have with 3.x systems while...
  10. Siberys

    Contribute via PayPal link

    FWIW, I saw it too. Wasn't there for very long, though.
  11. Siberys

    How Do You Prefer To Buy Your RPG Products?

    I prefer Brick-And-Mortar - I'm at one as we speak, and I basically work here - but will go with online for a number of cases. For one thing, I always have either a hefty amount of store credit, or else the means to work off a purchase's value. :P Sometimes distributors can't or won't or don't...
  12. Siberys

    Research and Combat Group 5B

    I've updated the OP again. The linked page also includes a list of "open leads," for the player's convenience. I am really, really liking TDS. That session was one of the very few all-RP sessions I've run, and where other ones tended to fall flat, this one had the players engrossed. We covered...
  13. Siberys

    D&D 5E (2014) "But Wizards Can Fly, Teleport and Turn People Into Frogs!"

    See, here PC will and Player will seem to be getting confused, to my eyes. The fighter never chooses to use the power - that's me. The character sees an opening and takes advantage of it, but it's not the PC saying 'I choose use my daily now,' it's the player. I can maybe see why that could be...
  14. Siberys

    D&D 5E (2014) "But Wizards Can Fly, Teleport and Turn People Into Frogs!"

    So, in those cases their attack didn't beat you Will defense. They did not successfully cow or trick you. Hrm?
  15. Siberys

    D&D 5E (2014) "But Wizards Can Fly, Teleport and Turn People Into Frogs!"

    I just want to point out that I /very much/ disagree with this. Structure-wise, 4e is 3e with heavily cleaned-up math and a couple of rules flipped (the change from saving throws to attacks for spells, for example). Except for a couple of basic changes born from the above and the...
  16. Siberys

    D&D 5E (2014) "But Wizards Can Fly, Teleport and Turn People Into Frogs!"

    timASW; This is where people like me have a disconnect with your position. Just like you, I don't want to be reminded it's a game. But the stuff that reminds me it's a game is the very same stuff that you say helps you immerse. I love abstract, gamey rules, because they're designed to do their...
  17. Siberys

    D&D 5E (2014) "But Wizards Can Fly, Teleport and Turn People Into Frogs!"

    There are games where classes are just for PCs, though. :/ 4e is definitely one of them, and I'll be honest - though I lack experience with them, I was sure 1e and 2e were too. When who was 1st level? It looks like you could be referring to Aragorn there, but that 'he' is unclear. If the 'he'...
  18. Siberys

    D&D 5E (2014) "But Wizards Can Fly, Teleport and Turn People Into Frogs!"

    I think the expectation comes from a couple of areas. One is that a lot of fiction based on teams of whatever sort spreads out focus between the characters. That's really hard to do in a game if one character can mechanically overshadow others. It also comes from the fact that this is a game...
  19. Siberys

    D&D 5E (2014) "But Wizards Can Fly, Teleport and Turn People Into Frogs!"

    You're conflating balance with sameness and equality. It isn't. Balance is about providing options that are worth taking, not taking away options or making sure everything is exactly equal. And for a /very/ large portion of the people who have played D&D, combat is a major component of the game...
  20. Siberys

    4th edition, The fantastic game that everyone hated.

    That's one of those things that's only a problem in RPGA-type games. In any home game I've ever played in, if something was that wrong, I'd have talked with the GM and tried to get his permission to change the stuff. And they'd have probably agreed, too, unless I was obviously trying to game...
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