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  1. Norfleet

    Buying Magic Items in FR Campaign

    I've always run it that magic items, if they existed, could be bought...somewhere. Because if somebody's making them, and they're being kicked loose as loot, somebody wants it, and will pay for it, whereas somebody else doesn't need it. The minor trinkets, and maybe the occasional goody, thus...
  2. Norfleet

    Alignment and a Prisoner...

    Hmm. I'd say that, given my views of how Paladins work, this is a pretty clearcut case of an Evil Person, rather than simply an ordinary evil person. The paladin should offer a quick prayer for the soul of the soon to be deceased, then administer CDG. After all, when a Paladin encounters a...
  3. Norfleet

    What quirky non-magical/minor magic items have you created for your campaign?

    I've adopted the Potion Hat into the next game I'll be running: Allows the drinking of up to 2 potions as a free action, but only one per round. Full round action, provokes attack of opportunity, to reload hat.
  4. Norfleet

    My character generation method

    The problem with the concept that all characters must be statistically equal is that not all classes are equally demand in statistics. Some classes, such as the Paladin, have very high statistic demands. Other classes, such as a Wizard, have a strong demand in only one statistic. Therefore, the...
  5. Norfleet

    Petrification - equipment stoned too?

    If you cast Flesh to Stone on a flesh golem, do you now have a stone golem?
  6. Norfleet

    My Half-Elves

    Personally, I'd give them the human skill bonus, but not the free feat or the diplomacy/gather information thing. Their innate abilities take up that space of the feat.
  7. Norfleet

    Cleave houserule - against bag of snails

    The exploit is basically gone now: You can't do a whirlwind + cleave anymore, so even if you DO attack a mook, and cleave into the boss, you're not getting any more attacks than usual against the actual target you're aiming for, the boss. The mook simply happens to be an obstacle that gets...
  8. Norfleet

    Can I make a really 'frilly' Wall of Force?

    Hardness is a property of how much is required to scratch, bend, warp, or otherwise mar it. A wall of force therefore has infinite hardness, since it's indestructible and nothing can scratch, chip, or otherwise damage it. Sharpness isn't really a property of the wall of force itself, but is...
  9. Norfleet

    Two-Weapon Fighting

    Of course, one of the upsides is that if you are only able to perform a regular attack while wielding two weapons, and therefore can attack only once with your primary weapon, you don't suffer the penalty for dual wielding since you are not employing two weapon fighting at this time: You're...
  10. Norfleet

    Does Multiple Death Knell Stack?

    Nawp. Effects in D&D never stack unless stated otherwise, or are "instantaneous". They just overlap, so you get the benefits of the best one active at any given time.
  11. Norfleet

    Help My Campaign: Gluttony!

    It needs to be very dark, smelly, fetid, and slimy, and people are likely to be eaten by a grue.
  12. Norfleet

    Ready to use standard NPC's

    Well, one of the things I've found very useful, in part because my campaigns have a very high casualty rate, is that I reach into the pile of the dead, pull from the bottom a few sheets, and then use that for the stats of the opposing party. It helps that the players have done all the work for...
  13. Norfleet

    Using Torn Asunder in my game...

    I used to have rules like that, only they were far more gruesome and bloody. Players tended to avoid combat as a result, because somebody might actually get hurt. Heaven forbid somebody get hurt in a combat! Since that was sort of the entire point, this is good.
  14. Norfleet

    How should I run this contest for a free copy of "The Hamlet of Thumble"?

    Oh, this one is easy. The people who desire to receive it must line up. Then you will go down the line and kick each of them in the head. The last one still concious wins the prize.
  15. Norfleet

    Countering Improved Trip

    Remember: The bigger they are, the louder the squish you make when they step on you. That is not one of the parts of the game I'm terribly fond of. You should be able to stay down, and not provoke an AOO, ruleswise.....on the other hand, you'd think lying there like a log and doing nothing is...
  16. Norfleet

    bludgeoning arrows?

    Sure, that's what the entry in the manual says, but a bit of common sense will quickly tell you that there's more to it than that. Have you ever even tried something like this? One of the most distressing tendencies I've found in 3E is the way that, with hidebound rules for nearly everything...
  17. Norfleet

    Does resizing bows affect range?

    Maybe they find human shortswords useless because they can kick further than they can swing a shortsword? That's a very compelling point for centaurs not using human shortswords because their feet are too big.
  18. Norfleet

    Mighty Crossbows

    Or simpler: A character, by default, has one point of cranking. A crossbow, by default, requires 1 point of cranking. Heavy crossbows require 2. Each point of strength bonus the character has gives him one more point of cranking. Each point of mightyness the crossbow has requires that much more...
  19. Norfleet

    Making 1 skill from 2, good or bad?

    I've never quite gotten why there's a difference between "search" and "spot". What's the key difference between searching for a trap, and spotting a hidden person, anyway? Because the person is hidden, your ability to find things is suddenly completely null and void, because he's a person, and...
  20. Norfleet

    Making 1 skill from 2, good or bad?

    That's not Bluff, that's Intimidate! There are already option rules for using your Strength bonus instead of Charisma bonus for Intimidation through strength.
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